Index: src/effects/SkBlurMaskFilter.cpp |
diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp |
index 251398ca5b64b2d1515c9129d929d43d2a135f5a..123b9d28e5cce98c688775626a38609bde1e617c 100644 |
--- a/src/effects/SkBlurMaskFilter.cpp |
+++ b/src/effects/SkBlurMaskFilter.cpp |
@@ -563,6 +563,8 @@ |
typedef GrGLRectBlurEffect GLProcessor; |
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
+ |
/** |
* Create a simple filter effect with custom bicubic coefficients. |
*/ |
@@ -591,8 +593,6 @@ |
private: |
GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile); |
virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
- |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
static bool CreateBlurProfileTexture(GrContext *context, float sigma, |
GrTexture **blurProfileTexture); |
@@ -765,9 +765,9 @@ |
return this->getSigma() == s.getSigma() && this->getRect() == s.getRect(); |
} |
-void GrRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const { |
- inout->fValidFlags = 0; |
- inout->fIsSingleComponent = false; |
+void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
+ return; |
} |
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect); |
@@ -837,14 +837,14 @@ |
typedef GrGLRRectBlurEffect GLProcessor; |
+ virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
+ |
virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
private: |
GrRRectBlurEffect(float sigma, const SkRRect&, GrTexture* profileTexture); |
virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE; |
- |
- virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
SkRRect fRRect; |
float fSigma; |
@@ -929,9 +929,8 @@ |
return SkNEW_ARGS(GrRRectBlurEffect, (sigma, rrect, blurNinePatchTexture)); |
} |
-void GrRRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const { |
- inout->fValidFlags = 0; |
- inout->fIsSingleComponent = false; |
+void GrRRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { |
+ *validFlags = 0; |
} |
const GrBackendFragmentProcessorFactory& GrRRectBlurEffect::getFactory() const { |