| Index: ui/views/shadow_border.h
|
| diff --git a/ui/views/shadow_border.h b/ui/views/shadow_border.h
|
| index 60439f5363190fdc9d31f493adc6cc66223d6861..b6aff3f3b73f8985f9d13b2454bb2eb042b98922 100644
|
| --- a/ui/views/shadow_border.h
|
| +++ b/ui/views/shadow_border.h
|
| @@ -22,9 +22,9 @@ class VIEWS_EXPORT ShadowBorder : public views::Border {
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|
|
| protected:
|
| // Overridden from views::Border:
|
| - virtual void Paint(const views::View& view, gfx::Canvas* canvas) OVERRIDE;
|
| - virtual gfx::Insets GetInsets() const OVERRIDE;
|
| - virtual gfx::Size GetMinimumSize() const OVERRIDE;
|
| + virtual void Paint(const views::View& view, gfx::Canvas* canvas) override;
|
| + virtual gfx::Insets GetInsets() const override;
|
| + virtual gfx::Size GetMinimumSize() const override;
|
|
|
| private:
|
| // Blur amount of the shadow in pixels. For details on how blur is defined see
|
|
|