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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 2000 Simon Hausmann <hausmann@kde.org> | 3 * (C) 2000 Simon Hausmann <hausmann@kde.org> |
| 4 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. | 4 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| 11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
| 15 * | 15 * |
| 16 * You should have received a copy of the GNU Library General Public License | 16 * You should have received a copy of the GNU Library General Public License |
| 17 * along with this library; see the file COPYING.LIB. If not, write to | 17 * along with this library; see the file COPYING.LIB. If not, write to |
| 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 * Boston, MA 02110-1301, USA. | 19 * Boston, MA 02110-1301, USA. |
| 20 * | 20 * |
| 21 */ | 21 */ |
| 22 | 22 |
| 23 #ifndef RenderPart_h | 23 #ifndef RenderPart_h |
| 24 #define RenderPart_h | 24 #define RenderPart_h |
| 25 | 25 |
| 26 #include "core/rendering/RenderWidget.h" | 26 #include "core/rendering/RenderReplaced.h" |
| 27 #include "platform/Widget.h" | |
| 27 | 28 |
| 28 namespace blink { | 29 namespace blink { |
| 29 | 30 |
| 30 // Renderer for frames via RenderFrame and RenderIFrame, and plug-ins via Render EmbeddedObject. | 31 // Renderer for frames via RenderFrame and RenderIFrame, and plug-ins via Render EmbeddedObject. |
| 31 class RenderPart : public RenderWidget { | 32 class RenderPart : public RenderReplaced { |
| 32 public: | 33 public: |
| 33 explicit RenderPart(Element*); | 34 explicit RenderPart(Element*); |
| 34 virtual ~RenderPart(); | 35 virtual ~RenderPart(); |
| 35 | 36 |
| 36 bool requiresAcceleratedCompositing() const; | 37 bool requiresAcceleratedCompositing() const; |
| 37 | 38 |
| 38 virtual bool needsPreferredWidthsRecalculation() const OVERRIDE FINAL; | 39 virtual bool needsPreferredWidthsRecalculation() const OVERRIDE FINAL; |
| 39 | 40 |
| 40 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE; | 41 virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTes tLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAct ion) OVERRIDE; |
| 41 | 42 |
| 43 #if !ENABLE(OILPAN) | |
| 44 void ref() { ++m_refCount; } | |
| 45 void deref(); | |
| 46 #endif | |
| 47 | |
| 48 Widget* widget() const; | |
| 49 | |
| 50 void updateOnWidgetChange(); | |
| 51 void updateWidgetPosition(); | |
| 52 void widgetPositionsUpdated(); | |
| 53 | |
| 54 bool updateWidgetGeometry(); | |
| 55 | |
| 56 virtual bool isWidget() const OVERRIDE FINAL { return true; } | |
|
dsinclair
2014/10/07 14:15:12
Is this going to be removed? Can we file a followu
Zeeshan Qureshi
2014/10/10 19:32:39
Done. Since we're renaming and updating a lot more
| |
| 57 | |
| 42 protected: | 58 protected: |
| 43 virtual LayerType layerTypeRequired() const OVERRIDE; | 59 virtual LayerType layerTypeRequired() const OVERRIDE; |
| 44 | 60 |
| 61 virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OV ERRIDE FINAL; | |
| 62 virtual void layout() OVERRIDE; | |
| 63 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; | |
| 64 virtual void paintContents(PaintInfo&, const LayoutPoint&); | |
| 65 virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const OVERRID E FINAL; | |
| 66 | |
| 45 private: | 67 private: |
| 46 virtual bool isRenderPart() const OVERRIDE FINAL { return true; } | 68 virtual bool isRenderPart() const OVERRIDE FINAL { return true; } |
| 47 virtual const char* renderName() const OVERRIDE { return "RenderPart"; } | 69 virtual const char* renderName() const OVERRIDE { return "RenderPart"; } |
| 48 | 70 |
| 49 virtual CompositingReasons additionalCompositingReasons() const OVERRIDE; | 71 virtual CompositingReasons additionalCompositingReasons() const OVERRIDE; |
| 72 | |
| 73 virtual void willBeDestroyed() OVERRIDE FINAL; | |
| 74 virtual void destroy() OVERRIDE FINAL; | |
| 75 | |
| 76 bool setWidgetGeometry(const LayoutRect&); | |
| 77 | |
| 78 // TODO(zeeshanq): This was previously RenderWidget::nodeAtPoint(), find a b etter name. | |
|
dsinclair
2014/10/07 14:15:12
From the usage, it looks like nodeAtPointInternal
Zeeshan Qureshi
2014/10/10 19:32:39
Done.
| |
| 79 bool widgetAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocat ion& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); | |
|
Julien - ping for review
2014/10/07 17:53:23
Not a fan of this name as I would expect that API
Zeeshan Qureshi
2014/10/10 19:32:39
nodeAtPointOverWidget sounds good.
| |
| 80 | |
| 81 #if !ENABLE(OILPAN) | |
| 82 int m_refCount; | |
| 83 #endif | |
| 50 }; | 84 }; |
| 51 | 85 |
| 52 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderPart, isRenderPart()); | 86 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderPart, isRenderPart()); |
| 53 | 87 |
| 54 } | 88 } // namespace blink |
| 55 | 89 |
| 56 #endif | 90 #endif // RenderPart_h |
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