Index: src/gpu/effects/GrTextureDomain.h |
diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h |
index 6cb5ad408e237b18c5c24f21a6a7922b31c26a8c..5751bad0f719656ff79392dc61a2c08b20a29020 100644 |
--- a/src/gpu/effects/GrTextureDomain.h |
+++ b/src/gpu/effects/GrTextureDomain.h |
@@ -9,7 +9,7 @@ |
#define GrTextureDomainEffect_DEFINED |
#include "GrSingleTextureEffect.h" |
-#include "gl/GrGLEffect.h" |
+#include "gl/GrGLProcessor.h" |
class GrGLProgramBuilder; |
class GrGLShaderBuilder; |
@@ -73,7 +73,7 @@ public: |
} |
/** |
- * A GrGLEffect subclass that corresponds to a GrEffect subclass that uses GrTextureDomain |
+ * A GrGLProcessor subclass that corresponds to a GrProcessor subclass that uses GrTextureDomain |
* should include this helper. It generates the texture domain GLSL, produces the part of the |
* effect key that reflects the texture domain code, and performs the uniform uploads necessary |
* for texture domains. |
@@ -86,7 +86,8 @@ public: |
} |
/** |
- * Call this from GrGLEffect::emitCode() to sample the texture W.R.T. the domain and mode. |
+ * Call this from GrGLProcessor::emitCode() to sample the texture W.R.T. the domain and |
+ * mode. |
* |
* @param outcolor name of vec4 variable to hold the sampled color. |
* @param inCoords name of vec2 variable containing the coords to be used with the domain. |
@@ -98,12 +99,12 @@ public: |
const GrTextureDomain& textureDomain, |
const char* outColor, |
const SkString& inCoords, |
- const GrGLEffect::TextureSampler sampler, |
+ const GrGLProcessor::TextureSampler sampler, |
const char* inModulateColor = NULL); |
/** |
- * Call this from GrGLEffect::setData() to upload uniforms necessary for the texture domain. |
- * The rectangle is automatically adjusted to account for the texture's origin. |
+ * Call this from GrGLProcessor::setData() to upload uniforms necessary for the texture |
+ * domain. The rectangle is automatically adjusted to account for the texture's origin. |
*/ |
void setData(const GrGLProgramDataManager& pdman, const GrTextureDomain& textureDomain, |
GrSurfaceOrigin textureOrigin); |
@@ -113,8 +114,8 @@ public: |
}; |
/** |
- * GrGLEffect::GenKey() must call this and include the returned value in it's computed key. |
- * The returned will be limited to the lower kDomainKeyBits bits. |
+ * GrGLProcessor::GenKey() must call this and include the returned value in it's computed |
+ * key. The returned will be limited to the lower kDomainKeyBits bits. |
*/ |
static uint32_t DomainKey(const GrTextureDomain& domain) { |
GR_STATIC_ASSERT(kModeCount <= 4); |
@@ -144,20 +145,20 @@ class GrGLTextureDomainEffect; |
class GrTextureDomainEffect : public GrSingleTextureEffect { |
public: |
- static GrEffect* Create(GrTexture*, |
- const SkMatrix&, |
- const SkRect& domain, |
- GrTextureDomain::Mode, |
- GrTextureParams::FilterMode filterMode, |
- GrCoordSet = kLocal_GrCoordSet); |
+ static GrFragmentProcessor* Create(GrTexture*, |
+ const SkMatrix&, |
+ const SkRect& domain, |
+ GrTextureDomain::Mode, |
+ GrTextureParams::FilterMode filterMode, |
+ GrCoordSet = kLocal_GrCoordSet); |
virtual ~GrTextureDomainEffect(); |
static const char* Name() { return "TextureDomain"; } |
- typedef GrGLTextureDomainEffect GLEffect; |
+ typedef GrGLTextureDomainEffect GLProcessor; |
- virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; |
+ virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; |
virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; |
const GrTextureDomain& textureDomain() const { return fTextureDomain; } |
@@ -173,9 +174,9 @@ private: |
GrTextureParams::FilterMode, |
GrCoordSet); |
- virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; |
+ virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; |
- GR_DECLARE_EFFECT_TEST; |
+ GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
typedef GrSingleTextureEffect INHERITED; |
}; |