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Unified Diff: src/core/SkBBoxRecord.h

Issue 617953002: Strip old backend recording down to essentials (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: debug-only Created 6 years, 3 months ago
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Index: src/core/SkBBoxRecord.h
diff --git a/src/core/SkBBoxRecord.h b/src/core/SkBBoxRecord.h
deleted file mode 100644
index 4833452e7345c1e6a50ac8d4047e58b7c1cb6b91..0000000000000000000000000000000000000000
--- a/src/core/SkBBoxRecord.h
+++ /dev/null
@@ -1,96 +0,0 @@
-
-/*
- * Copyright 2012 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkBBoxRecord_DEFINED
-#define SkBBoxRecord_DEFINED
-
-#include "SkPictureRecord.h"
-#include "SkTDArray.h"
-
-/**
- * This is an abstract SkPictureRecord subclass that intercepts draw calls and computes an
- * axis-aligned bounding box for each draw that it sees, subclasses implement handleBBox()
- * which will be called every time we get a new bounding box.
- */
-class SkBBoxRecord : public SkPictureRecord {
-public:
-
- SkBBoxRecord(const SkISize& size, uint32_t recordFlags)
- : INHERITED(size, recordFlags) {
- }
- virtual ~SkBBoxRecord();
-
- /**
- * This is called each time we get a bounding box, it will be axis-aligned,
- * in device coordinates, and expanded to include stroking, shadows, etc.
- */
- virtual void handleBBox(const SkRect& bbox) = 0;
-
- virtual void drawOval(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
- const SkPaint& paint) SK_OVERRIDE;
- virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
- virtual void clear(SkColor) SK_OVERRIDE;
- virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
- const SkPaint* paint = NULL) SK_OVERRIDE;
- virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
- const SkRect& dst, const SkPaint* paint,
- DrawBitmapRectFlags flags) SK_OVERRIDE;
- virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat,
- const SkPaint* paint) SK_OVERRIDE;
- virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
- const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
- virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
- const SkPaint* paint) SK_OVERRIDE;
- virtual void drawVertices(VertexMode mode, int vertexCount,
- const SkPoint vertices[], const SkPoint texs[],
- const SkColor colors[], SkXfermode* xfer,
- const uint16_t indices[], int indexCount,
- const SkPaint& paint) SK_OVERRIDE;
-
-protected:
- virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
- const SkPoint texCoords[4], SkXfermode* xmode,
- const SkPaint& paint) SK_OVERRIDE;
- virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) SK_OVERRIDE;
- virtual void willSave() SK_OVERRIDE;
- virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
- virtual void willRestore() SK_OVERRIDE;
-
-private:
- /**
- * Takes a bounding box in current canvas view space, accounts for stroking and effects, and
- * computes an axis-aligned bounding box in device coordinates, then passes it to handleBBox()
- * returns false if the draw is completely clipped out, and may safely be ignored.
- **/
- bool transformBounds(const SkRect& bounds, const SkPaint* paint);
-
- /**
- * Paints from currently-active saveLayers that need to be applied to bounding boxes of all
- * primitives drawn inside them. We own these pointers.
- **/
- SkTDArray<const SkPaint*> fSaveStack;
-
- typedef SkPictureRecord INHERITED;
-};
-
-#endif
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