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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLVertexShader_DEFINED | 8 #ifndef GrGLVertexShader_DEFINED |
| 9 #define GrGLVertexShader_DEFINED | 9 #define GrGLVertexShader_DEFINED |
| 10 #include "GrGLShaderBuilder.h" | 10 #include "GrGLShaderBuilder.h" |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 47 /* | 47 /* |
| 48 * Internal call for GrGLFullProgramBuilder.addVarying | 48 * Internal call for GrGLFullProgramBuilder.addVarying |
| 49 */ | 49 */ |
| 50 void addVarying(GrSLType type, | 50 void addVarying(GrSLType type, |
| 51 const char* name, | 51 const char* name, |
| 52 const char** vsOutName); | 52 const char** vsOutName); |
| 53 | 53 |
| 54 /* | 54 /* |
| 55 * private helpers for compilation by GrGLProgramBuilder | 55 * private helpers for compilation by GrGLProgramBuilder |
| 56 */ | 56 */ |
| 57 void bindProgramLocations(GrGLuint programId); | 57 void bindProgramLocations(const GrOptDrawState&, GrGLuint programId); |
| 58 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids) const; | 58 bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shader
Ids) const; |
| 59 void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage); | 59 void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage); |
| 60 void emitCodeAfterEffects(); | 60 void emitCodeAfterEffects(); |
| 61 | 61 |
| 62 struct AttributePair { | 62 struct AttributePair { |
| 63 void set(int index, const SkString& name) { | 63 void set(int index, const SkString& name) { |
| 64 fIndex = index; fName = name; | 64 fIndex = index; fName = name; |
| 65 } | 65 } |
| 66 int fIndex; | 66 int fIndex; |
| 67 SkString fName; | 67 SkString fName; |
| 68 }; | 68 }; |
| 69 | 69 |
| 70 GrGLShaderVar* fPositionVar; | 70 GrGLShaderVar* fPositionVar; |
| 71 GrGLShaderVar* fLocalCoordsVar; | 71 GrGLShaderVar* fLocalCoordsVar; |
| 72 int fEffectAttribOffset; | 72 int fEffectAttribOffset; |
| 73 | 73 |
| 74 friend class GrGLFullProgramBuilder; | 74 friend class GrGLFullProgramBuilder; |
| 75 | 75 |
| 76 typedef GrGLFullShaderBuilder INHERITED; | 76 typedef GrGLFullShaderBuilder INHERITED; |
| 77 }; | 77 }; |
| 78 | 78 |
| 79 #endif | 79 #endif |
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