Index: content/public/android/java/src/org/chromium/content/browser/input/GamepadMappings.java |
diff --git a/content/public/android/java/src/org/chromium/content/browser/input/GamepadMappings.java b/content/public/android/java/src/org/chromium/content/browser/input/GamepadMappings.java |
index 5fe418f4eeb060369d4bd573ccafbf1c716d0ea7..99e28f9648c0f870a53b0287adb0dc0a684691b5 100644 |
--- a/content/public/android/java/src/org/chromium/content/browser/input/GamepadMappings.java |
+++ b/content/public/android/java/src/org/chromium/content/browser/input/GamepadMappings.java |
@@ -45,10 +45,10 @@ |
float b = rawButtons[KeyEvent.KEYCODE_BUTTON_B]; |
float x = rawButtons[KeyEvent.KEYCODE_BUTTON_X]; |
float y = rawButtons[KeyEvent.KEYCODE_BUTTON_Y]; |
- mappedButtons[CanonicalButtonIndex.PRIMARY] = a; |
- mappedButtons[CanonicalButtonIndex.SECONDARY] = b; |
- mappedButtons[CanonicalButtonIndex.TERTIARY] = x; |
- mappedButtons[CanonicalButtonIndex.QUATERNARY] = y; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_PRIMARY] = a; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_SECONDARY] = b; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_TERTIARY] = x; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_QUATERNARY] = y; |
} |
private static void mapCommonStartSelectMetaButtons( |
@@ -56,23 +56,23 @@ |
float start = rawButtons[KeyEvent.KEYCODE_BUTTON_START]; |
float select = rawButtons[KeyEvent.KEYCODE_BUTTON_SELECT]; |
float mode = rawButtons[KeyEvent.KEYCODE_BUTTON_MODE]; |
- mappedButtons[CanonicalButtonIndex.START] = start; |
- mappedButtons[CanonicalButtonIndex.BACK_SELECT] = select; |
- mappedButtons[CanonicalButtonIndex.META] = mode; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_START] = start; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_BACK_SELECT] = select; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_META] = mode; |
} |
private static void mapCommonThumbstickButtons(float[] mappedButtons, float[] rawButtons) { |
float thumbL = rawButtons[KeyEvent.KEYCODE_BUTTON_THUMBL]; |
float thumbR = rawButtons[KeyEvent.KEYCODE_BUTTON_THUMBR]; |
- mappedButtons[CanonicalButtonIndex.LEFT_THUMBSTICK] = thumbL; |
- mappedButtons[CanonicalButtonIndex.RIGHT_THUMBSTICK] = thumbR; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_LEFT_THUMBSTICK] = thumbL; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_RIGHT_THUMBSTICK] = thumbR; |
} |
private static void mapCommonTriggerButtons(float[] mappedButtons, float[] rawButtons) { |
float l1 = rawButtons[KeyEvent.KEYCODE_BUTTON_L1]; |
float r1 = rawButtons[KeyEvent.KEYCODE_BUTTON_R1]; |
- mappedButtons[CanonicalButtonIndex.LEFT_TRIGGER] = l1; |
- mappedButtons[CanonicalButtonIndex.RIGHT_TRIGGER] = r1; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_LEFT_TRIGGER] = l1; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_RIGHT_TRIGGER] = r1; |
} |
private static void mapCommonDpadButtons(float[] mappedButtons, float[] rawButtons) { |
@@ -80,32 +80,32 @@ |
float dpadUp = rawButtons[KeyEvent.KEYCODE_DPAD_UP]; |
float dpadLeft = rawButtons[KeyEvent.KEYCODE_DPAD_LEFT]; |
float dpadRight = rawButtons[KeyEvent.KEYCODE_DPAD_RIGHT]; |
- mappedButtons[CanonicalButtonIndex.DPAD_DOWN] = dpadDown; |
- mappedButtons[CanonicalButtonIndex.DPAD_UP] = dpadUp; |
- mappedButtons[CanonicalButtonIndex.DPAD_LEFT] = dpadLeft; |
- mappedButtons[CanonicalButtonIndex.DPAD_RIGHT] = dpadRight; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_DOWN] = dpadDown; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_UP] = dpadUp; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_LEFT] = dpadLeft; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_RIGHT] = dpadRight; |
} |
private static void mapXYAxes(float[] mappedAxes, float[] rawAxes) { |
- mappedAxes[CanonicalAxisIndex.LEFT_STICK_X] = rawAxes[MotionEvent.AXIS_X]; |
- mappedAxes[CanonicalAxisIndex.LEFT_STICK_Y] = rawAxes[MotionEvent.AXIS_Y]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_LEFT_STICK_X] = rawAxes[MotionEvent.AXIS_X]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_LEFT_STICK_Y] = rawAxes[MotionEvent.AXIS_Y]; |
} |
private static void mapRXAndRYAxesToRightStick(float[] mappedAxes, float[] rawAxes) { |
- mappedAxes[CanonicalAxisIndex.RIGHT_STICK_X] = rawAxes[MotionEvent.AXIS_RX]; |
- mappedAxes[CanonicalAxisIndex.RIGHT_STICK_Y] = rawAxes[MotionEvent.AXIS_RY]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_RIGHT_STICK_X] = rawAxes[MotionEvent.AXIS_RX]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_RIGHT_STICK_Y] = rawAxes[MotionEvent.AXIS_RY]; |
} |
private static void mapZAndRZAxesToRightStick(float[] mappedAxes, float[] rawAxes) { |
- mappedAxes[CanonicalAxisIndex.RIGHT_STICK_X] = rawAxes[MotionEvent.AXIS_Z]; |
- mappedAxes[CanonicalAxisIndex.RIGHT_STICK_Y] = rawAxes[MotionEvent.AXIS_RZ]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_RIGHT_STICK_X] = rawAxes[MotionEvent.AXIS_Z]; |
+ mappedAxes[CanonicalAxisIndex.AXIS_RIGHT_STICK_Y] = rawAxes[MotionEvent.AXIS_RZ]; |
} |
private static void mapTriggerAxexToShoulderButtons(float[] mappedButtons, float[] rawAxes) { |
float lTrigger = rawAxes[MotionEvent.AXIS_LTRIGGER]; |
float rTrigger = rawAxes[MotionEvent.AXIS_RTRIGGER]; |
- mappedButtons[CanonicalButtonIndex.LEFT_SHOULDER] = lTrigger; |
- mappedButtons[CanonicalButtonIndex.RIGHT_SHOULDER] = rTrigger; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_LEFT_SHOULDER] = lTrigger; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_RIGHT_SHOULDER] = rTrigger; |
} |
private static float negativeAxisValueAsButton(float input) { |
@@ -119,10 +119,10 @@ |
private static void mapHatAxisToDpadButtons(float[] mappedButtons, float[] rawAxes) { |
float hatX = rawAxes[MotionEvent.AXIS_HAT_X]; |
float hatY = rawAxes[MotionEvent.AXIS_HAT_Y]; |
- mappedButtons[CanonicalButtonIndex.DPAD_LEFT] = negativeAxisValueAsButton(hatX); |
- mappedButtons[CanonicalButtonIndex.DPAD_RIGHT] = positiveAxisValueAsButton(hatX); |
- mappedButtons[CanonicalButtonIndex.DPAD_UP] = negativeAxisValueAsButton(hatY); |
- mappedButtons[CanonicalButtonIndex.DPAD_DOWN] = positiveAxisValueAsButton(hatY); |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_LEFT] = negativeAxisValueAsButton(hatX); |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_RIGHT] = positiveAxisValueAsButton(hatX); |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_UP] = negativeAxisValueAsButton(hatY); |
+ mappedButtons[CanonicalButtonIndex.BUTTON_DPAD_DOWN] = positiveAxisValueAsButton(hatY); |
} |
/** |
@@ -159,10 +159,10 @@ |
float b = rawButtons[KeyEvent.KEYCODE_BUTTON_B]; |
float x = rawButtons[KeyEvent.KEYCODE_BUTTON_X]; |
float y = rawButtons[KeyEvent.KEYCODE_BUTTON_Y]; |
- mappedButtons[CanonicalButtonIndex.PRIMARY] = x; |
- mappedButtons[CanonicalButtonIndex.SECONDARY] = y; |
- mappedButtons[CanonicalButtonIndex.TERTIARY] = a; |
- mappedButtons[CanonicalButtonIndex.QUATERNARY] = b; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_PRIMARY] = x; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_SECONDARY] = y; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_TERTIARY] = a; |
+ mappedButtons[CanonicalButtonIndex.BUTTON_QUATERNARY] = b; |
mapCommonTriggerButtons(mappedButtons, rawButtons); |
mapCommonThumbstickButtons(mappedButtons, rawButtons); |