| Index: src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| index dc67028df3e3fafe27b9b19d5e8a0e13789e9555..436106c991e388731391885ca98ef68fb1925e54 100644
|
| --- a/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| +++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp
|
| @@ -9,23 +9,23 @@
|
| #include "GrYUVtoRGBEffect.h"
|
|
|
| #include "GrCoordTransform.h"
|
| -#include "GrEffect.h"
|
| -#include "gl/GrGLEffect.h"
|
| -#include "GrTBackendEffectFactory.h"
|
| +#include "GrProcessor.h"
|
| +#include "gl/GrGLProcessor.h"
|
| +#include "GrTBackendProcessorFactory.h"
|
|
|
| namespace {
|
|
|
| -class YUVtoRGBEffect : public GrEffect {
|
| +class YUVtoRGBEffect : public GrFragmentProcessor {
|
| public:
|
| - static GrEffect* Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture,
|
| - SkYUVColorSpace colorSpace) {
|
| + static GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture,
|
| + GrTexture* vTexture, SkYUVColorSpace colorSpace) {
|
| return SkNEW_ARGS(YUVtoRGBEffect, (yTexture, uTexture, vTexture, colorSpace));
|
| }
|
|
|
| static const char* Name() { return "YUV to RGB"; }
|
|
|
| - virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
|
| - return GrTBackendEffectFactory<YUVtoRGBEffect>::getInstance();
|
| + virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE {
|
| + return GrTBackendFragmentProcessorFactory<YUVtoRGBEffect>::getInstance();
|
| }
|
|
|
| virtual void getConstantColorComponents(GrColor* color,
|
| @@ -39,22 +39,22 @@ public:
|
| return fColorSpace;
|
| }
|
|
|
| - class GLEffect : public GrGLEffect {
|
| + class GLProcessor : public GrGLFragmentProcessor {
|
| public:
|
| static const GrGLfloat kJPEGConversionMatrix[16];
|
| static const GrGLfloat kRec601ConversionMatrix[16];
|
|
|
| // this class always generates the same code.
|
| - static void GenKey(const GrEffect&, const GrGLCaps&, GrEffectKeyBuilder*) {}
|
| + static void GenKey(const GrProcessor&, const GrGLCaps&, GrProcessorKeyBuilder*) {}
|
|
|
| - GLEffect(const GrBackendEffectFactory& factory,
|
| - const GrEffect&)
|
| + GLProcessor(const GrBackendProcessorFactory& factory,
|
| + const GrProcessor&)
|
| : INHERITED(factory) {
|
| }
|
|
|
| virtual void emitCode(GrGLProgramBuilder* builder,
|
| - const GrEffect&,
|
| - const GrEffectKey&,
|
| + const GrFragmentProcessor&,
|
| + const GrProcessorKey&,
|
| const char* outputColor,
|
| const char* inputColor,
|
| const TransformedCoordsArray& coords,
|
| @@ -75,8 +75,8 @@ public:
|
| }
|
|
|
| virtual void setData(const GrGLProgramDataManager& pdman,
|
| - const GrEffect& effect) SK_OVERRIDE {
|
| - const YUVtoRGBEffect& yuvEffect = effect.cast<YUVtoRGBEffect>();
|
| + const GrProcessor& processor) SK_OVERRIDE {
|
| + const YUVtoRGBEffect& yuvEffect = processor.cast<YUVtoRGBEffect>();
|
| switch (yuvEffect.getColorSpace()) {
|
| case kJPEG_SkYUVColorSpace:
|
| pdman.setMatrix4f(fMatrixUni, kJPEGConversionMatrix);
|
| @@ -90,7 +90,7 @@ public:
|
| private:
|
| GrGLProgramDataManager::UniformHandle fMatrixUni;
|
|
|
| - typedef GrGLEffect INHERITED;
|
| + typedef GrGLFragmentProcessor INHERITED;
|
| };
|
|
|
| private:
|
| @@ -109,7 +109,7 @@ private:
|
| this->setWillNotUseInputColor();
|
| }
|
|
|
| - virtual bool onIsEqual(const GrEffect& sBase) const {
|
| + virtual bool onIsEqual(const GrProcessor& sBase) const {
|
| const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>();
|
| return fYAccess.getTexture() == s.fYAccess.getTexture() &&
|
| fUAccess.getTexture() == s.fUAccess.getTexture() &&
|
| @@ -123,15 +123,15 @@ private:
|
| GrTextureAccess fVAccess;
|
| SkYUVColorSpace fColorSpace;
|
|
|
| - typedef GrEffect INHERITED;
|
| + typedef GrFragmentProcessor INHERITED;
|
| };
|
|
|
| -const GrGLfloat YUVtoRGBEffect::GLEffect::kJPEGConversionMatrix[16] = {
|
| +const GrGLfloat YUVtoRGBEffect::GLProcessor::kJPEGConversionMatrix[16] = {
|
| 1.0f, 0.0f, 1.402f, -0.701f,
|
| 1.0f, -0.34414f, -0.71414f, 0.529f,
|
| 1.0f, 1.772f, 0.0f, -0.886f,
|
| 0.0f, 0.0f, 0.0f, 1.0};
|
| -const GrGLfloat YUVtoRGBEffect::GLEffect::kRec601ConversionMatrix[16] = {
|
| +const GrGLfloat YUVtoRGBEffect::GLProcessor::kRec601ConversionMatrix[16] = {
|
| 1.164f, 0.0f, 1.596f, -0.87075f,
|
| 1.164f, -0.391f, -0.813f, 0.52925f,
|
| 1.164f, 2.018f, 0.0f, -1.08175f,
|
| @@ -140,7 +140,8 @@ const GrGLfloat YUVtoRGBEffect::GLEffect::kRec601ConversionMatrix[16] = {
|
|
|
| //////////////////////////////////////////////////////////////////////////////
|
|
|
| -GrEffect* GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture,
|
| - SkYUVColorSpace colorSpace) {
|
| +GrFragmentProcessor*
|
| +GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture,
|
| + SkYUVColorSpace colorSpace) {
|
| return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, colorSpace);
|
| }
|
|
|