Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(360)

Unified Diff: cc/layers/picture_layer_impl.cc

Issue 605773004: CC: Tile-size cleanup. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add tests. Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « no previous file | cc/layers/picture_layer_impl_unittest.cc » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/layers/picture_layer_impl.cc
diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
index 37c83289700ab9fef4cd1fb356d0f9c354d29b0f..cb4862c34ff3134c7e529c61da51e819892ec2ed 100644
--- a/cc/layers/picture_layer_impl.cc
+++ b/cc/layers/picture_layer_impl.cc
@@ -675,17 +675,23 @@ gfx::Size PictureLayerImpl::CalculateTileSize(
}
gfx::Size default_tile_size = layer_tree_impl()->settings().default_tile_size;
- if (layer_tree_impl()->use_gpu_rasterization()) {
- // TODO(ernstm) crbug.com/365877: We need a unified way to override the
- // default-tile-size.
- default_tile_size =
- gfx::Size(layer_tree_impl()->device_viewport_size().width(),
- layer_tree_impl()->device_viewport_size().height() / 4);
- }
- default_tile_size.SetToMin(gfx::Size(max_texture_size, max_texture_size));
-
gfx::Size max_untiled_content_size =
layer_tree_impl()->settings().max_untiled_layer_size;
+
+ // For GPU rasterization, we pick an ideal tile size using the viewport,
+ // so we don't need the above settings.
+ bool use_gpu = layer_tree_impl()->use_gpu_rasterization();
+ if (use_gpu) {
+ int width = layer_tree_impl()->device_viewport_size().width();
+ int height = layer_tree_impl()->device_viewport_size().height() / 4;
+ height = std::max(height, 128);
vmpstr 2014/10/08 23:30:28 nit: Consider making this a constant.
epennerAtGoogle 2014/10/09 00:29:43 Done.
+ default_tile_size = gfx::Size(width, height);
+ // Since the width is already expanded to viewport width, we use
+ // double the height as our max untiled size.
+ max_untiled_content_size = gfx::Size(height * 2, height * 2);
+ }
+
+ default_tile_size.SetToMin(gfx::Size(max_texture_size, max_texture_size));
max_untiled_content_size.SetToMin(
gfx::Size(max_texture_size, max_texture_size));
@@ -694,8 +700,8 @@ gfx::Size PictureLayerImpl::CalculateTileSize(
content_bounds.height() > max_untiled_content_size.height();
bool any_dimension_one_tile =
- content_bounds.width() <= default_tile_size.width() ||
- content_bounds.height() <= default_tile_size.height();
+ !use_gpu && (content_bounds.width() <= default_tile_size.width() ||
vmpstr 2014/10/08 23:30:28 Can you make a comment here or something like that
epennerAtGoogle 2014/10/09 00:29:43 Done. While adding the comment, I realized this c
+ content_bounds.height() <= default_tile_size.height());
// If long and skinny, tile at the max untiled content size, and clamp
// the smaller dimension to the content size, e.g. 1000x12 layer with
« no previous file with comments | « no previous file | cc/layers/picture_layer_impl_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698