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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ | |
| 6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ | |
| 7 | |
| 8 #include "base/memory/ref_counted.h" | |
| 9 #include "base/compiler_specific.h" | |
| 10 #include "skia/ext/platform_device.h" | |
| 11 | |
| 12 namespace skia { | |
| 13 | |
| 14 // ----------------------------------------------------------------------------- | |
| 15 // For now we just use SkBitmap for SkBitmapDevice | |
| 16 // | |
| 17 // This is all quite ok for test_shell. In the future we will want to use | |
| 18 // shared memory between the renderer and the main process at least. In this | |
| 19 // case we'll probably create the buffer from a precreated region of memory. | |
| 20 // ----------------------------------------------------------------------------- | |
| 21 class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice { | |
| 22 public: | |
| 23 // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller | |
| 24 // knows the bitmap will be completely opaque and allows some optimizations. | |
| 25 // The bitmap is not initialized. | |
| 26 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque); | |
| 27 | |
| 28 // Construct a BitmapPlatformDevice, as above. | |
| 29 // If |is_opaque| is false, the bitmap is initialized to 0. | |
| 30 static BitmapPlatformDevice* CreateAndClear(int width, int height, | |
| 31 bool is_opaque); | |
| 32 | |
| 33 // This doesn't take ownership of |data|. If |data| is null, the bitmap | |
| 34 // is not initialized to 0. | |
| 35 static BitmapPlatformDevice* Create(int width, int height, bool is_opaque, | |
| 36 uint8_t* data); | |
| 37 | |
| 38 // Create a BitmapPlatformDevice from an already constructed bitmap; | |
| 39 // you should probably be using Create(). This may become private later if | |
| 40 // we ever have to share state between some native drawing UI and Skia, like | |
| 41 // the Windows and Mac versions of this class do. | |
| 42 explicit BitmapPlatformDevice(const SkBitmap& other); | |
| 43 virtual ~BitmapPlatformDevice(); | |
| 44 | |
| 45 virtual PlatformSurface BeginPlatformPaint() OVERRIDE; | |
| 46 virtual void DrawToNativeContext(PlatformSurface surface, int x, int y, | |
| 47 const PlatformRect* src_rect) OVERRIDE; | |
| 48 | |
| 49 protected: | |
| 50 virtual SkBaseDevice* onCreateCompatibleDevice(SkBitmap::Config, int width, | |
| 51 int height, bool isOpaque, | |
| 52 Usage usage) OVERRIDE; | |
| 53 | |
| 54 private: | |
| 55 DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice); | |
| 56 }; | |
| 57 | |
| 58 } // namespace skia | |
| 59 | |
| 60 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_ANDROID_H_ | |
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