Index: src/gpu/effects/GrSingleTextureEffect.h |
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h |
index a8f9a6d52142e60b1abdf075c100a303af5d384d..6349ee7896af677ba06dcc679445719b7e42a805 100644 |
--- a/src/gpu/effects/GrSingleTextureEffect.h |
+++ b/src/gpu/effects/GrSingleTextureEffect.h |
@@ -8,7 +8,7 @@ |
#ifndef GrSingleTextureEffect_DEFINED |
#define GrSingleTextureEffect_DEFINED |
-#include "GrEffect.h" |
+#include "GrProcessor.h" |
#include "SkMatrix.h" |
#include "GrCoordTransform.h" |
@@ -18,7 +18,7 @@ class GrTexture; |
* A base class for effects that draw a single texture with a texture matrix. This effect has no |
* backend implementations. One must be provided by the subclass. |
*/ |
-class GrSingleTextureEffect : public GrEffect { |
+class GrSingleTextureEffect : public GrFragmentProcessor { |
public: |
virtual ~GrSingleTextureEffect(); |
@@ -61,7 +61,7 @@ private: |
GrCoordTransform fCoordTransform; |
GrTextureAccess fTextureAccess; |
- typedef GrEffect INHERITED; |
+ typedef GrFragmentProcessor INHERITED; |
}; |
#endif |