| Index: src/gpu/GrBitmapTextContext.cpp
|
| diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp
|
| index 422a7e0179b2242b89f340eadc6e441e04dfb1e0..0f6d1b62a9643d8bd4e78fc8924abf1fdefc23be 100755
|
| --- a/src/gpu/GrBitmapTextContext.cpp
|
| +++ b/src/gpu/GrBitmapTextContext.cpp
|
| @@ -11,21 +11,20 @@
|
| #include "GrFontScaler.h"
|
| #include "GrIndexBuffer.h"
|
| #include "GrStrokeInfo.h"
|
| -#include "GrTexturePriv.h"
|
| #include "GrTextStrike.h"
|
| #include "GrTextStrike_impl.h"
|
| +#include "SkColorPriv.h"
|
| +#include "SkPath.h"
|
| +#include "SkRTConf.h"
|
| +#include "SkStrokeRec.h"
|
| #include "effects/GrCustomCoordsTextureEffect.h"
|
|
|
| #include "SkAutoKern.h"
|
| -#include "SkColorPriv.h"
|
| #include "SkDraw.h"
|
| #include "SkDrawProcs.h"
|
| #include "SkGlyphCache.h"
|
| #include "SkGpuDevice.h"
|
| #include "SkGr.h"
|
| -#include "SkPath.h"
|
| -#include "SkRTConf.h"
|
| -#include "SkStrokeRec.h"
|
| #include "SkTextMapStateProc.h"
|
|
|
| SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
|
| @@ -589,10 +588,10 @@
|
| // The texture coords are last in both the with and without color vertex layouts.
|
| SkPoint* textureCoords = reinterpret_cast<SkPoint*>(
|
| reinterpret_cast<intptr_t>(positions) + vertSize - sizeof(SkPoint));
|
| - textureCoords->setRectFan(SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedX(tx + width)),
|
| - SkFixedToFloat(texture->texturePriv().normalizeFixedY(ty + height)),
|
| + textureCoords->setRectFan(SkFixedToFloat(texture->normalizeFixedX(tx)),
|
| + SkFixedToFloat(texture->normalizeFixedY(ty)),
|
| + SkFixedToFloat(texture->normalizeFixedX(tx + width)),
|
| + SkFixedToFloat(texture->normalizeFixedY(ty + height)),
|
| vertSize);
|
| if (useColorVerts) {
|
| if (0xFF == GrColorUnpackA(fPaint.getColor())) {
|
|
|