| Index: third_party/lzma/v4_65/files/lzma.txt
|
| diff --git a/third_party/lzma/v4_65/files/lzma.txt b/third_party/lzma/v4_65/files/lzma.txt
|
| deleted file mode 100644
|
| index 715792d6c176e2ece1049978d375ac4fb2b768f8..0000000000000000000000000000000000000000
|
| --- a/third_party/lzma/v4_65/files/lzma.txt
|
| +++ /dev/null
|
| @@ -1,594 +0,0 @@
|
| -LZMA SDK 4.65
|
| --------------
|
| -
|
| -LZMA SDK provides the documentation, samples, header files, libraries,
|
| -and tools you need to develop applications that use LZMA compression.
|
| -
|
| -LZMA is default and general compression method of 7z format
|
| -in 7-Zip compression program (www.7-zip.org). LZMA provides high
|
| -compression ratio and very fast decompression.
|
| -
|
| -LZMA is an improved version of famous LZ77 compression algorithm.
|
| -It was improved in way of maximum increasing of compression ratio,
|
| -keeping high decompression speed and low memory requirements for
|
| -decompressing.
|
| -
|
| -
|
| -
|
| -LICENSE
|
| --------
|
| -
|
| -LZMA SDK is written and placed in the public domain by Igor Pavlov.
|
| -
|
| -
|
| -LZMA SDK Contents
|
| ------------------
|
| -
|
| -LZMA SDK includes:
|
| -
|
| - - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
|
| - - Compiled file->file LZMA compressing/decompressing program for Windows system
|
| -
|
| -
|
| -UNIX/Linux version
|
| -------------------
|
| -To compile C++ version of file->file LZMA encoding, go to directory
|
| -C++/7zip/Compress/LZMA_Alone
|
| -and call make to recompile it:
|
| - make -f makefile.gcc clean all
|
| -
|
| -In some UNIX/Linux versions you must compile LZMA with static libraries.
|
| -To compile with static libraries, you can use
|
| -LIB = -lm -static
|
| -
|
| -
|
| -Files
|
| ----------------------
|
| -lzma.txt - LZMA SDK description (this file)
|
| -7zFormat.txt - 7z Format description
|
| -7zC.txt - 7z ANSI-C Decoder description
|
| -methods.txt - Compression method IDs for .7z
|
| -lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
|
| -history.txt - history of the LZMA SDK
|
| -
|
| -
|
| -Source code structure
|
| ----------------------
|
| -
|
| -C/ - C files
|
| - 7zCrc*.* - CRC code
|
| - Alloc.* - Memory allocation functions
|
| - Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
|
| - LzFind.* - Match finder for LZ (LZMA) encoders
|
| - LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
|
| - LzHash.h - Additional file for LZ match finder
|
| - LzmaDec.* - LZMA decoding
|
| - LzmaEnc.* - LZMA encoding
|
| - LzmaLib.* - LZMA Library for DLL calling
|
| - Types.h - Basic types for another .c files
|
| - Threads.* - The code for multithreading.
|
| -
|
| - LzmaLib - LZMA Library (.DLL for Windows)
|
| -
|
| - LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
|
| -
|
| - Archive - files related to archiving
|
| - 7z - 7z ANSI-C Decoder
|
| -
|
| -CPP/ -- CPP files
|
| -
|
| - Common - common files for C++ projects
|
| - Windows - common files for Windows related code
|
| -
|
| - 7zip - files related to 7-Zip Project
|
| -
|
| - Common - common files for 7-Zip
|
| -
|
| - Compress - files related to compression/decompression
|
| -
|
| - Copy - Copy coder
|
| - RangeCoder - Range Coder (special code of compression/decompression)
|
| - LZMA - LZMA compression/decompression on C++
|
| - LZMA_Alone - file->file LZMA compression/decompression
|
| - Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
|
| -
|
| - Archive - files related to archiving
|
| -
|
| - Common - common files for archive handling
|
| - 7z - 7z C++ Encoder/Decoder
|
| -
|
| - Bundles - Modules that are bundles of other modules
|
| -
|
| - Alone7z - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
|
| - Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
|
| - Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
|
| -
|
| - UI - User Interface files
|
| -
|
| - Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll
|
| - Common - Common UI files
|
| - Console - Code for console archiver
|
| -
|
| -
|
| -
|
| -CS/ - C# files
|
| - 7zip
|
| - Common - some common files for 7-Zip
|
| - Compress - files related to compression/decompression
|
| - LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
| - LZMA - LZMA compression/decompression
|
| - LzmaAlone - file->file LZMA compression/decompression
|
| - RangeCoder - Range Coder (special code of compression/decompression)
|
| -
|
| -Java/ - Java files
|
| - SevenZip
|
| - Compression - files related to compression/decompression
|
| - LZ - files related to LZ (Lempel-Ziv) compression algorithm
|
| - LZMA - LZMA compression/decompression
|
| - RangeCoder - Range Coder (special code of compression/decompression)
|
| -
|
| -
|
| -C/C++ source code of LZMA SDK is part of 7-Zip project.
|
| -7-Zip source code can be downloaded from 7-Zip's SourceForge page:
|
| -
|
| - http://sourceforge.net/projects/sevenzip/
|
| -
|
| -
|
| -
|
| -LZMA features
|
| --------------
|
| - - Variable dictionary size (up to 1 GB)
|
| - - Estimated compressing speed: about 2 MB/s on 2 GHz CPU
|
| - - Estimated decompressing speed:
|
| - - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
|
| - - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
|
| - - Small memory requirements for decompressing (16 KB + DictionarySize)
|
| - - Small code size for decompressing: 5-8 KB
|
| -
|
| -LZMA decoder uses only integer operations and can be
|
| -implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
|
| -
|
| -Some critical operations that affect the speed of LZMA decompression:
|
| - 1) 32*16 bit integer multiply
|
| - 2) Misspredicted branches (penalty mostly depends from pipeline length)
|
| - 3) 32-bit shift and arithmetic operations
|
| -
|
| -The speed of LZMA decompressing mostly depends from CPU speed.
|
| -Memory speed has no big meaning. But if your CPU has small data cache,
|
| -overall weight of memory speed will slightly increase.
|
| -
|
| -
|
| -How To Use
|
| -----------
|
| -
|
| -Using LZMA encoder/decoder executable
|
| ---------------------------------------
|
| -
|
| -Usage: LZMA <e|d> inputFile outputFile [<switches>...]
|
| -
|
| - e: encode file
|
| -
|
| - d: decode file
|
| -
|
| - b: Benchmark. There are two tests: compressing and decompressing
|
| - with LZMA method. Benchmark shows rating in MIPS (million
|
| - instructions per second). Rating value is calculated from
|
| - measured speed and it is normalized with Intel's Core 2 results.
|
| - Also Benchmark checks possible hardware errors (RAM
|
| - errors in most cases). Benchmark uses these settings:
|
| - (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter.
|
| - Also you can change the number of iterations. Example for 30 iterations:
|
| - LZMA b 30
|
| - Default number of iterations is 10.
|
| -
|
| -<Switches>
|
| -
|
| -
|
| - -a{N}: set compression mode 0 = fast, 1 = normal
|
| - default: 1 (normal)
|
| -
|
| - d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB)
|
| - The maximum value for dictionary size is 1 GB = 2^30 bytes.
|
| - Dictionary size is calculated as DictionarySize = 2^N bytes.
|
| - For decompressing file compressed by LZMA method with dictionary
|
| - size D = 2^N you need about D bytes of memory (RAM).
|
| -
|
| - -fb{N}: set number of fast bytes - [5, 273], default: 128
|
| - Usually big number gives a little bit better compression ratio
|
| - and slower compression process.
|
| -
|
| - -lc{N}: set number of literal context bits - [0, 8], default: 3
|
| - Sometimes lc=4 gives gain for big files.
|
| -
|
| - -lp{N}: set number of literal pos bits - [0, 4], default: 0
|
| - lp switch is intended for periodical data when period is
|
| - equal 2^N. For example, for 32-bit (4 bytes)
|
| - periodical data you can use lp=2. Often it's better to set lc0,
|
| - if you change lp switch.
|
| -
|
| - -pb{N}: set number of pos bits - [0, 4], default: 2
|
| - pb switch is intended for periodical data
|
| - when period is equal 2^N.
|
| -
|
| - -mf{MF_ID}: set Match Finder. Default: bt4.
|
| - Algorithms from hc* group doesn't provide good compression
|
| - ratio, but they often works pretty fast in combination with
|
| - fast mode (-a0).
|
| -
|
| - Memory requirements depend from dictionary size
|
| - (parameter "d" in table below).
|
| -
|
| - MF_ID Memory Description
|
| -
|
| - bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing.
|
| - bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing.
|
| - bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing.
|
| - hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing.
|
| -
|
| - -eos: write End Of Stream marker. By default LZMA doesn't write
|
| - eos marker, since LZMA decoder knows uncompressed size
|
| - stored in .lzma file header.
|
| -
|
| - -si: Read data from stdin (it will write End Of Stream marker).
|
| - -so: Write data to stdout
|
| -
|
| -
|
| -Examples:
|
| -
|
| -1) LZMA e file.bin file.lzma -d16 -lc0
|
| -
|
| -compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)
|
| -and 0 literal context bits. -lc0 allows to reduce memory requirements
|
| -for decompression.
|
| -
|
| -
|
| -2) LZMA e file.bin file.lzma -lc0 -lp2
|
| -
|
| -compresses file.bin to file.lzma with settings suitable
|
| -for 32-bit periodical data (for example, ARM or MIPS code).
|
| -
|
| -3) LZMA d file.lzma file.bin
|
| -
|
| -decompresses file.lzma to file.bin.
|
| -
|
| -
|
| -Compression ratio hints
|
| ------------------------
|
| -
|
| -Recommendations
|
| ----------------
|
| -
|
| -To increase the compression ratio for LZMA compressing it's desirable
|
| -to have aligned data (if it's possible) and also it's desirable to locate
|
| -data in such order, where code is grouped in one place and data is
|
| -grouped in other place (it's better than such mixing: code, data, code,
|
| -data, ...).
|
| -
|
| -
|
| -Filters
|
| --------
|
| -You can increase the compression ratio for some data types, using
|
| -special filters before compressing. For example, it's possible to
|
| -increase the compression ratio on 5-10% for code for those CPU ISAs:
|
| -x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
|
| -
|
| -You can find C source code of such filters in C/Bra*.* files
|
| -
|
| -You can check the compression ratio gain of these filters with such
|
| -7-Zip commands (example for ARM code):
|
| -No filter:
|
| - 7z a a1.7z a.bin -m0=lzma
|
| -
|
| -With filter for little-endian ARM code:
|
| - 7z a a2.7z a.bin -m0=arm -m1=lzma
|
| -
|
| -It works in such manner:
|
| -Compressing = Filter_encoding + LZMA_encoding
|
| -Decompressing = LZMA_decoding + Filter_decoding
|
| -
|
| -Compressing and decompressing speed of such filters is very high,
|
| -so it will not increase decompressing time too much.
|
| -Moreover, it reduces decompression time for LZMA_decoding,
|
| -since compression ratio with filtering is higher.
|
| -
|
| -These filters convert CALL (calling procedure) instructions
|
| -from relative offsets to absolute addresses, so such data becomes more
|
| -compressible.
|
| -
|
| -For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
|
| -
|
| -
|
| -LZMA compressed file format
|
| ----------------------------
|
| -Offset Size Description
|
| - 0 1 Special LZMA properties (lc,lp, pb in encoded form)
|
| - 1 4 Dictionary size (little endian)
|
| - 5 8 Uncompressed size (little endian). -1 means unknown size
|
| - 13 Compressed data
|
| -
|
| -
|
| -ANSI-C LZMA Decoder
|
| -~~~~~~~~~~~~~~~~~~~
|
| -
|
| -Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
|
| -If you want to use old interfaces you can download previous version of LZMA SDK
|
| -from sourceforge.net site.
|
| -
|
| -To use ANSI-C LZMA Decoder you need the following files:
|
| -1) LzmaDec.h + LzmaDec.c + Types.h
|
| -LzmaUtil/LzmaUtil.c is example application that uses these files.
|
| -
|
| -
|
| -Memory requirements for LZMA decoding
|
| --------------------------------------
|
| -
|
| -Stack usage of LZMA decoding function for local variables is not
|
| -larger than 200-400 bytes.
|
| -
|
| -LZMA Decoder uses dictionary buffer and internal state structure.
|
| -Internal state structure consumes
|
| - state_size = (4 + (1.5 << (lc + lp))) KB
|
| -by default (lc=3, lp=0), state_size = 16 KB.
|
| -
|
| -
|
| -How To decompress data
|
| -----------------------
|
| -
|
| -LZMA Decoder (ANSI-C version) now supports 2 interfaces:
|
| -1) Single-call Decompressing
|
| -2) Multi-call State Decompressing (zlib-like interface)
|
| -
|
| -You must use external allocator:
|
| -Example:
|
| -void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
|
| -void SzFree(void *p, void *address) { p = p; free(address); }
|
| -ISzAlloc alloc = { SzAlloc, SzFree };
|
| -
|
| -You can use p = p; operator to disable compiler warnings.
|
| -
|
| -
|
| -Single-call Decompressing
|
| --------------------------
|
| -When to use: RAM->RAM decompressing
|
| -Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
| -Compile defines: no defines
|
| -Memory Requirements:
|
| - - Input buffer: compressed size
|
| - - Output buffer: uncompressed size
|
| - - LZMA Internal Structures: state_size (16 KB for default settings)
|
| -
|
| -Interface:
|
| - int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
|
| - const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
|
| - ELzmaStatus *status, ISzAlloc *alloc);
|
| - In:
|
| - dest - output data
|
| - destLen - output data size
|
| - src - input data
|
| - srcLen - input data size
|
| - propData - LZMA properties (5 bytes)
|
| - propSize - size of propData buffer (5 bytes)
|
| - finishMode - It has meaning only if the decoding reaches output limit (*destLen).
|
| - LZMA_FINISH_ANY - Decode just destLen bytes.
|
| - LZMA_FINISH_END - Stream must be finished after (*destLen).
|
| - You can use LZMA_FINISH_END, when you know that
|
| - current output buffer covers last bytes of stream.
|
| - alloc - Memory allocator.
|
| -
|
| - Out:
|
| - destLen - processed output size
|
| - srcLen - processed input size
|
| -
|
| - Output:
|
| - SZ_OK
|
| - status:
|
| - LZMA_STATUS_FINISHED_WITH_MARK
|
| - LZMA_STATUS_NOT_FINISHED
|
| - LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
|
| - SZ_ERROR_DATA - Data error
|
| - SZ_ERROR_MEM - Memory allocation error
|
| - SZ_ERROR_UNSUPPORTED - Unsupported properties
|
| - SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
|
| -
|
| - If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
|
| - and output value of destLen will be less than output buffer size limit.
|
| -
|
| - You can use multiple checks to test data integrity after full decompression:
|
| - 1) Check Result and "status" variable.
|
| - 2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
|
| - 3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
|
| - You must use correct finish mode in that case. */
|
| -
|
| -
|
| -Multi-call State Decompressing (zlib-like interface)
|
| -----------------------------------------------------
|
| -
|
| -When to use: file->file decompressing
|
| -Compile files: LzmaDec.h + LzmaDec.c + Types.h
|
| -
|
| -Memory Requirements:
|
| - - Buffer for input stream: any size (for example, 16 KB)
|
| - - Buffer for output stream: any size (for example, 16 KB)
|
| - - LZMA Internal Structures: state_size (16 KB for default settings)
|
| - - LZMA dictionary (dictionary size is encoded in LZMA properties header)
|
| -
|
| -1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
|
| - unsigned char header[LZMA_PROPS_SIZE + 8];
|
| - ReadFile(inFile, header, sizeof(header)
|
| -
|
| -2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
|
| -
|
| - CLzmaDec state;
|
| - LzmaDec_Constr(&state);
|
| - res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
|
| - if (res != SZ_OK)
|
| - return res;
|
| -
|
| -3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
|
| -
|
| - LzmaDec_Init(&state);
|
| - for (;;)
|
| - {
|
| - ...
|
| - int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
|
| - const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
|
| - ...
|
| - }
|
| -
|
| -
|
| -4) Free all allocated structures
|
| - LzmaDec_Free(&state, &g_Alloc);
|
| -
|
| -For full code example, look at C/LzmaUtil/LzmaUtil.c code.
|
| -
|
| -
|
| -How To compress data
|
| ---------------------
|
| -
|
| -Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
|
| -LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
|
| -
|
| -Memory Requirements:
|
| - - (dictSize * 11.5 + 6 MB) + state_size
|
| -
|
| -Lzma Encoder can use two memory allocators:
|
| -1) alloc - for small arrays.
|
| -2) allocBig - for big arrays.
|
| -
|
| -For example, you can use Large RAM Pages (2 MB) in allocBig allocator for
|
| -better compression speed. Note that Windows has bad implementation for
|
| -Large RAM Pages.
|
| -It's OK to use same allocator for alloc and allocBig.
|
| -
|
| -
|
| -Single-call Compression with callbacks
|
| ---------------------------------------
|
| -
|
| -Check C/LzmaUtil/LzmaUtil.c as example,
|
| -
|
| -When to use: file->file decompressing
|
| -
|
| -1) you must implement callback structures for interfaces:
|
| -ISeqInStream
|
| -ISeqOutStream
|
| -ICompressProgress
|
| -ISzAlloc
|
| -
|
| -static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
|
| -static void SzFree(void *p, void *address) { p = p; MyFree(address); }
|
| -static ISzAlloc g_Alloc = { SzAlloc, SzFree };
|
| -
|
| - CFileSeqInStream inStream;
|
| - CFileSeqOutStream outStream;
|
| -
|
| - inStream.funcTable.Read = MyRead;
|
| - inStream.file = inFile;
|
| - outStream.funcTable.Write = MyWrite;
|
| - outStream.file = outFile;
|
| -
|
| -
|
| -2) Create CLzmaEncHandle object;
|
| -
|
| - CLzmaEncHandle enc;
|
| -
|
| - enc = LzmaEnc_Create(&g_Alloc);
|
| - if (enc == 0)
|
| - return SZ_ERROR_MEM;
|
| -
|
| -
|
| -3) initialize CLzmaEncProps properties;
|
| -
|
| - LzmaEncProps_Init(&props);
|
| -
|
| - Then you can change some properties in that structure.
|
| -
|
| -4) Send LZMA properties to LZMA Encoder
|
| -
|
| - res = LzmaEnc_SetProps(enc, &props);
|
| -
|
| -5) Write encoded properties to header
|
| -
|
| - Byte header[LZMA_PROPS_SIZE + 8];
|
| - size_t headerSize = LZMA_PROPS_SIZE;
|
| - UInt64 fileSize;
|
| - int i;
|
| -
|
| - res = LzmaEnc_WriteProperties(enc, header, &headerSize);
|
| - fileSize = MyGetFileLength(inFile);
|
| - for (i = 0; i < 8; i++)
|
| - header[headerSize++] = (Byte)(fileSize >> (8 * i));
|
| - MyWriteFileAndCheck(outFile, header, headerSize)
|
| -
|
| -6) Call encoding function:
|
| - res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable,
|
| - NULL, &g_Alloc, &g_Alloc);
|
| -
|
| -7) Destroy LZMA Encoder Object
|
| - LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
|
| -
|
| -
|
| -If callback function return some error code, LzmaEnc_Encode also returns that code.
|
| -
|
| -
|
| -Single-call RAM->RAM Compression
|
| ---------------------------------
|
| -
|
| -Single-call RAM->RAM Compression is similar to Compression with callbacks,
|
| -but you provide pointers to buffers instead of pointers to stream callbacks:
|
| -
|
| -HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
|
| - CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark,
|
| - ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
|
| -
|
| -Return code:
|
| - SZ_OK - OK
|
| - SZ_ERROR_MEM - Memory allocation error
|
| - SZ_ERROR_PARAM - Incorrect paramater
|
| - SZ_ERROR_OUTPUT_EOF - output buffer overflow
|
| - SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version)
|
| -
|
| -
|
| -
|
| -LZMA Defines
|
| -------------
|
| -
|
| -_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
|
| -
|
| -_LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage for
|
| - some structures will be doubled in that case.
|
| -
|
| -_LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is 32-bit.
|
| -
|
| -_LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type.
|
| -
|
| -
|
| -C++ LZMA Encoder/Decoder
|
| -~~~~~~~~~~~~~~~~~~~~~~~~
|
| -C++ LZMA code use COM-like interfaces. So if you want to use it,
|
| -you can study basics of COM/OLE.
|
| -C++ LZMA code is just wrapper over ANSI-C code.
|
| -
|
| -
|
| -C++ Notes
|
| -~~~~~~~~~~~~~~~~~~~~~~~~
|
| -If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
|
| -you must check that you correctly work with "new" operator.
|
| -7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
|
| -So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
|
| -operator new(size_t size)
|
| -{
|
| - void *p = ::malloc(size);
|
| - if (p == 0)
|
| - throw CNewException();
|
| - return p;
|
| -}
|
| -If you use MSCV that throws exception for "new" operator, you can compile without
|
| -"NewHandler.cpp". So standard exception will be used. Actually some code of
|
| -7-Zip catches any exception in internal code and converts it to HRESULT code.
|
| -So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
|
| -
|
| ----
|
| -
|
| -http://www.7-zip.org
|
| -http://www.7-zip.org/sdk.html
|
| -http://www.7-zip.org/support.html
|
|
|