Index: src/effects/SkPerlinNoiseShader.cpp |
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp |
index 88e6caddb9d6ee6f4f2aec32a505b59c10de08bf..43197dedf208fef30b5c5d5cbcca1457cdacd809 100644 |
--- a/src/effects/SkPerlinNoiseShader.cpp |
+++ b/src/effects/SkPerlinNoiseShader.cpp |
@@ -586,6 +586,11 @@ private: |
fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit; |
} |
+ void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE { |
+ inout->fValidFlags = 0; // This is noise. Nothing is constant. |
+ inout->fIsSingleComponent = false; |
+ } |
+ |
GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type, |
int numOctaves, bool stitchTiles, |
SkPerlinNoiseShader::PaintingData* paintingData, |
@@ -616,10 +621,6 @@ private: |
GrTextureAccess fNoiseAccess; |
SkPerlinNoiseShader::PaintingData *fPaintingData; |
- void getConstantColorComponents(GrColor*, uint32_t* validFlags) const SK_OVERRIDE { |
- *validFlags = 0; // This is noise. Nothing is constant. |
- } |
- |
private: |
typedef GrFragmentProcessor INHERITED; |
}; |