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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/context_group.h" | 5 #include "gpu/command_buffer/service/context_group.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "base/strings/string_util.h" | 11 #include "base/strings/string_util.h" |
| 12 #include "base/sys_info.h" | 12 #include "base/sys_info.h" |
| 13 #include "gpu/command_buffer/common/id_allocator.h" | |
| 14 #include "gpu/command_buffer/service/buffer_manager.h" | 13 #include "gpu/command_buffer/service/buffer_manager.h" |
| 15 #include "gpu/command_buffer/service/framebuffer_manager.h" | 14 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 15 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 17 #include "gpu/command_buffer/service/gpu_switches.h" | 16 #include "gpu/command_buffer/service/gpu_switches.h" |
| 18 #include "gpu/command_buffer/service/mailbox_manager.h" | 17 #include "gpu/command_buffer/service/mailbox_manager.h" |
| 19 #include "gpu/command_buffer/service/memory_tracking.h" | 18 #include "gpu/command_buffer/service/memory_tracking.h" |
| 20 #include "gpu/command_buffer/service/program_manager.h" | 19 #include "gpu/command_buffer/service/program_manager.h" |
| 21 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 20 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 22 #include "gpu/command_buffer/service/shader_manager.h" | 21 #include "gpu/command_buffer/service/shader_manager.h" |
| 23 #include "gpu/command_buffer/service/texture_manager.h" | 22 #include "gpu/command_buffer/service/texture_manager.h" |
| (...skipping 29 matching lines...) Expand all Loading... |
| 53 draw_buffer_(GL_BACK) { | 52 draw_buffer_(GL_BACK) { |
| 54 { | 53 { |
| 55 if (!mailbox_manager_.get()) | 54 if (!mailbox_manager_.get()) |
| 56 mailbox_manager_ = new MailboxManager; | 55 mailbox_manager_ = new MailboxManager; |
| 57 if (!feature_info.get()) | 56 if (!feature_info.get()) |
| 58 feature_info_ = new FeatureInfo; | 57 feature_info_ = new FeatureInfo; |
| 59 TransferBufferManager* manager = new TransferBufferManager(); | 58 TransferBufferManager* manager = new TransferBufferManager(); |
| 60 transfer_buffer_manager_.reset(manager); | 59 transfer_buffer_manager_.reset(manager); |
| 61 manager->Initialize(); | 60 manager->Initialize(); |
| 62 } | 61 } |
| 63 | |
| 64 id_namespaces_[id_namespaces::kBuffers].reset(new IdAllocator); | |
| 65 id_namespaces_[id_namespaces::kFramebuffers].reset(new IdAllocator); | |
| 66 id_namespaces_[id_namespaces::kProgramsAndShaders].reset( | |
| 67 new NonReusedIdAllocator); | |
| 68 id_namespaces_[id_namespaces::kRenderbuffers].reset(new IdAllocator); | |
| 69 id_namespaces_[id_namespaces::kTextures].reset(new IdAllocator); | |
| 70 id_namespaces_[id_namespaces::kQueries].reset(new IdAllocator); | |
| 71 id_namespaces_[id_namespaces::kVertexArrays].reset(new IdAllocator); | |
| 72 } | 62 } |
| 73 | 63 |
| 74 static void GetIntegerv(GLenum pname, uint32* var) { | 64 static void GetIntegerv(GLenum pname, uint32* var) { |
| 75 GLint value = 0; | 65 GLint value = 0; |
| 76 glGetIntegerv(pname, &value); | 66 glGetIntegerv(pname, &value); |
| 77 *var = value; | 67 *var = value; |
| 78 } | 68 } |
| 79 | 69 |
| 80 bool ContextGroup::Initialize( | 70 bool ContextGroup::Initialize( |
| 81 GLES2Decoder* decoder, | 71 GLES2Decoder* decoder, |
| (...skipping 239 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 321 } | 311 } |
| 322 | 312 |
| 323 if (shader_manager_ != NULL) { | 313 if (shader_manager_ != NULL) { |
| 324 shader_manager_->Destroy(have_context); | 314 shader_manager_->Destroy(have_context); |
| 325 shader_manager_.reset(); | 315 shader_manager_.reset(); |
| 326 } | 316 } |
| 327 | 317 |
| 328 memory_tracker_ = NULL; | 318 memory_tracker_ = NULL; |
| 329 } | 319 } |
| 330 | 320 |
| 331 IdAllocatorInterface* ContextGroup::GetIdAllocator(unsigned namespace_id) { | |
| 332 if (namespace_id >= arraysize(id_namespaces_)) | |
| 333 return NULL; | |
| 334 | |
| 335 return id_namespaces_[namespace_id].get(); | |
| 336 } | |
| 337 | |
| 338 uint32 ContextGroup::GetMemRepresented() const { | 321 uint32 ContextGroup::GetMemRepresented() const { |
| 339 uint32 total = 0; | 322 uint32 total = 0; |
| 340 if (buffer_manager_.get()) | 323 if (buffer_manager_.get()) |
| 341 total += buffer_manager_->mem_represented(); | 324 total += buffer_manager_->mem_represented(); |
| 342 if (renderbuffer_manager_.get()) | 325 if (renderbuffer_manager_.get()) |
| 343 total += renderbuffer_manager_->mem_represented(); | 326 total += renderbuffer_manager_->mem_represented(); |
| 344 if (texture_manager_.get()) | 327 if (texture_manager_.get()) |
| 345 total += texture_manager_->mem_represented(); | 328 total += texture_manager_->mem_represented(); |
| 346 return total; | 329 return total; |
| 347 } | 330 } |
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| 388 GLenum pname, GLint min_required, uint32* v) { | 371 GLenum pname, GLint min_required, uint32* v) { |
| 389 uint32 value = 0; | 372 uint32 value = 0; |
| 390 GetIntegerv(pname, &value); | 373 GetIntegerv(pname, &value); |
| 391 bool result = CheckGLFeatureU(min_required, &value); | 374 bool result = CheckGLFeatureU(min_required, &value); |
| 392 *v = value; | 375 *v = value; |
| 393 return result; | 376 return result; |
| 394 } | 377 } |
| 395 | 378 |
| 396 } // namespace gles2 | 379 } // namespace gles2 |
| 397 } // namespace gpu | 380 } // namespace gpu |
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