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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
| 9 | 9 |
| 10 #include "effects/GrBicubicEffect.h" | 10 #include "effects/GrBicubicEffect.h" |
| 11 #include "effects/GrDashingEffect.h" | 11 #include "effects/GrDashingEffect.h" |
| 12 #include "effects/GrTextureDomain.h" | 12 #include "effects/GrTextureDomain.h" |
| 13 #include "effects/GrSimpleTextureEffect.h" | 13 #include "effects/GrSimpleTextureEffect.h" |
| 14 | 14 |
| 15 #include "GrContext.h" | 15 #include "GrContext.h" |
| 16 #include "GrBitmapTextContext.h" | 16 #include "GrBitmapTextContext.h" |
| 17 #include "GrDistanceFieldTextContext.h" | 17 #include "GrDistanceFieldTextContext.h" |
| 18 #include "GrLayerCache.h" | 18 #include "GrLayerCache.h" |
| 19 #include "GrLayerHoister.h" | 19 #include "GrLayerHoister.h" |
| 20 #include "GrPictureUtils.h" | 20 #include "GrPictureUtils.h" |
| 21 #include "GrRecordReplaceDraw.h" | 21 #include "GrRecordReplaceDraw.h" |
| 22 #include "GrStrokeInfo.h" | 22 #include "GrStrokeInfo.h" |
| 23 #include "GrTracing.h" | 23 #include "GrTracing.h" |
| 24 #include "GrGpu.h" |
| 24 | 25 |
| 25 #include "SkGrTexturePixelRef.h" | 26 #include "SkGrTexturePixelRef.h" |
| 26 | 27 |
| 27 #include "SkDeviceImageFilterProxy.h" | 28 #include "SkDeviceImageFilterProxy.h" |
| 28 #include "SkDrawProcs.h" | 29 #include "SkDrawProcs.h" |
| 29 #include "SkGlyphCache.h" | 30 #include "SkGlyphCache.h" |
| 30 #include "SkImageFilter.h" | 31 #include "SkImageFilter.h" |
| 31 #include "SkMaskFilter.h" | 32 #include "SkMaskFilter.h" |
| 32 #include "SkPathEffect.h" | 33 #include "SkPathEffect.h" |
| 33 #include "SkPicture.h" | 34 #include "SkPicture.h" |
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| 636 return draw_mask(context, maskRect, grp, texture); | 637 return draw_mask(context, maskRect, grp, texture); |
| 637 } | 638 } |
| 638 | 639 |
| 639 // Create a mask of 'devPath' and place the result in 'mask'. Return true on | 640 // Create a mask of 'devPath' and place the result in 'mask'. Return true on |
| 640 // success; false otherwise. | 641 // success; false otherwise. |
| 641 bool create_mask_GPU(GrContext* context, | 642 bool create_mask_GPU(GrContext* context, |
| 642 const SkRect& maskRect, | 643 const SkRect& maskRect, |
| 643 const SkPath& devPath, | 644 const SkPath& devPath, |
| 644 const GrStrokeInfo& strokeInfo, | 645 const GrStrokeInfo& strokeInfo, |
| 645 bool doAA, | 646 bool doAA, |
| 646 GrAutoScratchTexture* mask) { | 647 GrAutoScratchTexture* mask, |
| 648 int SampleCnt) { |
| 647 GrTextureDesc desc; | 649 GrTextureDesc desc; |
| 648 desc.fFlags = kRenderTarget_GrTextureFlagBit; | 650 desc.fFlags = kRenderTarget_GrTextureFlagBit; |
| 649 desc.fWidth = SkScalarCeilToInt(maskRect.width()); | 651 desc.fWidth = SkScalarCeilToInt(maskRect.width()); |
| 650 desc.fHeight = SkScalarCeilToInt(maskRect.height()); | 652 desc.fHeight = SkScalarCeilToInt(maskRect.height()); |
| 653 desc.fSampleCnt = SampleCnt; |
| 651 // We actually only need A8, but it often isn't supported as a | 654 // We actually only need A8, but it often isn't supported as a |
| 652 // render target so default to RGBA_8888 | 655 // render target so default to RGBA_8888 |
| 653 desc.fConfig = kRGBA_8888_GrPixelConfig; | 656 desc.fConfig = kRGBA_8888_GrPixelConfig; |
| 654 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { | 657 |
| 658 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, |
| 659 desc.fSampleCnt > 0)) { |
| 655 desc.fConfig = kAlpha_8_GrPixelConfig; | 660 desc.fConfig = kAlpha_8_GrPixelConfig; |
| 656 } | 661 } |
| 657 | 662 |
| 658 mask->set(context, desc); | 663 mask->set(context, desc); |
| 659 if (NULL == mask->texture()) { | 664 if (NULL == mask->texture()) { |
| 660 return false; | 665 return false; |
| 661 } | 666 } |
| 662 | 667 |
| 663 GrTexture* maskTexture = mask->texture(); | 668 GrTexture* maskTexture = mask->texture(); |
| 664 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); | 669 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height()); |
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| 778 if (paint.getMaskFilter()->directFilterMaskGPU(fContext, &grPaint, | 783 if (paint.getMaskFilter()->directFilterMaskGPU(fContext, &grPaint, |
| 779 stroke, *devPathPtr))
{ | 784 stroke, *devPathPtr))
{ |
| 780 // the mask filter was able to draw itself directly, so there's
nothing | 785 // the mask filter was able to draw itself directly, so there's
nothing |
| 781 // left to do. | 786 // left to do. |
| 782 return; | 787 return; |
| 783 } | 788 } |
| 784 | 789 |
| 785 GrAutoScratchTexture mask; | 790 GrAutoScratchTexture mask; |
| 786 | 791 |
| 787 if (create_mask_GPU(fContext, maskRect, *devPathPtr, strokeInfo, | 792 if (create_mask_GPU(fContext, maskRect, *devPathPtr, strokeInfo, |
| 788 grPaint.isAntiAlias(), &mask)) { | 793 grPaint.isAntiAlias(), &mask, fRenderTarget->num
Samples())) { |
| 789 GrTexture* filtered; | 794 GrTexture* filtered; |
| 790 | 795 |
| 791 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(), | 796 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(), |
| 792 ctm, maskRect, &filtere
d, true)) { | 797 ctm, maskRect, &filtere
d, true)) { |
| 793 // filterMaskGPU gives us ownership of a ref to the result | 798 // filterMaskGPU gives us ownership of a ref to the result |
| 794 SkAutoTUnref<GrTexture> atu(filtered); | 799 SkAutoTUnref<GrTexture> atu(filtered); |
| 795 | 800 |
| 796 // If the scratch texture that we used as the filter src als
o holds the filter | 801 // If the scratch texture that we used as the filter src als
o holds the filter |
| 797 // result then we must detach so that this texture isn't rec
ycled for a later | 802 // result then we must detach so that this texture isn't rec
ycled for a later |
| 798 // draw. | 803 // draw. |
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| 1870 GrLayerHoister::UnlockLayers(fContext->getLayerCache(), atlased, nonAtlased,
recycled); | 1875 GrLayerHoister::UnlockLayers(fContext->getLayerCache(), atlased, nonAtlased,
recycled); |
| 1871 | 1876 |
| 1872 return true; | 1877 return true; |
| 1873 } | 1878 } |
| 1874 | 1879 |
| 1875 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 1880 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
| 1876 // We always return a transient cache, so it is freed after each | 1881 // We always return a transient cache, so it is freed after each |
| 1877 // filter traversal. | 1882 // filter traversal. |
| 1878 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 1883 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
| 1879 } | 1884 } |
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