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Side by Side Diff: Source/modules/gamepad/GamepadDispatcher.cpp

Issue 620683006: Move PlatformEventDispatcher implementations to the Oilpan heap. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@sof-fix-platform
Patch Set: Set baseurl Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "modules/gamepad/GamepadDispatcher.h" 6 #include "modules/gamepad/GamepadDispatcher.h"
7 7
8 #include "modules/gamepad/NavigatorGamepad.h" 8 #include "modules/gamepad/NavigatorGamepad.h"
9 #include "public/platform/Platform.h" 9 #include "public/platform/Platform.h"
10 #include "wtf/TemporaryChange.h" 10 #include "wtf/TemporaryChange.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 GamepadDispatcher& GamepadDispatcher::instance() 14 GamepadDispatcher& GamepadDispatcher::instance()
15 { 15 {
16 DEFINE_STATIC_LOCAL(GamepadDispatcher, gamepadDispatcher, ()); 16 DEFINE_STATIC_LOCAL(Persistent<GamepadDispatcher>, gamepadDispatcher, (new G amepadDispatcher()));
17 return gamepadDispatcher; 17 return *gamepadDispatcher;
18 } 18 }
19 19
20 void GamepadDispatcher::sampleGamepads(WebGamepads& gamepads) 20 void GamepadDispatcher::sampleGamepads(WebGamepads& gamepads)
21 { 21 {
22 Platform::current()->sampleGamepads(gamepads); 22 Platform::current()->sampleGamepads(gamepads);
23 } 23 }
24 24
25 GamepadDispatcher::GamepadDispatcher() 25 GamepadDispatcher::GamepadDispatcher()
26 { 26 {
27 } 27 }
28 28
29 GamepadDispatcher::~GamepadDispatcher() 29 GamepadDispatcher::~GamepadDispatcher()
30 { 30 {
31 } 31 }
32 32
33 void GamepadDispatcher::trace(Visitor* visitor)
34 {
35 PlatformEventDispatcher::trace(visitor);
36 }
37
33 void GamepadDispatcher::didConnectGamepad(unsigned index, const WebGamepad& game pad) 38 void GamepadDispatcher::didConnectGamepad(unsigned index, const WebGamepad& game pad)
34 { 39 {
35 dispatchDidConnectOrDisconnectGamepad(index, gamepad, true); 40 dispatchDidConnectOrDisconnectGamepad(index, gamepad, true);
36 } 41 }
37 42
38 void GamepadDispatcher::didDisconnectGamepad(unsigned index, const WebGamepad& g amepad) 43 void GamepadDispatcher::didDisconnectGamepad(unsigned index, const WebGamepad& g amepad)
39 { 44 {
40 dispatchDidConnectOrDisconnectGamepad(index, gamepad, false); 45 dispatchDidConnectOrDisconnectGamepad(index, gamepad, false);
41 } 46 }
42 47
(...skipping 11 matching lines...) Expand all
54 { 59 {
55 Platform::current()->startListening(WebPlatformEventGamepad, this); 60 Platform::current()->startListening(WebPlatformEventGamepad, this);
56 } 61 }
57 62
58 void GamepadDispatcher::stopListening() 63 void GamepadDispatcher::stopListening()
59 { 64 {
60 Platform::current()->stopListening(WebPlatformEventGamepad); 65 Platform::current()->stopListening(WebPlatformEventGamepad);
61 } 66 }
62 67
63 } // namespace blink 68 } // namespace blink
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