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| 1 LZMA SDK 4.65 | |
| 2 ------------- | |
| 3 | |
| 4 LZMA SDK provides the documentation, samples, header files, libraries, | |
| 5 and tools you need to develop applications that use LZMA compression. | |
| 6 | |
| 7 LZMA is default and general compression method of 7z format | |
| 8 in 7-Zip compression program (www.7-zip.org). LZMA provides high | |
| 9 compression ratio and very fast decompression. | |
| 10 | |
| 11 LZMA is an improved version of famous LZ77 compression algorithm. | |
| 12 It was improved in way of maximum increasing of compression ratio, | |
| 13 keeping high decompression speed and low memory requirements for | |
| 14 decompressing. | |
| 15 | |
| 16 | |
| 17 | |
| 18 LICENSE | |
| 19 ------- | |
| 20 | |
| 21 LZMA SDK is written and placed in the public domain by Igor Pavlov. | |
| 22 | |
| 23 | |
| 24 LZMA SDK Contents | |
| 25 ----------------- | |
| 26 | |
| 27 LZMA SDK includes: | |
| 28 | |
| 29 - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing | |
| 30 - Compiled file->file LZMA compressing/decompressing program for Windows syste
m | |
| 31 | |
| 32 | |
| 33 UNIX/Linux version | |
| 34 ------------------ | |
| 35 To compile C++ version of file->file LZMA encoding, go to directory | |
| 36 C++/7zip/Compress/LZMA_Alone | |
| 37 and call make to recompile it: | |
| 38 make -f makefile.gcc clean all | |
| 39 | |
| 40 In some UNIX/Linux versions you must compile LZMA with static libraries. | |
| 41 To compile with static libraries, you can use | |
| 42 LIB = -lm -static | |
| 43 | |
| 44 | |
| 45 Files | |
| 46 --------------------- | |
| 47 lzma.txt - LZMA SDK description (this file) | |
| 48 7zFormat.txt - 7z Format description | |
| 49 7zC.txt - 7z ANSI-C Decoder description | |
| 50 methods.txt - Compression method IDs for .7z | |
| 51 lzma.exe - Compiled file->file LZMA encoder/decoder for Windows | |
| 52 history.txt - history of the LZMA SDK | |
| 53 | |
| 54 | |
| 55 Source code structure | |
| 56 --------------------- | |
| 57 | |
| 58 C/ - C files | |
| 59 7zCrc*.* - CRC code | |
| 60 Alloc.* - Memory allocation functions | |
| 61 Bra*.* - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC c
ode | |
| 62 LzFind.* - Match finder for LZ (LZMA) encoders | |
| 63 LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading enco
ding | |
| 64 LzHash.h - Additional file for LZ match finder | |
| 65 LzmaDec.* - LZMA decoding | |
| 66 LzmaEnc.* - LZMA encoding | |
| 67 LzmaLib.* - LZMA Library for DLL calling | |
| 68 Types.h - Basic types for another .c files | |
| 69 Threads.* - The code for multithreading. | |
| 70 | |
| 71 LzmaLib - LZMA Library (.DLL for Windows) | |
| 72 | |
| 73 LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder). | |
| 74 | |
| 75 Archive - files related to archiving | |
| 76 7z - 7z ANSI-C Decoder | |
| 77 | |
| 78 CPP/ -- CPP files | |
| 79 | |
| 80 Common - common files for C++ projects | |
| 81 Windows - common files for Windows related code | |
| 82 | |
| 83 7zip - files related to 7-Zip Project | |
| 84 | |
| 85 Common - common files for 7-Zip | |
| 86 | |
| 87 Compress - files related to compression/decompression | |
| 88 | |
| 89 Copy - Copy coder | |
| 90 RangeCoder - Range Coder (special code of compression/decompression) | |
| 91 LZMA - LZMA compression/decompression on C++ | |
| 92 LZMA_Alone - file->file LZMA compression/decompression | |
| 93 Branch - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC c
ode | |
| 94 | |
| 95 Archive - files related to archiving | |
| 96 | |
| 97 Common - common files for archive handling | |
| 98 7z - 7z C++ Encoder/Decoder | |
| 99 | |
| 100 Bundles - Modules that are bundles of other modules | |
| 101 | |
| 102 Alone7z - 7zr.exe: Standalone version of 7z.exe that supports on
ly 7z/LZMA/BCJ/BCJ2 | |
| 103 Format7zR - 7zr.dll: Reduced version of 7za.dll: extracting/compre
ssing to 7z/LZMA/BCJ/BCJ2 | |
| 104 Format7zExtractR - 7zxr.dll: Reduced version of 7zxa.dll: extracting from
7z/LZMA/BCJ/BCJ2. | |
| 105 | |
| 106 UI - User Interface files | |
| 107 | |
| 108 Client7z - Test application for 7za.dll, 7zr.dll, 7zxr.dll | |
| 109 Common - Common UI files | |
| 110 Console - Code for console archiver | |
| 111 | |
| 112 | |
| 113 | |
| 114 CS/ - C# files | |
| 115 7zip | |
| 116 Common - some common files for 7-Zip | |
| 117 Compress - files related to compression/decompression | |
| 118 LZ - files related to LZ (Lempel-Ziv) compression algorithm | |
| 119 LZMA - LZMA compression/decompression | |
| 120 LzmaAlone - file->file LZMA compression/decompression | |
| 121 RangeCoder - Range Coder (special code of compression/decompression) | |
| 122 | |
| 123 Java/ - Java files | |
| 124 SevenZip | |
| 125 Compression - files related to compression/decompression | |
| 126 LZ - files related to LZ (Lempel-Ziv) compression algorithm | |
| 127 LZMA - LZMA compression/decompression | |
| 128 RangeCoder - Range Coder (special code of compression/decompression) | |
| 129 | |
| 130 | |
| 131 C/C++ source code of LZMA SDK is part of 7-Zip project. | |
| 132 7-Zip source code can be downloaded from 7-Zip's SourceForge page: | |
| 133 | |
| 134 http://sourceforge.net/projects/sevenzip/ | |
| 135 | |
| 136 | |
| 137 | |
| 138 LZMA features | |
| 139 ------------- | |
| 140 - Variable dictionary size (up to 1 GB) | |
| 141 - Estimated compressing speed: about 2 MB/s on 2 GHz CPU | |
| 142 - Estimated decompressing speed: | |
| 143 - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64 | |
| 144 - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC | |
| 145 - Small memory requirements for decompressing (16 KB + DictionarySize) | |
| 146 - Small code size for decompressing: 5-8 KB | |
| 147 | |
| 148 LZMA decoder uses only integer operations and can be | |
| 149 implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions). | |
| 150 | |
| 151 Some critical operations that affect the speed of LZMA decompression: | |
| 152 1) 32*16 bit integer multiply | |
| 153 2) Misspredicted branches (penalty mostly depends from pipeline length) | |
| 154 3) 32-bit shift and arithmetic operations | |
| 155 | |
| 156 The speed of LZMA decompressing mostly depends from CPU speed. | |
| 157 Memory speed has no big meaning. But if your CPU has small data cache, | |
| 158 overall weight of memory speed will slightly increase. | |
| 159 | |
| 160 | |
| 161 How To Use | |
| 162 ---------- | |
| 163 | |
| 164 Using LZMA encoder/decoder executable | |
| 165 -------------------------------------- | |
| 166 | |
| 167 Usage: LZMA <e|d> inputFile outputFile [<switches>...] | |
| 168 | |
| 169 e: encode file | |
| 170 | |
| 171 d: decode file | |
| 172 | |
| 173 b: Benchmark. There are two tests: compressing and decompressing | |
| 174 with LZMA method. Benchmark shows rating in MIPS (million | |
| 175 instructions per second). Rating value is calculated from | |
| 176 measured speed and it is normalized with Intel's Core 2 results. | |
| 177 Also Benchmark checks possible hardware errors (RAM | |
| 178 errors in most cases). Benchmark uses these settings: | |
| 179 (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter. | |
| 180 Also you can change the number of iterations. Example for 30 iterations: | |
| 181 LZMA b 30 | |
| 182 Default number of iterations is 10. | |
| 183 | |
| 184 <Switches> | |
| 185 | |
| 186 | |
| 187 -a{N}: set compression mode 0 = fast, 1 = normal | |
| 188 default: 1 (normal) | |
| 189 | |
| 190 d{N}: Sets Dictionary size - [0, 30], default: 23 (8MB) | |
| 191 The maximum value for dictionary size is 1 GB = 2^30 bytes. | |
| 192 Dictionary size is calculated as DictionarySize = 2^N bytes. | |
| 193 For decompressing file compressed by LZMA method with dictionary | |
| 194 size D = 2^N you need about D bytes of memory (RAM). | |
| 195 | |
| 196 -fb{N}: set number of fast bytes - [5, 273], default: 128 | |
| 197 Usually big number gives a little bit better compression ratio | |
| 198 and slower compression process. | |
| 199 | |
| 200 -lc{N}: set number of literal context bits - [0, 8], default: 3 | |
| 201 Sometimes lc=4 gives gain for big files. | |
| 202 | |
| 203 -lp{N}: set number of literal pos bits - [0, 4], default: 0 | |
| 204 lp switch is intended for periodical data when period is | |
| 205 equal 2^N. For example, for 32-bit (4 bytes) | |
| 206 periodical data you can use lp=2. Often it's better to set lc0, | |
| 207 if you change lp switch. | |
| 208 | |
| 209 -pb{N}: set number of pos bits - [0, 4], default: 2 | |
| 210 pb switch is intended for periodical data | |
| 211 when period is equal 2^N. | |
| 212 | |
| 213 -mf{MF_ID}: set Match Finder. Default: bt4. | |
| 214 Algorithms from hc* group doesn't provide good compression | |
| 215 ratio, but they often works pretty fast in combination with | |
| 216 fast mode (-a0). | |
| 217 | |
| 218 Memory requirements depend from dictionary size | |
| 219 (parameter "d" in table below). | |
| 220 | |
| 221 MF_ID Memory Description | |
| 222 | |
| 223 bt2 d * 9.5 + 4MB Binary Tree with 2 bytes hashing. | |
| 224 bt3 d * 11.5 + 4MB Binary Tree with 3 bytes hashing. | |
| 225 bt4 d * 11.5 + 4MB Binary Tree with 4 bytes hashing. | |
| 226 hc4 d * 7.5 + 4MB Hash Chain with 4 bytes hashing. | |
| 227 | |
| 228 -eos: write End Of Stream marker. By default LZMA doesn't write | |
| 229 eos marker, since LZMA decoder knows uncompressed size | |
| 230 stored in .lzma file header. | |
| 231 | |
| 232 -si: Read data from stdin (it will write End Of Stream marker). | |
| 233 -so: Write data to stdout | |
| 234 | |
| 235 | |
| 236 Examples: | |
| 237 | |
| 238 1) LZMA e file.bin file.lzma -d16 -lc0 | |
| 239 | |
| 240 compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K) | |
| 241 and 0 literal context bits. -lc0 allows to reduce memory requirements | |
| 242 for decompression. | |
| 243 | |
| 244 | |
| 245 2) LZMA e file.bin file.lzma -lc0 -lp2 | |
| 246 | |
| 247 compresses file.bin to file.lzma with settings suitable | |
| 248 for 32-bit periodical data (for example, ARM or MIPS code). | |
| 249 | |
| 250 3) LZMA d file.lzma file.bin | |
| 251 | |
| 252 decompresses file.lzma to file.bin. | |
| 253 | |
| 254 | |
| 255 Compression ratio hints | |
| 256 ----------------------- | |
| 257 | |
| 258 Recommendations | |
| 259 --------------- | |
| 260 | |
| 261 To increase the compression ratio for LZMA compressing it's desirable | |
| 262 to have aligned data (if it's possible) and also it's desirable to locate | |
| 263 data in such order, where code is grouped in one place and data is | |
| 264 grouped in other place (it's better than such mixing: code, data, code, | |
| 265 data, ...). | |
| 266 | |
| 267 | |
| 268 Filters | |
| 269 ------- | |
| 270 You can increase the compression ratio for some data types, using | |
| 271 special filters before compressing. For example, it's possible to | |
| 272 increase the compression ratio on 5-10% for code for those CPU ISAs: | |
| 273 x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC. | |
| 274 | |
| 275 You can find C source code of such filters in C/Bra*.* files | |
| 276 | |
| 277 You can check the compression ratio gain of these filters with such | |
| 278 7-Zip commands (example for ARM code): | |
| 279 No filter: | |
| 280 7z a a1.7z a.bin -m0=lzma | |
| 281 | |
| 282 With filter for little-endian ARM code: | |
| 283 7z a a2.7z a.bin -m0=arm -m1=lzma | |
| 284 | |
| 285 It works in such manner: | |
| 286 Compressing = Filter_encoding + LZMA_encoding | |
| 287 Decompressing = LZMA_decoding + Filter_decoding | |
| 288 | |
| 289 Compressing and decompressing speed of such filters is very high, | |
| 290 so it will not increase decompressing time too much. | |
| 291 Moreover, it reduces decompression time for LZMA_decoding, | |
| 292 since compression ratio with filtering is higher. | |
| 293 | |
| 294 These filters convert CALL (calling procedure) instructions | |
| 295 from relative offsets to absolute addresses, so such data becomes more | |
| 296 compressible. | |
| 297 | |
| 298 For some ISAs (for example, for MIPS) it's impossible to get gain from such filt
er. | |
| 299 | |
| 300 | |
| 301 LZMA compressed file format | |
| 302 --------------------------- | |
| 303 Offset Size Description | |
| 304 0 1 Special LZMA properties (lc,lp, pb in encoded form) | |
| 305 1 4 Dictionary size (little endian) | |
| 306 5 8 Uncompressed size (little endian). -1 means unknown size | |
| 307 13 Compressed data | |
| 308 | |
| 309 | |
| 310 ANSI-C LZMA Decoder | |
| 311 ~~~~~~~~~~~~~~~~~~~ | |
| 312 | |
| 313 Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58. | |
| 314 If you want to use old interfaces you can download previous version of LZMA SDK | |
| 315 from sourceforge.net site. | |
| 316 | |
| 317 To use ANSI-C LZMA Decoder you need the following files: | |
| 318 1) LzmaDec.h + LzmaDec.c + Types.h | |
| 319 LzmaUtil/LzmaUtil.c is example application that uses these files. | |
| 320 | |
| 321 | |
| 322 Memory requirements for LZMA decoding | |
| 323 ------------------------------------- | |
| 324 | |
| 325 Stack usage of LZMA decoding function for local variables is not | |
| 326 larger than 200-400 bytes. | |
| 327 | |
| 328 LZMA Decoder uses dictionary buffer and internal state structure. | |
| 329 Internal state structure consumes | |
| 330 state_size = (4 + (1.5 << (lc + lp))) KB | |
| 331 by default (lc=3, lp=0), state_size = 16 KB. | |
| 332 | |
| 333 | |
| 334 How To decompress data | |
| 335 ---------------------- | |
| 336 | |
| 337 LZMA Decoder (ANSI-C version) now supports 2 interfaces: | |
| 338 1) Single-call Decompressing | |
| 339 2) Multi-call State Decompressing (zlib-like interface) | |
| 340 | |
| 341 You must use external allocator: | |
| 342 Example: | |
| 343 void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); } | |
| 344 void SzFree(void *p, void *address) { p = p; free(address); } | |
| 345 ISzAlloc alloc = { SzAlloc, SzFree }; | |
| 346 | |
| 347 You can use p = p; operator to disable compiler warnings. | |
| 348 | |
| 349 | |
| 350 Single-call Decompressing | |
| 351 ------------------------- | |
| 352 When to use: RAM->RAM decompressing | |
| 353 Compile files: LzmaDec.h + LzmaDec.c + Types.h | |
| 354 Compile defines: no defines | |
| 355 Memory Requirements: | |
| 356 - Input buffer: compressed size | |
| 357 - Output buffer: uncompressed size | |
| 358 - LZMA Internal Structures: state_size (16 KB for default settings) | |
| 359 | |
| 360 Interface: | |
| 361 int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, | |
| 362 const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, | |
| 363 ELzmaStatus *status, ISzAlloc *alloc); | |
| 364 In: | |
| 365 dest - output data | |
| 366 destLen - output data size | |
| 367 src - input data | |
| 368 srcLen - input data size | |
| 369 propData - LZMA properties (5 bytes) | |
| 370 propSize - size of propData buffer (5 bytes) | |
| 371 finishMode - It has meaning only if the decoding reaches output limit (*dest
Len). | |
| 372 LZMA_FINISH_ANY - Decode just destLen bytes. | |
| 373 LZMA_FINISH_END - Stream must be finished after (*destLen). | |
| 374 You can use LZMA_FINISH_END, when you know that | |
| 375 current output buffer covers last bytes of stream. | |
| 376 alloc - Memory allocator. | |
| 377 | |
| 378 Out: | |
| 379 destLen - processed output size | |
| 380 srcLen - processed input size | |
| 381 | |
| 382 Output: | |
| 383 SZ_OK | |
| 384 status: | |
| 385 LZMA_STATUS_FINISHED_WITH_MARK | |
| 386 LZMA_STATUS_NOT_FINISHED | |
| 387 LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK | |
| 388 SZ_ERROR_DATA - Data error | |
| 389 SZ_ERROR_MEM - Memory allocation error | |
| 390 SZ_ERROR_UNSUPPORTED - Unsupported properties | |
| 391 SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src). | |
| 392 | |
| 393 If LZMA decoder sees end_marker before reaching output limit, it returns OK re
sult, | |
| 394 and output value of destLen will be less than output buffer size limit. | |
| 395 | |
| 396 You can use multiple checks to test data integrity after full decompression: | |
| 397 1) Check Result and "status" variable. | |
| 398 2) Check that output(destLen) = uncompressedSize, if you know real uncompres
sedSize. | |
| 399 3) Check that output(srcLen) = compressedSize, if you know real compressedSi
ze. | |
| 400 You must use correct finish mode in that case. */ | |
| 401 | |
| 402 | |
| 403 Multi-call State Decompressing (zlib-like interface) | |
| 404 ---------------------------------------------------- | |
| 405 | |
| 406 When to use: file->file decompressing | |
| 407 Compile files: LzmaDec.h + LzmaDec.c + Types.h | |
| 408 | |
| 409 Memory Requirements: | |
| 410 - Buffer for input stream: any size (for example, 16 KB) | |
| 411 - Buffer for output stream: any size (for example, 16 KB) | |
| 412 - LZMA Internal Structures: state_size (16 KB for default settings) | |
| 413 - LZMA dictionary (dictionary size is encoded in LZMA properties header) | |
| 414 | |
| 415 1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian)
to header: | |
| 416 unsigned char header[LZMA_PROPS_SIZE + 8]; | |
| 417 ReadFile(inFile, header, sizeof(header) | |
| 418 | |
| 419 2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties | |
| 420 | |
| 421 CLzmaDec state; | |
| 422 LzmaDec_Constr(&state); | |
| 423 res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc); | |
| 424 if (res != SZ_OK) | |
| 425 return res; | |
| 426 | |
| 427 3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToB
uf in loop | |
| 428 | |
| 429 LzmaDec_Init(&state); | |
| 430 for (;;) | |
| 431 { | |
| 432 ... | |
| 433 int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, | |
| 434 const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode); | |
| 435 ... | |
| 436 } | |
| 437 | |
| 438 | |
| 439 4) Free all allocated structures | |
| 440 LzmaDec_Free(&state, &g_Alloc); | |
| 441 | |
| 442 For full code example, look at C/LzmaUtil/LzmaUtil.c code. | |
| 443 | |
| 444 | |
| 445 How To compress data | |
| 446 -------------------- | |
| 447 | |
| 448 Compile files: LzmaEnc.h + LzmaEnc.c + Types.h + | |
| 449 LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h | |
| 450 | |
| 451 Memory Requirements: | |
| 452 - (dictSize * 11.5 + 6 MB) + state_size | |
| 453 | |
| 454 Lzma Encoder can use two memory allocators: | |
| 455 1) alloc - for small arrays. | |
| 456 2) allocBig - for big arrays. | |
| 457 | |
| 458 For example, you can use Large RAM Pages (2 MB) in allocBig allocator for | |
| 459 better compression speed. Note that Windows has bad implementation for | |
| 460 Large RAM Pages. | |
| 461 It's OK to use same allocator for alloc and allocBig. | |
| 462 | |
| 463 | |
| 464 Single-call Compression with callbacks | |
| 465 -------------------------------------- | |
| 466 | |
| 467 Check C/LzmaUtil/LzmaUtil.c as example, | |
| 468 | |
| 469 When to use: file->file decompressing | |
| 470 | |
| 471 1) you must implement callback structures for interfaces: | |
| 472 ISeqInStream | |
| 473 ISeqOutStream | |
| 474 ICompressProgress | |
| 475 ISzAlloc | |
| 476 | |
| 477 static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); } | |
| 478 static void SzFree(void *p, void *address) { p = p; MyFree(address); } | |
| 479 static ISzAlloc g_Alloc = { SzAlloc, SzFree }; | |
| 480 | |
| 481 CFileSeqInStream inStream; | |
| 482 CFileSeqOutStream outStream; | |
| 483 | |
| 484 inStream.funcTable.Read = MyRead; | |
| 485 inStream.file = inFile; | |
| 486 outStream.funcTable.Write = MyWrite; | |
| 487 outStream.file = outFile; | |
| 488 | |
| 489 | |
| 490 2) Create CLzmaEncHandle object; | |
| 491 | |
| 492 CLzmaEncHandle enc; | |
| 493 | |
| 494 enc = LzmaEnc_Create(&g_Alloc); | |
| 495 if (enc == 0) | |
| 496 return SZ_ERROR_MEM; | |
| 497 | |
| 498 | |
| 499 3) initialize CLzmaEncProps properties; | |
| 500 | |
| 501 LzmaEncProps_Init(&props); | |
| 502 | |
| 503 Then you can change some properties in that structure. | |
| 504 | |
| 505 4) Send LZMA properties to LZMA Encoder | |
| 506 | |
| 507 res = LzmaEnc_SetProps(enc, &props); | |
| 508 | |
| 509 5) Write encoded properties to header | |
| 510 | |
| 511 Byte header[LZMA_PROPS_SIZE + 8]; | |
| 512 size_t headerSize = LZMA_PROPS_SIZE; | |
| 513 UInt64 fileSize; | |
| 514 int i; | |
| 515 | |
| 516 res = LzmaEnc_WriteProperties(enc, header, &headerSize); | |
| 517 fileSize = MyGetFileLength(inFile); | |
| 518 for (i = 0; i < 8; i++) | |
| 519 header[headerSize++] = (Byte)(fileSize >> (8 * i)); | |
| 520 MyWriteFileAndCheck(outFile, header, headerSize) | |
| 521 | |
| 522 6) Call encoding function: | |
| 523 res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable, | |
| 524 NULL, &g_Alloc, &g_Alloc); | |
| 525 | |
| 526 7) Destroy LZMA Encoder Object | |
| 527 LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc); | |
| 528 | |
| 529 | |
| 530 If callback function return some error code, LzmaEnc_Encode also returns that co
de. | |
| 531 | |
| 532 | |
| 533 Single-call RAM->RAM Compression | |
| 534 -------------------------------- | |
| 535 | |
| 536 Single-call RAM->RAM Compression is similar to Compression with callbacks, | |
| 537 but you provide pointers to buffers instead of pointers to stream callbacks: | |
| 538 | |
| 539 HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen, | |
| 540 CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark
, | |
| 541 ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig); | |
| 542 | |
| 543 Return code: | |
| 544 SZ_OK - OK | |
| 545 SZ_ERROR_MEM - Memory allocation error | |
| 546 SZ_ERROR_PARAM - Incorrect paramater | |
| 547 SZ_ERROR_OUTPUT_EOF - output buffer overflow | |
| 548 SZ_ERROR_THREAD - errors in multithreading functions (only for Mt version) | |
| 549 | |
| 550 | |
| 551 | |
| 552 LZMA Defines | |
| 553 ------------ | |
| 554 | |
| 555 _LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller execut
able code. | |
| 556 | |
| 557 _LZMA_PROB32 - It can increase the speed on some 32-bit CPUs, but memory usage
for | |
| 558 some structures will be doubled in that case. | |
| 559 | |
| 560 _LZMA_UINT32_IS_ULONG - Define it if int is 16-bit on your compiler and long is
32-bit. | |
| 561 | |
| 562 _LZMA_NO_SYSTEM_SIZE_T - Define it if you don't want to use size_t type. | |
| 563 | |
| 564 | |
| 565 C++ LZMA Encoder/Decoder | |
| 566 ~~~~~~~~~~~~~~~~~~~~~~~~ | |
| 567 C++ LZMA code use COM-like interfaces. So if you want to use it, | |
| 568 you can study basics of COM/OLE. | |
| 569 C++ LZMA code is just wrapper over ANSI-C code. | |
| 570 | |
| 571 | |
| 572 C++ Notes | |
| 573 ~~~~~~~~~~~~~~~~~~~~~~~~ | |
| 574 If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handlin
g), | |
| 575 you must check that you correctly work with "new" operator. | |
| 576 7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" op
erator. | |
| 577 So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator: | |
| 578 operator new(size_t size) | |
| 579 { | |
| 580 void *p = ::malloc(size); | |
| 581 if (p == 0) | |
| 582 throw CNewException(); | |
| 583 return p; | |
| 584 } | |
| 585 If you use MSCV that throws exception for "new" operator, you can compile withou
t | |
| 586 "NewHandler.cpp". So standard exception will be used. Actually some code of | |
| 587 7-Zip catches any exception in internal code and converts it to HRESULT code. | |
| 588 So you don't need to catch CNewException, if you call COM interfaces of 7-Zip. | |
| 589 | |
| 590 --- | |
| 591 | |
| 592 http://www.7-zip.org | |
| 593 http://www.7-zip.org/sdk.html | |
| 594 http://www.7-zip.org/support.html | |
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