| Index: src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| diff --git a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| index c93b3be6682c5252025a27233deb9ad3ea78f71b..d6ba104abac04074984e1ffe52c8e59b21c5148d 100644
|
| --- a/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| +++ b/src/gpu/gl/builders/GrGLVertexShaderBuilder.h
|
| @@ -54,7 +54,7 @@ private:
|
| /*
|
| * private helpers for compilation by GrGLProgramBuilder
|
| */
|
| - void bindProgramLocations(GrGLuint programId);
|
| + void bindProgramLocations(const GrOptDrawState&, GrGLuint programId);
|
| bool compileAndAttachShaders(GrGLuint programId, SkTDArray<GrGLuint>* shaderIds) const;
|
| void emitCodeBeforeEffects(GrGLSLExpr4* color, GrGLSLExpr4* coverage);
|
| void emitCodeAfterEffects();
|
|
|