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| 1 | |
| 2 /* | |
| 3 * Copyright 2012 Google Inc. | |
| 4 * | |
| 5 * Use of this source code is governed by a BSD-style license that can be | |
| 6 * found in the LICENSE file. | |
| 7 */ | |
| 8 | |
| 9 #ifndef SkBBoxRecord_DEFINED | |
| 10 #define SkBBoxRecord_DEFINED | |
| 11 | |
| 12 #include "SkPictureRecord.h" | |
| 13 #include "SkTDArray.h" | |
| 14 | |
| 15 /** | |
| 16 * This is an abstract SkPictureRecord subclass that intercepts draw calls and
computes an | |
| 17 * axis-aligned bounding box for each draw that it sees, subclasses implement h
andleBBox() | |
| 18 * which will be called every time we get a new bounding box. | |
| 19 */ | |
| 20 class SkBBoxRecord : public SkPictureRecord { | |
| 21 public: | |
| 22 | |
| 23 SkBBoxRecord(const SkISize& size, uint32_t recordFlags) | |
| 24 : INHERITED(size, recordFlags) { | |
| 25 } | |
| 26 virtual ~SkBBoxRecord(); | |
| 27 | |
| 28 /** | |
| 29 * This is called each time we get a bounding box, it will be axis-aligned, | |
| 30 * in device coordinates, and expanded to include stroking, shadows, etc. | |
| 31 */ | |
| 32 virtual void handleBBox(const SkRect& bbox) = 0; | |
| 33 | |
| 34 virtual void drawOval(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE; | |
| 35 virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint) SK_OVERRI
DE; | |
| 36 virtual void drawRect(const SkRect& rect, const SkPaint& paint) SK_OVERRIDE; | |
| 37 virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE; | |
| 38 virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[], | |
| 39 const SkPaint& paint) SK_OVERRIDE; | |
| 40 virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE; | |
| 41 virtual void clear(SkColor) SK_OVERRIDE; | |
| 42 virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top, | |
| 43 const SkPaint* paint = NULL) SK_OVERRIDE; | |
| 44 virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src, | |
| 45 const SkRect& dst, const SkPaint* paint, | |
| 46 DrawBitmapRectFlags flags) SK_OVERRIDE; | |
| 47 virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& mat, | |
| 48 const SkPaint* paint) SK_OVERRIDE; | |
| 49 virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, | |
| 50 const SkRect& dst, const SkPaint* paint) SK_OVER
RIDE; | |
| 51 virtual void drawSprite(const SkBitmap& bitmap, int left, int top, | |
| 52 const SkPaint* paint) SK_OVERRIDE; | |
| 53 virtual void drawVertices(VertexMode mode, int vertexCount, | |
| 54 const SkPoint vertices[], const SkPoint texs[], | |
| 55 const SkColor colors[], SkXfermode* xfer, | |
| 56 const uint16_t indices[], int indexCount, | |
| 57 const SkPaint& paint) SK_OVERRIDE; | |
| 58 | |
| 59 protected: | |
| 60 virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK
_OVERRIDE; | |
| 61 virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkS
calar y, | |
| 62 const SkPaint&) SK_OVERRIDE; | |
| 63 virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoin
t pos[], | |
| 64 const SkPaint&) SK_OVERRIDE; | |
| 65 virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkSca
lar xpos[], | |
| 66 SkScalar constY, const SkPaint&) SK_OVERRIDE; | |
| 67 virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkP
ath& path, | |
| 68 const SkMatrix* matrix, const SkPaint&) SK_OVE
RRIDE; | |
| 69 virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, | |
| 70 const SkPaint& paint) SK_OVERRIDE; | |
| 71 virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], | |
| 72 const SkPoint texCoords[4], SkXfermode* xmode, | |
| 73 const SkPaint& paint) SK_OVERRIDE; | |
| 74 virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*
) SK_OVERRIDE; | |
| 75 virtual void willSave() SK_OVERRIDE; | |
| 76 virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveF
lags) SK_OVERRIDE; | |
| 77 virtual void willRestore() SK_OVERRIDE; | |
| 78 | |
| 79 private: | |
| 80 /** | |
| 81 * Takes a bounding box in current canvas view space, accounts for stroking
and effects, and | |
| 82 * computes an axis-aligned bounding box in device coordinates, then passes
it to handleBBox() | |
| 83 * returns false if the draw is completely clipped out, and may safely be ig
nored. | |
| 84 **/ | |
| 85 bool transformBounds(const SkRect& bounds, const SkPaint* paint); | |
| 86 | |
| 87 /** | |
| 88 * Paints from currently-active saveLayers that need to be applied to boundi
ng boxes of all | |
| 89 * primitives drawn inside them. We own these pointers. | |
| 90 **/ | |
| 91 SkTDArray<const SkPaint*> fSaveStack; | |
| 92 | |
| 93 typedef SkPictureRecord INHERITED; | |
| 94 }; | |
| 95 | |
| 96 #endif | |
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