| Index: src/gpu/GrDistanceFieldTextContext.cpp
|
| diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
|
| index 07e9a2e21d7e2ed25025fec286ab284319c488d2..e2bd6e9f9c30cc3c0e8fee86db1cef011c6f8025 100755
|
| --- a/src/gpu/GrDistanceFieldTextContext.cpp
|
| +++ b/src/gpu/GrDistanceFieldTextContext.cpp
|
| @@ -7,20 +7,18 @@
|
|
|
| #include "GrDistanceFieldTextContext.h"
|
| #include "GrAtlas.h"
|
| +#include "SkColorFilter.h"
|
| #include "GrDrawTarget.h"
|
| #include "GrDrawTargetCaps.h"
|
| #include "GrFontScaler.h"
|
| +#include "SkGlyphCache.h"
|
| #include "GrGpu.h"
|
| #include "GrIndexBuffer.h"
|
| #include "GrStrokeInfo.h"
|
| -#include "GrTexturePriv.h"
|
| #include "GrTextStrike.h"
|
| #include "GrTextStrike_impl.h"
|
| -
|
| -#include "SkColorFilter.h"
|
| #include "SkDistanceFieldGen.h"
|
| #include "SkDraw.h"
|
| -#include "SkGlyphCache.h"
|
| #include "SkGpuDevice.h"
|
| #include "SkPath.h"
|
| #include "SkRTConf.h"
|
| @@ -425,10 +423,10 @@
|
| // The texture coords are last in both the with and without color vertex layouts.
|
| SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
|
| reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
|
| - textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + tw)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + th)),
|
| + textureCoords->setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
|
| + SkFixedToFloat(texture->normalizeFixedY(ty)),
|
| + SkFixedToFloat(texture->normalizeFixedX(tx + tw)),
|
| + SkFixedToFloat(texture->normalizeFixedY(ty + th)),
|
| vertSize);
|
| if (useColorVerts) {
|
| if (0xFF == GrColorUnpackA(fPaint.getColor())) {
|
|
|