| Index: src/gpu/GrPictureUtils.h
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| diff --git a/src/gpu/GrPictureUtils.h b/src/gpu/GrPictureUtils.h
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| index 55b294ac6985a14c00c5e59b3e6ebddd2d7f65d8..f9bab805d94344b5d362fcbead83637db7ef9157 100644
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| --- a/src/gpu/GrPictureUtils.h
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| +++ b/src/gpu/GrPictureUtils.h
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| @@ -9,21 +9,27 @@
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|  #define GrPictureUtils_DEFINED
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|  
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|  #include "SkPicture.h"
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| -#include "SkTDArray.h"
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| +#include "SkTArray.h"
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|  
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|  // This class encapsulates the GPU-backend-specific acceleration data
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|  // for a single SkPicture
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|  class GrAccelData : public SkPicture::AccelData {
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|  public:
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|      // Information about a given saveLayer in an SkPicture
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| -    struct SaveLayerInfo {
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| -        // True if the SaveLayerInfo is valid. False if either 'fOffset' is
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| -        // invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due
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| -        // to a non-copyable paint).
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| +    class SaveLayerInfo {
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| +    public:
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| +        SaveLayerInfo() : fPicture(NULL), fPaint(NULL) {}
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| +        ~SaveLayerInfo() { SkSafeUnref(fPicture); SkDELETE(fPaint); }
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| +
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| +        // True if the SaveLayerInfo is valid. False if 'fOffset' is
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| +        // invalid (due to a non-invertible CTM).
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| +        // TODO: remove fValid
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|          bool fValid;
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| -        // ID of the picture containing the layer. This can be the ID of
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| -        // a sub-picture embedded within the picture owning the GrAccelData
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| -        uint32_t fPictureID;
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| +        // The picture owning the layer. If the owning picture is the top-most
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| +        // one (i.e., the picture for which this GrAccelData was created) then
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| +        // this pointer is NULL. If it is a nested picture then the pointer
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| +        // is non-NULL and owns a ref on the picture.
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| +        const SkPicture* fPicture;
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|          // The size of the saveLayer
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|          SkISize fSize;
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|          // The matrix state in which this layer's draws must occur. It does not
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| @@ -32,8 +38,7 @@ public:
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|          // The offset that needs to be passed to drawBitmap to correctly
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|          // position the pre-rendered layer. It is in device space.
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|          SkIPoint fOffset;
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| -        // The paint to use on restore. NULL if the paint was not copyable (and
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| -        // thus that this layer should not be pulled forward).
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| +        // The paint to use on restore. Can be NULL since it is optional.
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|          const SkPaint* fPaint;
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|          // The ID of this saveLayer in the picture. 0 is an invalid ID.
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|          size_t  fSaveLayerOpID;
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| @@ -48,16 +53,9 @@ public:
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|  
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|      GrAccelData(Key key) : INHERITED(key) { }
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|  
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| -    virtual ~GrAccelData() {
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| -        for (int i = 0; i < fSaveLayerInfo.count(); ++i) {
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| -            SkDELETE(fSaveLayerInfo[i].fPaint);
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| -        }
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| -    }
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| +    virtual ~GrAccelData() { }
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|  
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| -    void addSaveLayerInfo(const SaveLayerInfo& info) {
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| -        SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID);
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| -        *fSaveLayerInfo.push() = info;
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| -    }
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| +    SaveLayerInfo& addSaveLayerInfo() { return fSaveLayerInfo.push_back(); }
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|  
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|      int numSaveLayers() const { return fSaveLayerInfo.count(); }
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|  
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| @@ -72,7 +70,7 @@ public:
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|      static SkPicture::AccelData::Key ComputeAccelDataKey();
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|  
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|  private:
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| -    SkTDArray<SaveLayerInfo> fSaveLayerInfo;
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| +    SkTArray<SaveLayerInfo, true> fSaveLayerInfo;
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|  
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|      typedef SkPicture::AccelData INHERITED;
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|  };
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| 
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