| Index: src/gpu/SkGpuDevice.cpp
|
| diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
|
| index 6eaed8982843e910f7ba3a039b8658c7cc5af31b..6a9c31de3f77e54cabec91c1e06029cbbac280db 100644
|
| --- a/src/gpu/SkGpuDevice.cpp
|
| +++ b/src/gpu/SkGpuDevice.cpp
|
| @@ -21,6 +21,7 @@
|
| #include "GrRecordReplaceDraw.h"
|
| #include "GrStrokeInfo.h"
|
| #include "GrTracing.h"
|
| +#include "GrGpu.h"
|
|
|
| #include "SkGrTexturePixelRef.h"
|
|
|
| @@ -643,15 +644,19 @@ bool create_mask_GPU(GrContext* context,
|
| const SkPath& devPath,
|
| const GrStrokeInfo& strokeInfo,
|
| bool doAA,
|
| - GrAutoScratchTexture* mask) {
|
| + GrAutoScratchTexture* mask,
|
| + int SampleCnt) {
|
| GrTextureDesc desc;
|
| desc.fFlags = kRenderTarget_GrTextureFlagBit;
|
| desc.fWidth = SkScalarCeilToInt(maskRect.width());
|
| desc.fHeight = SkScalarCeilToInt(maskRect.height());
|
| + desc.fSampleCnt = SampleCnt;
|
| // We actually only need A8, but it often isn't supported as a
|
| // render target so default to RGBA_8888
|
| desc.fConfig = kRGBA_8888_GrPixelConfig;
|
| - if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
|
| +
|
| + if (context->isConfigRenderable(kAlpha_8_GrPixelConfig,
|
| + desc.fSampleCnt > 0)) {
|
| desc.fConfig = kAlpha_8_GrPixelConfig;
|
| }
|
|
|
| @@ -785,7 +790,7 @@ void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
|
| GrAutoScratchTexture mask;
|
|
|
| if (create_mask_GPU(fContext, maskRect, *devPathPtr, strokeInfo,
|
| - grPaint.isAntiAlias(), &mask)) {
|
| + grPaint.isAntiAlias(), &mask, fRenderTarget->numSamples())) {
|
| GrTexture* filtered;
|
|
|
| if (paint.getMaskFilter()->filterMaskGPU(mask.texture(),
|
|
|