| Index: src/gpu/GrProcessor.cpp
|
| diff --git a/src/gpu/GrProcessor.cpp b/src/gpu/GrProcessor.cpp
|
| index 26e00530be848491e87d9ecb82035f29dd4c680f..45298b522d3ef9e1bf367c19ea8989a8b02f900e 100644
|
| --- a/src/gpu/GrProcessor.cpp
|
| +++ b/src/gpu/GrProcessor.cpp
|
| @@ -88,46 +88,4 @@
|
| SkASSERT(this->textureAccess(i) == other.textureAccess(i));
|
| }
|
| }
|
| -
|
| -void GrProcessor::InvariantOutput::validate() const {
|
| - if (fIsSingleComponent) {
|
| - SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags);
|
| - if (kRGBA_GrColorComponentFlags == fValidFlags) {
|
| - SkASSERT(this->colorComponentsAllEqual());
|
| - }
|
| - }
|
| -
|
| - SkASSERT(this->validPreMulColor());
|
| -}
|
| -
|
| -bool GrProcessor::InvariantOutput::colorComponentsAllEqual() const {
|
| - unsigned colorA = GrColorUnpackA(fColor);
|
| - return(GrColorUnpackR(fColor) == colorA &&
|
| - GrColorUnpackG(fColor) == colorA &&
|
| - GrColorUnpackB(fColor) == colorA);
|
| -}
|
| -
|
| -bool GrProcessor::InvariantOutput::validPreMulColor() const {
|
| - if (kA_GrColorComponentFlag & fValidFlags) {
|
| - float c[4];
|
| - GrColorToRGBAFloat(fColor, c);
|
| - if (kR_GrColorComponentFlag & fValidFlags) {
|
| - if (c[0] > c[3]) {
|
| - return false;
|
| - }
|
| - }
|
| - if (kG_GrColorComponentFlag & fValidFlags) {
|
| - if (c[1] > c[3]) {
|
| - return false;
|
| - }
|
| - }
|
| - if (kB_GrColorComponentFlag & fValidFlags) {
|
| - if (c[2] > c[3]) {
|
| - return false;
|
| - }
|
| - }
|
| - }
|
| - return true;
|
| -}
|
| #endif
|
| -
|
|
|