| Index: Source/core/platform/animation/CSSAnimationData.h
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| diff --git a/Source/core/platform/animation/CSSAnimationData.h b/Source/core/platform/animation/CSSAnimationData.h
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| deleted file mode 100644
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| index 6744748f4a3ba76d2d3fba898179fc5f5de6fa52..0000000000000000000000000000000000000000
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| --- a/Source/core/platform/animation/CSSAnimationData.h
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| +++ /dev/null
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| @@ -1,192 +0,0 @@
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| -/*
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| - * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
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| - *           (C) 2000 Antti Koivisto (koivisto@kde.org)
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| - *           (C) 2000 Dirk Mueller (mueller@kde.org)
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| - * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
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| - * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
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| - *
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| - * This library is free software; you can redistribute it and/or
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| - * modify it under the terms of the GNU Library General Public
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| - * License as published by the Free Software Foundation; either
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| - * version 2 of the License, or (at your option) any later version.
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| - *
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| - * This library is distributed in the hope that it will be useful,
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| - * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| - * Library General Public License for more details.
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| - *
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| - * You should have received a copy of the GNU Library General Public License
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| - * along with this library; see the file COPYING.LIB.  If not, write to
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| - * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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| - * Boston, MA 02110-1301, USA.
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| - *
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| - */
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| -
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| -#ifndef CSSAnimationData_h
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| -#define CSSAnimationData_h
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| -
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| -#include "CSSPropertyNames.h"
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| -#include "core/platform/animation/TimingFunction.h"
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| -#include "core/rendering/style/RenderStyleConstants.h"
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| -#include "wtf/PassRefPtr.h"
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| -#include "wtf/RefCounted.h"
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| -#include "wtf/text/WTFString.h"
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| -
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| -namespace WebCore {
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| -
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| -class CSSAnimationData : public RefCounted<CSSAnimationData> {
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| -public:
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| -    ~CSSAnimationData();
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| -
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| -    static PassRefPtr<CSSAnimationData> create() { return adoptRef(new CSSAnimationData); }
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| -    static PassRefPtr<CSSAnimationData> create(const CSSAnimationData* o) { return adoptRef(new CSSAnimationData(*o)); }
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| -
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| -    bool isDelaySet() const { return m_delaySet; }
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| -    bool isDirectionSet() const { return m_directionSet; }
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| -    bool isDurationSet() const { return m_durationSet; }
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| -    bool isFillModeSet() const { return m_fillModeSet; }
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| -    bool isIterationCountSet() const { return m_iterationCountSet; }
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| -    bool isNameSet() const { return m_nameSet; }
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| -    bool isPlayStateSet() const { return m_playStateSet; }
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| -    bool isPropertySet() const { return m_propertySet; }
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| -    bool isTimingFunctionSet() const { return m_timingFunctionSet; }
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| -
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| -    // Flags this to be the special "none" animation (animation-name: none)
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| -    bool isNoneAnimation() const { return m_isNone; }
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| -    // We can make placeholder CSSAnimationData objects to keep the comma-separated lists
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| -    // of properties in sync. isValidAnimation means this is not a placeholder.
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| -    bool isValidAnimation() const { return !m_isNone && !m_name.isEmpty(); }
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| -
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| -    bool isEmpty() const
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| -    {
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| -        return (!m_directionSet && !m_durationSet && !m_fillModeSet
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| -                && !m_nameSet && !m_playStateSet && !m_iterationCountSet
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| -                && !m_delaySet && !m_timingFunctionSet && !m_propertySet);
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| -    }
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| -
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| -    bool isEmptyOrZeroDuration() const
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| -    {
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| -        return isEmpty() || (m_duration == 0 && m_delay <= 0);
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| -    }
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| -
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| -    void clearDelay() { m_delaySet = false; }
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| -    void clearDirection() { m_directionSet = false; }
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| -    void clearDuration() { m_durationSet = false; }
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| -    void clearFillMode() { m_fillModeSet = false; }
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| -    void clearIterationCount() { m_iterationCountSet = false; }
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| -    void clearName() { m_nameSet = false; }
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| -    void clearPlayState() { m_playStateSet = AnimPlayStatePlaying; }
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| -    void clearProperty() { m_propertySet = false; }
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| -    void clearTimingFunction() { m_timingFunctionSet = false; }
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| -
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| -    void clearAll()
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| -    {
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| -        clearDelay();
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| -        clearDirection();
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| -        clearDuration();
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| -        clearFillMode();
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| -        clearIterationCount();
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| -        clearName();
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| -        clearPlayState();
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| -        clearProperty();
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| -        clearTimingFunction();
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| -    }
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| -
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| -    double delay() const { return m_delay; }
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| -
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| -    enum AnimationMode {
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| -        AnimateAll,
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| -        AnimateNone,
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| -        AnimateSingleProperty
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| -    };
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| -
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| -    enum AnimationDirection {
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| -        AnimationDirectionNormal,
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| -        AnimationDirectionAlternate,
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| -        AnimationDirectionReverse,
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| -        AnimationDirectionAlternateReverse
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| -    };
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| -    AnimationDirection direction() const { return static_cast<AnimationDirection>(m_direction); }
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| -    bool directionIsForwards() const { return m_direction == AnimationDirectionNormal || m_direction == AnimationDirectionAlternate; }
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| -
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| -    unsigned fillMode() const { return m_fillMode; }
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| -
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| -    double duration() const { return m_duration; }
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| -
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| -    enum { IterationCountInfinite = -1 };
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| -    double iterationCount() const { return m_iterationCount; }
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| -    const String& name() const { return m_name; }
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| -    EAnimPlayState playState() const { return static_cast<EAnimPlayState>(m_playState); }
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| -    CSSPropertyID property() const { return m_property; }
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| -    TimingFunction* timingFunction() const { return m_timingFunction.get(); }
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| -    AnimationMode animationMode() const { return m_mode; }
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| -
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| -    void setDelay(double c) { m_delay = c; m_delaySet = true; }
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| -    void setDirection(AnimationDirection d) { m_direction = d; m_directionSet = true; }
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| -    void setDuration(double d) { ASSERT(d >= 0); m_duration = d; m_durationSet = true; }
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| -    void setFillMode(unsigned f) { m_fillMode = f; m_fillModeSet = true; }
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| -    void setIterationCount(double c) { m_iterationCount = c; m_iterationCountSet = true; }
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| -    void setName(const AtomicString& n) { m_name = n; m_nameSet = true; }
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| -    void setPlayState(EAnimPlayState d) { m_playState = d; m_playStateSet = true; }
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| -    void setProperty(CSSPropertyID t) { m_property = t; m_propertySet = true; }
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| -    void setTimingFunction(PassRefPtr<TimingFunction> f) { m_timingFunction = f; m_timingFunctionSet = true; }
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| -    void setAnimationMode(AnimationMode mode) { m_mode = mode; }
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| -
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| -    void setIsNoneAnimation(bool n) { m_isNone = n; }
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| -
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| -    CSSAnimationData& operator=(const CSSAnimationData& o);
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| -
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| -    // return true every CSSAnimationData in the chain (defined by m_next) match
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| -    bool operator==(const CSSAnimationData& o) const { return animationsMatchForStyleRecalc(&o); }
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| -    bool operator!=(const CSSAnimationData& o) const { return !(*this == o); }
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| -
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| -    bool fillsBackwards() const { return m_fillModeSet && (m_fillMode == AnimationFillModeBackwards || m_fillMode == AnimationFillModeBoth); }
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| -    bool fillsForwards() const { return m_fillModeSet && (m_fillMode == AnimationFillModeForwards || m_fillMode == AnimationFillModeBoth); }
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| -
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| -private:
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| -    CSSAnimationData();
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| -    explicit CSSAnimationData(const CSSAnimationData&);
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| -
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| -    // Return whether this object matches another CSSAnimationData object for
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| -    // the purposes of style recalc. This excludes some properties.
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| -    bool animationsMatchForStyleRecalc(const CSSAnimationData*) const;
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| -
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| -    AtomicString m_name;
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| -    CSSPropertyID m_property;
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| -    AnimationMode m_mode;
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| -    double m_iterationCount;
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| -    double m_delay;
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| -    double m_duration;
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| -    RefPtr<TimingFunction> m_timingFunction;
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| -    unsigned m_direction : 2; // AnimationDirection
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| -    unsigned m_fillMode : 2;
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| -
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| -    unsigned m_playState     : 2;
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| -
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| -    bool m_delaySet          : 1;
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| -    bool m_directionSet      : 1;
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| -    bool m_durationSet       : 1;
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| -    bool m_fillModeSet       : 1;
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| -    bool m_iterationCountSet : 1;
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| -    bool m_nameSet           : 1;
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| -    bool m_playStateSet      : 1;
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| -    bool m_propertySet       : 1;
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| -    bool m_timingFunctionSet : 1;
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| -
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| -    bool m_isNone            : 1;
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| -
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| -public:
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| -    static double initialAnimationDelay() { return 0; }
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| -    static AnimationDirection initialAnimationDirection() { return AnimationDirectionNormal; }
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| -    static double initialAnimationDuration() { return 0; }
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| -    static unsigned initialAnimationFillMode() { return AnimationFillModeNone; }
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| -    static double initialAnimationIterationCount() { return 1.0; }
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| -    static const String& initialAnimationName();
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| -    static EAnimPlayState initialAnimationPlayState() { return AnimPlayStatePlaying; }
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| -    static CSSPropertyID initialAnimationProperty() { return CSSPropertyInvalid; }
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| -    static const PassRefPtr<TimingFunction> initialAnimationTimingFunction() { return CubicBezierTimingFunction::preset(CubicBezierTimingFunction::Ease); }
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| -};
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| -
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| -} // namespace WebCore
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| -
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| -#endif // CSSAnimationData_h
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| 
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