Index: ui/views/shadow_border.h |
diff --git a/ui/views/shadow_border.h b/ui/views/shadow_border.h |
index 60439f5363190fdc9d31f493adc6cc66223d6861..b6aff3f3b73f8985f9d13b2454bb2eb042b98922 100644 |
--- a/ui/views/shadow_border.h |
+++ b/ui/views/shadow_border.h |
@@ -22,9 +22,9 @@ class VIEWS_EXPORT ShadowBorder : public views::Border { |
protected: |
// Overridden from views::Border: |
- virtual void Paint(const views::View& view, gfx::Canvas* canvas) OVERRIDE; |
- virtual gfx::Insets GetInsets() const OVERRIDE; |
- virtual gfx::Size GetMinimumSize() const OVERRIDE; |
+ virtual void Paint(const views::View& view, gfx::Canvas* canvas) override; |
+ virtual gfx::Insets GetInsets() const override; |
+ virtual gfx::Size GetMinimumSize() const override; |
private: |
// Blur amount of the shadow in pixels. For details on how blur is defined see |