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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "SkBlurMaskFilter.h" | 9 #include "SkBlurMaskFilter.h" |
10 #include "SkBlurMask.h" | 10 #include "SkBlurMask.h" |
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556 | 556 |
557 class GrRectBlurEffect : public GrFragmentProcessor { | 557 class GrRectBlurEffect : public GrFragmentProcessor { |
558 public: | 558 public: |
559 virtual ~GrRectBlurEffect(); | 559 virtual ~GrRectBlurEffect(); |
560 | 560 |
561 static const char* Name() { return "RectBlur"; } | 561 static const char* Name() { return "RectBlur"; } |
562 | 562 |
563 typedef GrGLRectBlurEffect GLProcessor; | 563 typedef GrGLRectBlurEffect GLProcessor; |
564 | 564 |
565 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 565 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; |
| 566 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 567 |
566 /** | 568 /** |
567 * Create a simple filter effect with custom bicubic coefficients. | 569 * Create a simple filter effect with custom bicubic coefficients. |
568 */ | 570 */ |
569 static GrFragmentProcessor* Create(GrContext *context, const SkRect& rect, f
loat sigma) { | 571 static GrFragmentProcessor* Create(GrContext *context, const SkRect& rect, f
loat sigma) { |
570 GrTexture *blurProfileTexture = NULL; | 572 GrTexture *blurProfileTexture = NULL; |
571 int doubleProfileSize = SkScalarCeilToInt(12*sigma); | 573 int doubleProfileSize = SkScalarCeilToInt(12*sigma); |
572 | 574 |
573 if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.heigh
t()) { | 575 if (doubleProfileSize >= rect.width() || doubleProfileSize >= rect.heigh
t()) { |
574 // if the blur sigma is too large so the gaussian overlaps the whole | 576 // if the blur sigma is too large so the gaussian overlaps the whole |
575 // rect in either direction, fall back to CPU path for now. | 577 // rect in either direction, fall back to CPU path for now. |
576 | 578 |
577 return NULL; | 579 return NULL; |
578 } | 580 } |
579 | 581 |
580 bool createdBlurProfileTexture = CreateBlurProfileTexture(context, sigma
, &blurProfileTexture); | 582 bool createdBlurProfileTexture = CreateBlurProfileTexture(context, sigma
, &blurProfileTexture); |
581 SkAutoTUnref<GrTexture> hunref(blurProfileTexture); | 583 SkAutoTUnref<GrTexture> hunref(blurProfileTexture); |
582 if (!createdBlurProfileTexture) { | 584 if (!createdBlurProfileTexture) { |
583 return NULL; | 585 return NULL; |
584 } | 586 } |
585 return SkNEW_ARGS(GrRectBlurEffect, (rect, sigma, blurProfileTexture)); | 587 return SkNEW_ARGS(GrRectBlurEffect, (rect, sigma, blurProfileTexture)); |
586 } | 588 } |
587 | 589 |
588 const SkRect& getRect() const { return fRect; } | 590 const SkRect& getRect() const { return fRect; } |
589 float getSigma() const { return fSigma; } | 591 float getSigma() const { return fSigma; } |
590 | 592 |
591 private: | 593 private: |
592 GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile); | 594 GrRectBlurEffect(const SkRect& rect, float sigma, GrTexture *blur_profile); |
593 virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; | 595 virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
594 | 596 |
595 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE; | |
596 | |
597 static bool CreateBlurProfileTexture(GrContext *context, float sigma, | 597 static bool CreateBlurProfileTexture(GrContext *context, float sigma, |
598 GrTexture **blurProfileTexture); | 598 GrTexture **blurProfileTexture); |
599 | 599 |
600 SkRect fRect; | 600 SkRect fRect; |
601 float fSigma; | 601 float fSigma; |
602 GrTextureAccess fBlurProfileAccess; | 602 GrTextureAccess fBlurProfileAccess; |
603 | 603 |
604 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 604 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
605 | 605 |
606 typedef GrFragmentProcessor INHERITED; | 606 typedef GrFragmentProcessor INHERITED; |
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758 | 758 |
759 const GrBackendFragmentProcessorFactory& GrRectBlurEffect::getFactory() const { | 759 const GrBackendFragmentProcessorFactory& GrRectBlurEffect::getFactory() const { |
760 return GrTBackendFragmentProcessorFactory<GrRectBlurEffect>::getInstance(); | 760 return GrTBackendFragmentProcessorFactory<GrRectBlurEffect>::getInstance(); |
761 } | 761 } |
762 | 762 |
763 bool GrRectBlurEffect::onIsEqual(const GrProcessor& sBase) const { | 763 bool GrRectBlurEffect::onIsEqual(const GrProcessor& sBase) const { |
764 const GrRectBlurEffect& s = sBase.cast<GrRectBlurEffect>(); | 764 const GrRectBlurEffect& s = sBase.cast<GrRectBlurEffect>(); |
765 return this->getSigma() == s.getSigma() && this->getRect() == s.getRect(); | 765 return this->getSigma() == s.getSigma() && this->getRect() == s.getRect(); |
766 } | 766 } |
767 | 767 |
768 void GrRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const { | 768 void GrRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* vali
dFlags) const { |
769 inout->fValidFlags = 0; | 769 *validFlags = 0; |
770 inout->fIsSingleComponent = false; | 770 return; |
771 } | 771 } |
772 | 772 |
773 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect); | 773 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRectBlurEffect); |
774 | 774 |
775 GrFragmentProcessor* GrRectBlurEffect::TestCreate(SkRandom* random, | 775 GrFragmentProcessor* GrRectBlurEffect::TestCreate(SkRandom* random, |
776 GrContext* context, | 776 GrContext* context, |
777 const GrDrawTargetCaps&, | 777 const GrDrawTargetCaps&, |
778 GrTexture**) { | 778 GrTexture**) { |
779 float sigma = random->nextRangeF(3,8); | 779 float sigma = random->nextRangeF(3,8); |
780 float width = random->nextRangeF(200,300); | 780 float width = random->nextRangeF(200,300); |
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830 static GrFragmentProcessor* Create(GrContext* context, float sigma, const Sk
RRect&); | 830 static GrFragmentProcessor* Create(GrContext* context, float sigma, const Sk
RRect&); |
831 | 831 |
832 virtual ~GrRRectBlurEffect() {}; | 832 virtual ~GrRRectBlurEffect() {}; |
833 static const char* Name() { return "GrRRectBlur"; } | 833 static const char* Name() { return "GrRRectBlur"; } |
834 | 834 |
835 const SkRRect& getRRect() const { return fRRect; } | 835 const SkRRect& getRRect() const { return fRRect; } |
836 float getSigma() const { return fSigma; } | 836 float getSigma() const { return fSigma; } |
837 | 837 |
838 typedef GrGLRRectBlurEffect GLProcessor; | 838 typedef GrGLRRectBlurEffect GLProcessor; |
839 | 839 |
| 840 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const SK_OVERRIDE; |
| 841 |
840 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; | 842 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERR
IDE; |
841 | 843 |
842 private: | 844 private: |
843 GrRRectBlurEffect(float sigma, const SkRRect&, GrTexture* profileTexture); | 845 GrRRectBlurEffect(float sigma, const SkRRect&, GrTexture* profileTexture); |
844 | 846 |
845 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE; | 847 virtual bool onIsEqual(const GrProcessor& other) const SK_OVERRIDE; |
846 | 848 |
847 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE; | |
848 | |
849 SkRRect fRRect; | 849 SkRRect fRRect; |
850 float fSigma; | 850 float fSigma; |
851 GrTextureAccess fNinePatchAccess; | 851 GrTextureAccess fNinePatchAccess; |
852 | 852 |
853 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 853 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
854 | 854 |
855 typedef GrFragmentProcessor INHERITED; | 855 typedef GrFragmentProcessor INHERITED; |
856 }; | 856 }; |
857 | 857 |
858 | 858 |
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922 } | 922 } |
923 | 923 |
924 SkAutoTUnref<GrTexture> blurunref(blurNinePatchTexture); | 924 SkAutoTUnref<GrTexture> blurunref(blurNinePatchTexture); |
925 if (NULL == blurNinePatchTexture) { | 925 if (NULL == blurNinePatchTexture) { |
926 return NULL; | 926 return NULL; |
927 } | 927 } |
928 | 928 |
929 return SkNEW_ARGS(GrRRectBlurEffect, (sigma, rrect, blurNinePatchTexture)); | 929 return SkNEW_ARGS(GrRRectBlurEffect, (sigma, rrect, blurNinePatchTexture)); |
930 } | 930 } |
931 | 931 |
932 void GrRRectBlurEffect::onComputeInvariantOutput(InvariantOutput* inout) const { | 932 void GrRRectBlurEffect::getConstantColorComponents(GrColor* color, uint32_t* val
idFlags) const { |
933 inout->fValidFlags = 0; | 933 *validFlags = 0; |
934 inout->fIsSingleComponent = false; | |
935 } | 934 } |
936 | 935 |
937 const GrBackendFragmentProcessorFactory& GrRRectBlurEffect::getFactory() const { | 936 const GrBackendFragmentProcessorFactory& GrRRectBlurEffect::getFactory() const { |
938 return GrTBackendFragmentProcessorFactory<GrRRectBlurEffect>::getInstance(); | 937 return GrTBackendFragmentProcessorFactory<GrRRectBlurEffect>::getInstance(); |
939 } | 938 } |
940 | 939 |
941 GrRRectBlurEffect::GrRRectBlurEffect(float sigma, const SkRRect& rrect, GrTextur
e *ninePatchTexture) | 940 GrRRectBlurEffect::GrRRectBlurEffect(float sigma, const SkRRect& rrect, GrTextur
e *ninePatchTexture) |
942 : fRRect(rrect), | 941 : fRRect(rrect), |
943 fSigma(sigma), | 942 fSigma(sigma), |
944 fNinePatchAccess(ninePatchTexture) { | 943 fNinePatchAccess(ninePatchTexture) { |
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1220 } else { | 1219 } else { |
1221 str->append("None"); | 1220 str->append("None"); |
1222 } | 1221 } |
1223 str->append("))"); | 1222 str->append("))"); |
1224 } | 1223 } |
1225 #endif | 1224 #endif |
1226 | 1225 |
1227 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) | 1226 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkBlurMaskFilter) |
1228 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) | 1227 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkBlurMaskFilterImpl) |
1229 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 1228 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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