Index: skia/ext/bitmap_platform_device_android.h |
diff --git a/skia/ext/bitmap_platform_device_android.h b/skia/ext/bitmap_platform_device_android.h |
deleted file mode 100644 |
index 4e1735f1f5acb9efdc339951139b3e7c9eb486af..0000000000000000000000000000000000000000 |
--- a/skia/ext/bitmap_platform_device_android.h |
+++ /dev/null |
@@ -1,60 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ |
-#define SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ |
- |
-#include "base/memory/ref_counted.h" |
-#include "base/compiler_specific.h" |
-#include "skia/ext/platform_device.h" |
- |
-namespace skia { |
- |
-// ----------------------------------------------------------------------------- |
-// For now we just use SkBitmap for SkBitmapDevice |
-// |
-// This is all quite ok for test_shell. In the future we will want to use |
-// shared memory between the renderer and the main process at least. In this |
-// case we'll probably create the buffer from a precreated region of memory. |
-// ----------------------------------------------------------------------------- |
-class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { |
- public: |
- // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller |
- // knows the bitmap will be completely opaque and allows some optimizations. |
- // The bitmap is not initialized. |
- static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); |
- |
- // Construct a BitmapPlatformDevice, as above. |
- // If |is_opaque| is false, the bitmap is initialized to 0. |
- static BitmapPlatformDevice* CreateAndClear(int width, int height, |
- bool is_opaque); |
- |
- // This doesn't take ownership of |data|. If |data| is null, the bitmap |
- // is not initialized to 0. |
- static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, |
- uint8_t* data); |
- |
- // Create a BitmapPlatformDevice from an already constructed bitmap; |
- // you should probably be using Create(). This may become private later if |
- // we ever have to share state between some native drawing UI and Skia, like |
- // the Windows and Mac versions of this class do. |
- explicit BitmapPlatformDevice(const SkBitmap& other); |
- virtual ~BitmapPlatformDevice(); |
- |
- virtual PlatformSurface BeginPlatformPaint() OVERRIDE; |
- virtual void DrawToNativeContext(PlatformSurface surface, int x, int y, |
- const PlatformRect* src_rect) OVERRIDE; |
- |
- protected: |
- virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config, int width, |
- int height, bool isOpaque, |
- Usage usage) OVERRIDE; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); |
-}; |
- |
-} // namespace skia |
- |
-#endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ |