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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "android_webview/browser/shared_renderer_state.h" | 5 #include "android_webview/browser/shared_renderer_state.h" |
| 6 | 6 |
| 7 #include "android_webview/browser/browser_view_renderer_client.h" | 7 #include "android_webview/browser/browser_view_renderer_client.h" |
| 8 #include "base/bind.h" | 8 #include "base/bind.h" |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/location.h" | 10 #include "base/location.h" |
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| 74 } | 74 } |
| 75 | 75 |
| 76 SharedRendererState::SharedRendererState( | 76 SharedRendererState::SharedRendererState( |
| 77 scoped_refptr<base::MessageLoopProxy> ui_loop, | 77 scoped_refptr<base::MessageLoopProxy> ui_loop, |
| 78 BrowserViewRendererClient* client) | 78 BrowserViewRendererClient* client) |
| 79 : ui_loop_(ui_loop), | 79 : ui_loop_(ui_loop), |
| 80 client_on_ui_(client), | 80 client_on_ui_(client), |
| 81 weak_factory_on_ui_thread_(this), | 81 weak_factory_on_ui_thread_(this), |
| 82 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), | 82 ui_thread_weak_ptr_(weak_factory_on_ui_thread_.GetWeakPtr()), |
| 83 inside_hardware_release_(false), | 83 inside_hardware_release_(false), |
| 84 needs_force_invalidate_on_next_draw_gl_(false), |
| 84 share_context_(NULL) { | 85 share_context_(NULL) { |
| 85 DCHECK(ui_loop_->BelongsToCurrentThread()); | 86 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 86 DCHECK(client_on_ui_); | 87 DCHECK(client_on_ui_); |
| 87 ResetRequestDrawGLCallback(); | 88 ResetRequestDrawGLCallback(); |
| 88 } | 89 } |
| 89 | 90 |
| 90 SharedRendererState::~SharedRendererState() { | 91 SharedRendererState::~SharedRendererState() { |
| 91 DCHECK(ui_loop_->BelongsToCurrentThread()); | 92 DCHECK(ui_loop_->BelongsToCurrentThread()); |
| 92 } | 93 } |
| 93 | 94 |
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| 139 base::AutoLock lock(lock_); | 140 base::AutoLock lock(lock_); |
| 140 DCHECK(!draw_gl_input_.get()); | 141 DCHECK(!draw_gl_input_.get()); |
| 141 draw_gl_input_ = input.Pass(); | 142 draw_gl_input_ = input.Pass(); |
| 142 } | 143 } |
| 143 | 144 |
| 144 scoped_ptr<DrawGLInput> SharedRendererState::PassDrawGLInput() { | 145 scoped_ptr<DrawGLInput> SharedRendererState::PassDrawGLInput() { |
| 145 base::AutoLock lock(lock_); | 146 base::AutoLock lock(lock_); |
| 146 return draw_gl_input_.Pass(); | 147 return draw_gl_input_.Pass(); |
| 147 } | 148 } |
| 148 | 149 |
| 149 void SharedRendererState::UpdateDrawConstraints( | 150 bool SharedRendererState::UpdateDrawConstraints( |
| 150 const ParentCompositorDrawConstraints& parent_draw_constraints) { | 151 const ParentCompositorDrawConstraints& parent_draw_constraints) { |
| 151 base::AutoLock lock(lock_); | 152 base::AutoLock lock(lock_); |
| 152 parent_draw_constraints_ = parent_draw_constraints; | 153 if (needs_force_invalidate_on_next_draw_gl_ || |
| 154 !parent_draw_constraints_.Equals(parent_draw_constraints)) { |
| 155 parent_draw_constraints_ = parent_draw_constraints; |
| 156 return true; |
| 157 } |
| 158 |
| 159 return false; |
| 153 } | 160 } |
| 154 | 161 |
| 155 void SharedRendererState::PostExternalDrawConstraintsToChildCompositor( | 162 void SharedRendererState::PostExternalDrawConstraintsToChildCompositor( |
| 156 const ParentCompositorDrawConstraints& parent_draw_constraints) { | 163 const ParentCompositorDrawConstraints& parent_draw_constraints) { |
| 157 UpdateDrawConstraints(parent_draw_constraints); | 164 if (UpdateDrawConstraints(parent_draw_constraints)) { |
| 158 | 165 // No need to hold the lock_ during the post task. |
| 159 // No need to hold the lock_ during the post task. | 166 ui_loop_->PostTask( |
| 160 ui_loop_->PostTask( | 167 FROM_HERE, |
| 161 FROM_HERE, | 168 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUIThread, |
| 162 base::Bind(&SharedRendererState::UpdateParentDrawConstraintsOnUIThread, | 169 ui_thread_weak_ptr_)); |
| 163 ui_thread_weak_ptr_)); | 170 } |
| 164 } | 171 } |
| 165 | 172 |
| 166 const ParentCompositorDrawConstraints | 173 const ParentCompositorDrawConstraints |
| 167 SharedRendererState::ParentDrawConstraints() const { | 174 SharedRendererState::ParentDrawConstraints() const { |
| 168 base::AutoLock lock(lock_); | 175 base::AutoLock lock(lock_); |
| 169 return parent_draw_constraints_; | 176 return parent_draw_constraints_; |
| 170 } | 177 } |
| 171 | 178 |
| 179 void SharedRendererState::SetForceInvalidateOnNextDrawGL( |
| 180 bool needs_force_invalidate_on_next_draw_gl) { |
| 181 base::AutoLock lock(lock_); |
| 182 needs_force_invalidate_on_next_draw_gl_ = |
| 183 needs_force_invalidate_on_next_draw_gl; |
| 184 } |
| 185 |
| 186 bool SharedRendererState::NeedsForceInvalidateOnNextDrawGL() const { |
| 187 base::AutoLock lock(lock_); |
| 188 return needs_force_invalidate_on_next_draw_gl_; |
| 189 } |
| 190 |
| 172 void SharedRendererState::SetInsideHardwareRelease(bool inside) { | 191 void SharedRendererState::SetInsideHardwareRelease(bool inside) { |
| 173 base::AutoLock lock(lock_); | 192 base::AutoLock lock(lock_); |
| 174 inside_hardware_release_ = inside; | 193 inside_hardware_release_ = inside; |
| 175 } | 194 } |
| 176 | 195 |
| 177 bool SharedRendererState::IsInsideHardwareRelease() const { | 196 bool SharedRendererState::IsInsideHardwareRelease() const { |
| 178 base::AutoLock lock(lock_); | 197 base::AutoLock lock(lock_); |
| 179 return inside_hardware_release_; | 198 return inside_hardware_release_; |
| 180 } | 199 } |
| 181 | 200 |
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| 215 : shared_renderer_state_(shared_renderer_state) { | 234 : shared_renderer_state_(shared_renderer_state) { |
| 216 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); | 235 DCHECK(!shared_renderer_state_->IsInsideHardwareRelease()); |
| 217 shared_renderer_state_->SetInsideHardwareRelease(true); | 236 shared_renderer_state_->SetInsideHardwareRelease(true); |
| 218 } | 237 } |
| 219 | 238 |
| 220 InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { | 239 InsideHardwareReleaseReset::~InsideHardwareReleaseReset() { |
| 221 shared_renderer_state_->SetInsideHardwareRelease(false); | 240 shared_renderer_state_->SetInsideHardwareRelease(false); |
| 222 } | 241 } |
| 223 | 242 |
| 224 } // namespace android_webview | 243 } // namespace android_webview |
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