Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 94b5af4768499e7d6a51e6c1e8b31ffea1dcab8c..edb31b2e3f31fb262aa564594263e4bbdf4ca570 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -181,8 +181,6 @@ public: |
bool hasBoxDecorationsOrBackground() const; |
bool hasVisibleBoxDecorations() const; |
- // Returns true if this layer has visible content (ignoring any child layers). |
- bool isVisuallyNonEmpty() const; |
// True if this layer container renderers that paint. |
bool hasNonEmptyChildRenderers() const; |
@@ -197,8 +195,6 @@ public: |
// the <html> layer and the root layer). |
RenderLayer* enclosingPositionedAncestor() const; |
- RenderLayer* enclosingOverflowClipLayer(IncludeSelfOrNot = IncludeSelf) const; |
- |
bool isPaintInvalidationContainer() const; |
// Do *not* call this method unless you know what you are dooing. You probably want to call enclosingCompositingLayerForPaintInvalidation() instead. |
@@ -220,7 +216,6 @@ public: |
} |
void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutPoint&) const; |
- void convertToLayerCoords(const RenderLayer* ancestorLayer, LayoutRect&) const; |
// The two main functions that use the layer system. The paint method |
// paints the layers that intersect the damage rect from back to |
@@ -529,7 +524,6 @@ private: |
bool hasOverflowControls() const; |
- void setAncestorChainHasSelfPaintingLayerDescendant(); |
void dirtyAncestorChainHasSelfPaintingLayerDescendantStatus(); |
void clipToRect(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, BorderRadiusClippingRule = IncludeSelfForBorderRadius); |