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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/win/shortcut.h" | 5 #include "base/win/shortcut.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
10 #include "base/files/file_util.h" | 10 #include "base/files/file_util.h" |
11 #include "base/files/scoped_temp_dir.h" | 11 #include "base/files/scoped_temp_dir.h" |
12 #include "base/test/test_file_util.h" | 12 #include "base/test/test_file_util.h" |
13 #include "base/test/test_shortcut_win.h" | 13 #include "base/test/test_shortcut_win.h" |
14 #include "base/win/scoped_com_initializer.h" | 14 #include "base/win/scoped_com_initializer.h" |
15 #include "base/win/windows_version.h" | 15 #include "base/win/windows_version.h" |
16 #include "testing/gtest/include/gtest/gtest.h" | 16 #include "testing/gtest/include/gtest/gtest.h" |
17 | 17 |
18 namespace base { | 18 namespace base { |
19 namespace win { | 19 namespace win { |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 static const char kFileContents[] = "This is a target."; | 23 static const char kFileContents[] = "This is a target."; |
24 static const char kFileContents2[] = "This is another target."; | 24 static const char kFileContents2[] = "This is another target."; |
25 | 25 |
26 class ShortcutTest : public testing::Test { | 26 class ShortcutTest : public testing::Test { |
27 protected: | 27 protected: |
28 virtual void SetUp() OVERRIDE { | 28 void SetUp() override { |
29 ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); | 29 ASSERT_TRUE(temp_dir_.CreateUniqueTempDir()); |
30 ASSERT_TRUE(temp_dir_2_.CreateUniqueTempDir()); | 30 ASSERT_TRUE(temp_dir_2_.CreateUniqueTempDir()); |
31 | 31 |
32 link_file_ = temp_dir_.path().Append(L"My Link.lnk"); | 32 link_file_ = temp_dir_.path().Append(L"My Link.lnk"); |
33 | 33 |
34 // Shortcut 1's properties | 34 // Shortcut 1's properties |
35 { | 35 { |
36 const FilePath target_file(temp_dir_.path().Append(L"Target 1.txt")); | 36 const FilePath target_file(temp_dir_.path().Append(L"Target 1.txt")); |
37 WriteFile(target_file, kFileContents, arraysize(kFileContents)); | 37 WriteFile(target_file, kFileContents, arraysize(kFileContents)); |
38 | 38 |
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313 ASSERT_TRUE(CreateOrUpdateShortcutLink( | 313 ASSERT_TRUE(CreateOrUpdateShortcutLink( |
314 link_file_, link_properties_2_, SHORTCUT_REPLACE_EXISTING)); | 314 link_file_, link_properties_2_, SHORTCUT_REPLACE_EXISTING)); |
315 | 315 |
316 ShortcutProperties expected_properties(link_properties_2_); | 316 ShortcutProperties expected_properties(link_properties_2_); |
317 expected_properties.set_arguments(link_properties_.arguments); | 317 expected_properties.set_arguments(link_properties_.arguments); |
318 ValidateShortcut(link_file_, expected_properties); | 318 ValidateShortcut(link_file_, expected_properties); |
319 } | 319 } |
320 | 320 |
321 } // namespace win | 321 } // namespace win |
322 } // namespace base | 322 } // namespace base |
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