Index: src/gpu/GrProcessor.cpp |
diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp |
index 26e00530be848491e87d9ecb82035f29dd4c680f..45298b522d3ef9e1bf367c19ea8989a8b02f900e 100644 |
--- a/src/gpu/GrProcessor.cpp |
+++ b/src/gpu/GrProcessor.cpp |
@@ -88,46 +88,4 @@ |
SkASSERT(this->textureAccess(i) == other.textureAccess(i)); |
} |
} |
- |
-void GrProcessor::InvariantOutput::validate() const { |
- if (fIsSingleComponent) { |
- SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags); |
- if (kRGBA_GrColorComponentFlags == fValidFlags) { |
- SkASSERT(this->colorComponentsAllEqual()); |
- } |
- } |
- |
- SkASSERT(this->validPreMulColor()); |
-} |
- |
-bool GrProcessor::InvariantOutput::colorComponentsAllEqual() const { |
- unsigned colorA = GrColorUnpackA(fColor); |
- return(GrColorUnpackR(fColor) == colorA && |
- GrColorUnpackG(fColor) == colorA && |
- GrColorUnpackB(fColor) == colorA); |
-} |
- |
-bool GrProcessor::InvariantOutput::validPreMulColor() const { |
- if (kA_GrColorComponentFlag & fValidFlags) { |
- float c[4]; |
- GrColorToRGBAFloat(fColor, c); |
- if (kR_GrColorComponentFlag & fValidFlags) { |
- if (c[0] > c[3]) { |
- return false; |
- } |
- } |
- if (kG_GrColorComponentFlag & fValidFlags) { |
- if (c[1] > c[3]) { |
- return false; |
- } |
- } |
- if (kB_GrColorComponentFlag & fValidFlags) { |
- if (c[2] > c[3]) { |
- return false; |
- } |
- } |
- } |
- return true; |
-} |
#endif |
- |