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Unified Diff: Source/core/rendering/RenderPart.h

Issue 625073002: Merge RenderWidget into single subclass, RenderPart (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Fix unit test failures Created 6 years, 2 months ago
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Index: Source/core/rendering/RenderPart.h
diff --git a/Source/core/rendering/RenderPart.h b/Source/core/rendering/RenderPart.h
index c042860b81cf4ca050f17f31cac43addf004e972..f1ae07526612df13f4ae37203d89d22b1749a4bb 100644
--- a/Source/core/rendering/RenderPart.h
+++ b/Source/core/rendering/RenderPart.h
@@ -23,12 +23,13 @@
#ifndef RenderPart_h
#define RenderPart_h
-#include "core/rendering/RenderWidget.h"
+#include "core/rendering/RenderReplaced.h"
+#include "platform/Widget.h"
namespace blink {
// Renderer for frames via RenderFrame and RenderIFrame, and plug-ins via RenderEmbeddedObject.
-class RenderPart : public RenderWidget {
+class RenderPart : public RenderReplaced {
public:
explicit RenderPart(Element*);
virtual ~RenderPart();
@@ -39,18 +40,51 @@ public:
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
+#if !ENABLE(OILPAN)
+ void ref() { ++m_refCount; }
+ void deref();
+#endif
+
+ Widget* widget() const;
+
+ void updateOnWidgetChange();
+ void updateWidgetPosition();
+ void widgetPositionsUpdated();
+
+ bool updateWidgetGeometry();
+
+ virtual bool isWidget() const OVERRIDE FINAL { return true; }
dsinclair 2014/10/07 14:15:12 Is this going to be removed? Can we file a followu
Zeeshan Qureshi 2014/10/10 19:32:39 Done. Since we're renaming and updating a lot more
+
protected:
virtual LayerType layerTypeRequired() const OVERRIDE;
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE FINAL;
+ virtual void layout() OVERRIDE;
+ virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
+ virtual void paintContents(PaintInfo&, const LayoutPoint&);
+ virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const OVERRIDE FINAL;
+
private:
virtual bool isRenderPart() const OVERRIDE FINAL { return true; }
virtual const char* renderName() const OVERRIDE { return "RenderPart"; }
virtual CompositingReasons additionalCompositingReasons() const OVERRIDE;
+
+ virtual void willBeDestroyed() OVERRIDE FINAL;
+ virtual void destroy() OVERRIDE FINAL;
+
+ bool setWidgetGeometry(const LayoutRect&);
+
+ // TODO(zeeshanq): This was previously RenderWidget::nodeAtPoint(), find a better name.
dsinclair 2014/10/07 14:15:12 From the usage, it looks like nodeAtPointInternal
Zeeshan Qureshi 2014/10/10 19:32:39 Done.
+ bool widgetAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
Julien - ping for review 2014/10/07 17:53:23 Not a fan of this name as I would expect that API
Zeeshan Qureshi 2014/10/10 19:32:39 nodeAtPointOverWidget sounds good.
+
+#if !ENABLE(OILPAN)
+ int m_refCount;
+#endif
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderPart, isRenderPart());
-}
+} // namespace blink
-#endif
+#endif // RenderPart_h

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