Index: gpu/command_buffer/service/texture_manager.cc |
diff --git a/gpu/command_buffer/service/texture_manager.cc b/gpu/command_buffer/service/texture_manager.cc |
index 9dc5cc9d924f19a2cd266043f24cb7cc38b4e178..5020fd491727a49f1599f084a663cb03a548934c 100644 |
--- a/gpu/command_buffer/service/texture_manager.cc |
+++ b/gpu/command_buffer/service/texture_manager.cc |
@@ -220,18 +220,47 @@ void Texture::AddToSignature( |
level_infos_[face_index].size()); |
const Texture::LevelInfo& info = |
level_infos_[face_index][level]; |
- *signature += base::StringPrintf( |
- "|Texture|target=%04x|level=%d|internal_format=%04x" |
- "|width=%d|height=%d|depth=%d|border=%d|format=%04x|type=%04x" |
- "|image=%d|canrender=%d|canrenderto=%d|npot_=%d" |
- "|min_filter=%04x|mag_filter=%04x|wrap_s=%04x|wrap_t=%04x" |
- "|usage=%04x", |
- target, level, info.internal_format, |
- info.width, info.height, info.depth, info.border, |
- info.format, info.type, info.image.get() != NULL, |
- CanRender(feature_info), CanRenderTo(), npot_, |
- min_filter_, mag_filter_, wrap_s_, wrap_t_, |
- usage_); |
+ |
+ signature->append("|Texture|"); |
+ signature->append(reinterpret_cast<const char*>(&target), sizeof(target)); |
+ signature->append(reinterpret_cast<const char*>(&level), sizeof(level)); |
+ signature->append(reinterpret_cast<const char*>(&info.internal_format), |
+ sizeof(info.internal_format)); |
+ signature->append(reinterpret_cast<const char*>(&info.width), |
+ sizeof(info.width)); |
+ signature->append(reinterpret_cast<const char*>(&info.height), |
+ sizeof(info.height)); |
+ signature->append(reinterpret_cast<const char*>(&info.depth), |
+ sizeof(info.depth)); |
+ signature->append(reinterpret_cast<const char*>(&info.border), |
+ sizeof(info.border)); |
+ signature->append(reinterpret_cast<const char*>(&info.format), |
+ sizeof(info.format)); |
+ signature->append(reinterpret_cast<const char*>(&info.type), |
+ sizeof(info.type)); |
+ |
+ const bool has_image = info.image.get() != NULL; |
+ signature->append(reinterpret_cast<const char*>(&has_image), |
+ sizeof(has_image)); |
+ |
+ const bool can_render = CanRender(feature_info); |
+ signature->append(reinterpret_cast<const char*>(&can_render), |
+ sizeof(can_render)); |
+ |
+ const bool can_render_to = CanRenderTo(); |
+ signature->append(reinterpret_cast<const char*>(&can_render_to), |
+ sizeof(can_render_to)); |
+ |
+ signature->append(reinterpret_cast<const char*>(&npot_), |
+ sizeof(npot_)); |
+ signature->append(reinterpret_cast<const char*>(&min_filter_), |
+ sizeof(min_filter_)); |
+ signature->append(reinterpret_cast<const char*>(&wrap_s_), |
+ sizeof(wrap_s_)); |
+ signature->append(reinterpret_cast<const char*>(&wrap_t_), |
+ sizeof(wrap_t_)); |
+ signature->append(reinterpret_cast<const char*>(&usage_), |
+ sizeof(usage_)); |
vmiura
2014/09/23 20:26:47
As with Renderbuffer, would these be better if pac
|
} |
void Texture::SetMailboxManager(MailboxManager* mailbox_manager) { |