Chromium Code Reviews| Index: extensions/browser/api/cast_channel/cast_socket.cc |
| diff --git a/extensions/browser/api/cast_channel/cast_socket.cc b/extensions/browser/api/cast_channel/cast_socket.cc |
| index 650857ce3694e0b0b0af3bf6039bc4910a129a63..25a7689d18e8fd64bdf49896140de74034570347 100644 |
| --- a/extensions/browser/api/cast_channel/cast_socket.cc |
| +++ b/extensions/browser/api/cast_channel/cast_socket.cc |
| @@ -66,87 +66,7 @@ ApiResourceManager<core_api::cast_channel::CastSocket>::GetFactoryInstance() { |
| namespace core_api { |
| namespace cast_channel { |
| - |
| namespace { |
| - |
| -proto::ReadyState ReadyStateToProto(ReadyState state) { |
| - switch (state) { |
| - case READY_STATE_NONE: |
| - return proto::READY_STATE_NONE; |
| - case READY_STATE_CONNECTING: |
| - return proto::READY_STATE_CONNECTING; |
| - case READY_STATE_OPEN: |
| - return proto::READY_STATE_OPEN; |
| - case READY_STATE_CLOSING: |
| - return proto::READY_STATE_CLOSING; |
| - case READY_STATE_CLOSED: |
| - return proto::READY_STATE_CLOSED; |
| - default: |
| - NOTREACHED(); |
| - return proto::READY_STATE_NONE; |
| - } |
| -} |
| - |
| -proto::ConnectionState ConnectStateToProto(CastSocket::ConnectionState state) { |
| - switch (state) { |
| - case CastSocket::CONN_STATE_NONE: |
| - return proto::CONN_STATE_NONE; |
| - case CastSocket::CONN_STATE_TCP_CONNECT: |
| - return proto::CONN_STATE_TCP_CONNECT; |
| - case CastSocket::CONN_STATE_TCP_CONNECT_COMPLETE: |
| - return proto::CONN_STATE_TCP_CONNECT_COMPLETE; |
| - case CastSocket::CONN_STATE_SSL_CONNECT: |
| - return proto::CONN_STATE_SSL_CONNECT; |
| - case CastSocket::CONN_STATE_SSL_CONNECT_COMPLETE: |
| - return proto::CONN_STATE_SSL_CONNECT_COMPLETE; |
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND: |
| - return proto::CONN_STATE_AUTH_CHALLENGE_SEND; |
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
| - return proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; |
| - case CastSocket::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
| - return proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; |
| - default: |
| - NOTREACHED(); |
| - return proto::CONN_STATE_NONE; |
| - } |
| -} |
| - |
| -proto::ReadState ReadStateToProto(CastSocket::ReadState state) { |
| - switch (state) { |
| - case CastSocket::READ_STATE_NONE: |
| - return proto::READ_STATE_NONE; |
| - case CastSocket::READ_STATE_READ: |
| - return proto::READ_STATE_READ; |
| - case CastSocket::READ_STATE_READ_COMPLETE: |
| - return proto::READ_STATE_READ_COMPLETE; |
| - case CastSocket::READ_STATE_DO_CALLBACK: |
| - return proto::READ_STATE_DO_CALLBACK; |
| - case CastSocket::READ_STATE_ERROR: |
| - return proto::READ_STATE_ERROR; |
| - default: |
| - NOTREACHED(); |
| - return proto::READ_STATE_NONE; |
| - } |
| -} |
| - |
| -proto::WriteState WriteStateToProto(CastSocket::WriteState state) { |
| - switch (state) { |
| - case CastSocket::WRITE_STATE_NONE: |
| - return proto::WRITE_STATE_NONE; |
| - case CastSocket::WRITE_STATE_WRITE: |
| - return proto::WRITE_STATE_WRITE; |
| - case CastSocket::WRITE_STATE_WRITE_COMPLETE: |
| - return proto::WRITE_STATE_WRITE_COMPLETE; |
| - case CastSocket::WRITE_STATE_DO_CALLBACK: |
| - return proto::WRITE_STATE_DO_CALLBACK; |
| - case CastSocket::WRITE_STATE_ERROR: |
| - return proto::WRITE_STATE_ERROR; |
| - default: |
| - NOTREACHED(); |
| - return proto::WRITE_STATE_NONE; |
| - } |
| -} |
| - |
| proto::ErrorState ErrorStateToProto(ChannelError state) { |
| switch (state) { |
| case CHANNEL_ERROR_NONE: |
| @@ -175,6 +95,23 @@ proto::ErrorState ErrorStateToProto(ChannelError state) { |
| } |
| } |
| +proto::ReadyState ReadyStateToProto(ReadyState state) { |
|
mark a. foltz
2014/09/16 18:09:21
Move this (and ErrorStateToProto) to logger_util.c
Kevin M
2014/09/16 19:50:33
Done.
|
| + switch (state) { |
| + case READY_STATE_NONE: |
| + return proto::READY_STATE_NONE; |
| + case READY_STATE_CONNECTING: |
| + return proto::READY_STATE_CONNECTING; |
| + case READY_STATE_OPEN: |
| + return proto::READY_STATE_OPEN; |
| + case READY_STATE_CLOSING: |
| + return proto::READY_STATE_CLOSING; |
| + case READY_STATE_CLOSED: |
| + return proto::READY_STATE_CLOSED; |
| + default: |
| + NOTREACHED(); |
| + return proto::READY_STATE_NONE; |
| + } |
| +} |
| } // namespace |
| CastSocket::CastSocket(const std::string& owner_extension_id, |
| @@ -194,9 +131,9 @@ CastSocket::CastSocket(const std::string& owner_extension_id, |
| connect_timeout_(timeout), |
| connect_timeout_timer_(new base::OneShotTimer<CastSocket>), |
| is_canceled_(false), |
| - connect_state_(CONN_STATE_NONE), |
| - write_state_(WRITE_STATE_NONE), |
| - read_state_(READ_STATE_NONE), |
| + connect_state_(proto::CONN_STATE_NONE), |
| + write_state_(proto::WRITE_STATE_NONE), |
| + read_state_(proto::READ_STATE_NONE), |
| error_state_(CHANNEL_ERROR_NONE), |
| ready_state_(READY_STATE_NONE) { |
| DCHECK(net_log_); |
| @@ -304,7 +241,7 @@ void CastSocket::Connect(const net::CompletionCallback& callback) { |
| connect_callback_ = callback; |
| SetReadyState(READY_STATE_CONNECTING); |
| - SetConnectState(CONN_STATE_TCP_CONNECT); |
| + SetConnectState(proto::CONN_STATE_TCP_CONNECT); |
| if (connect_timeout_.InMicroseconds() > 0) { |
| DCHECK(connect_timeout_callback_.IsCancelled()); |
| @@ -352,47 +289,46 @@ void CastSocket::DoConnectLoop(int result) { |
| // synchronously. |
| int rv = result; |
| do { |
| - ConnectionState state = connect_state_; |
| + proto::ConnectionState state = connect_state_; |
| // Default to CONN_STATE_NONE, which breaks the processing loop if any |
| // handler fails to transition to another state to continue processing. |
| - connect_state_ = CONN_STATE_NONE; |
| + connect_state_ = proto::CONN_STATE_NONE; |
| switch (state) { |
| - case CONN_STATE_TCP_CONNECT: |
| + case proto::CONN_STATE_TCP_CONNECT: |
| rv = DoTcpConnect(); |
| break; |
| - case CONN_STATE_TCP_CONNECT_COMPLETE: |
| + case proto::CONN_STATE_TCP_CONNECT_COMPLETE: |
| rv = DoTcpConnectComplete(rv); |
| break; |
| - case CONN_STATE_SSL_CONNECT: |
| + case proto::CONN_STATE_SSL_CONNECT: |
| DCHECK_EQ(net::OK, rv); |
| rv = DoSslConnect(); |
| break; |
| - case CONN_STATE_SSL_CONNECT_COMPLETE: |
| + case proto::CONN_STATE_SSL_CONNECT_COMPLETE: |
| rv = DoSslConnectComplete(rv); |
| break; |
| - case CONN_STATE_AUTH_CHALLENGE_SEND: |
| + case proto::CONN_STATE_AUTH_CHALLENGE_SEND: |
| rv = DoAuthChallengeSend(); |
| break; |
| - case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
| + case proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
| rv = DoAuthChallengeSendComplete(rv); |
| break; |
| - case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
| + case proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
| rv = DoAuthChallengeReplyComplete(rv); |
| break; |
| default: |
| NOTREACHED() << "BUG in connect flow. Unknown state: " << state; |
| break; |
| } |
| - } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); |
| - // Get out of the loop either when: |
| - // a. A network operation is pending, OR |
| + } while (rv != net::ERR_IO_PENDING && |
| + connect_state_ != proto::CONN_STATE_NONE); |
| + // Get out of the loop either when: // a. A network operation is pending, OR |
| // b. The Do* method called did not change state |
| // No state change occurred in do-while loop above. This means state has |
| // transitioned to NONE. |
| - if (connect_state_ == CONN_STATE_NONE) { |
| - logger_->LogSocketConnectState(channel_id_, |
| - ConnectStateToProto(connect_state_)); |
| + if (connect_state_ == proto::CONN_STATE_NONE) { |
| + logger_->LogSocketConnectState(channel_id_, connect_state_); |
| } |
| // Connect loop is finished: if there is no pending IO invoke the callback. |
| @@ -405,7 +341,7 @@ void CastSocket::DoConnectLoop(int result) { |
| int CastSocket::DoTcpConnect() { |
| DCHECK(connect_loop_callback_.IsCancelled()); |
| VLOG_WITH_CONNECTION(1) << "DoTcpConnect"; |
| - SetConnectState(CONN_STATE_TCP_CONNECT_COMPLETE); |
| + SetConnectState(proto::CONN_STATE_TCP_CONNECT_COMPLETE); |
| tcp_socket_ = CreateTcpSocket(); |
| int rv = tcp_socket_->Connect( |
| @@ -422,7 +358,7 @@ int CastSocket::DoTcpConnectComplete(int result) { |
| LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; |
| logger_->LogSocketEventWithRv( |
| channel_id_, proto::TCP_SOCKET_SET_KEEP_ALIVE, result ? 1 : 0); |
| - SetConnectState(CONN_STATE_SSL_CONNECT); |
| + SetConnectState(proto::CONN_STATE_SSL_CONNECT); |
| } |
| return result; |
| } |
| @@ -430,7 +366,7 @@ int CastSocket::DoTcpConnectComplete(int result) { |
| int CastSocket::DoSslConnect() { |
| DCHECK(connect_loop_callback_.IsCancelled()); |
| VLOG_WITH_CONNECTION(1) << "DoSslConnect"; |
| - SetConnectState(CONN_STATE_SSL_CONNECT_COMPLETE); |
| + SetConnectState(proto::CONN_STATE_SSL_CONNECT_COMPLETE); |
| socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
| int rv = socket_->Connect( |
| @@ -443,17 +379,17 @@ int CastSocket::DoSslConnectComplete(int result) { |
| VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result; |
| if (result == net::ERR_CERT_AUTHORITY_INVALID && |
| peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) { |
| - SetConnectState(CONN_STATE_TCP_CONNECT); |
| + SetConnectState(proto::CONN_STATE_TCP_CONNECT); |
| } else if (result == net::OK && |
| channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) { |
| - SetConnectState(CONN_STATE_AUTH_CHALLENGE_SEND); |
| + SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_SEND); |
| } |
| return result; |
| } |
| int CastSocket::DoAuthChallengeSend() { |
| VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend"; |
| - SetConnectState(CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE); |
| + SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE); |
| CastMessage challenge_message; |
| CreateAuthChallengeMessage(&challenge_message); |
| @@ -489,7 +425,7 @@ int CastSocket::DoAuthChallengeSendComplete(int result) { |
| if (result < 0) { |
| return result; |
| } |
| - SetConnectState(CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE); |
| + SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE); |
| // Post a task to start read loop so that DoReadLoop is not nested inside |
| // DoConnectLoop. This is not strictly necessary but keeps the read loop |
| @@ -615,8 +551,8 @@ void CastSocket::SendCastMessageInternal( |
| proto::MESSAGE_ENQUEUED, |
| message.namespace_(), |
| base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); |
| - if (write_state_ == WRITE_STATE_NONE) { |
| - SetWriteState(WRITE_STATE_WRITE); |
| + if (write_state_ == proto::WRITE_STATE_NONE) { |
| + SetWriteState(proto::WRITE_STATE_WRITE); |
| DoWriteLoop(net::OK); |
| } |
| } |
| @@ -626,7 +562,7 @@ void CastSocket::DoWriteLoop(int result) { |
| VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size(); |
| if (write_queue_.empty()) { |
| - SetWriteState(WRITE_STATE_NONE); |
| + SetWriteState(proto::WRITE_STATE_NONE); |
| return; |
| } |
| @@ -636,39 +572,38 @@ void CastSocket::DoWriteLoop(int result) { |
| // synchronously. |
| int rv = result; |
| do { |
| - WriteState state = write_state_; |
| - write_state_ = WRITE_STATE_NONE; |
| + proto::WriteState state = write_state_; |
| + write_state_ = proto::WRITE_STATE_NONE; |
| switch (state) { |
| - case WRITE_STATE_WRITE: |
| + case proto::WRITE_STATE_WRITE: |
| rv = DoWrite(); |
| break; |
| - case WRITE_STATE_WRITE_COMPLETE: |
| + case proto::WRITE_STATE_WRITE_COMPLETE: |
| rv = DoWriteComplete(rv); |
| break; |
| - case WRITE_STATE_DO_CALLBACK: |
| + case proto::WRITE_STATE_DO_CALLBACK: |
| rv = DoWriteCallback(); |
| break; |
| - case WRITE_STATE_ERROR: |
| + case proto::WRITE_STATE_ERROR: |
| rv = DoWriteError(rv); |
| break; |
| default: |
| NOTREACHED() << "BUG in write flow. Unknown state: " << state; |
| break; |
| } |
| - } while (!write_queue_.empty() && |
| - rv != net::ERR_IO_PENDING && |
| - write_state_ != WRITE_STATE_NONE); |
| + } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING && |
| + write_state_ != proto::WRITE_STATE_NONE); |
| // No state change occurred in do-while loop above. This means state has |
| // transitioned to NONE. |
| - if (write_state_ == WRITE_STATE_NONE) { |
| - logger_->LogSocketWriteState(channel_id_, WriteStateToProto(write_state_)); |
| + if (write_state_ == proto::WRITE_STATE_NONE) { |
| + logger_->LogSocketWriteState(channel_id_, write_state_); |
| } |
| // If write loop is done because the queue is empty then set write |
| // state to NONE |
| if (write_queue_.empty()) { |
| - SetWriteState(WRITE_STATE_NONE); |
| + SetWriteState(proto::WRITE_STATE_NONE); |
| } |
| // Write loop is done - if the result is ERR_FAILED then close with error. |
| @@ -685,7 +620,7 @@ int CastSocket::DoWrite() { |
| << request.io_buffer->size() << " bytes_written " |
| << request.io_buffer->BytesConsumed(); |
| - SetWriteState(WRITE_STATE_WRITE_COMPLETE); |
| + SetWriteState(proto::WRITE_STATE_WRITE_COMPLETE); |
| int rv = socket_->Write( |
| request.io_buffer.get(), |
| @@ -700,7 +635,7 @@ int CastSocket::DoWriteComplete(int result) { |
| DCHECK(!write_queue_.empty()); |
| if (result <= 0) { // NOTE that 0 also indicates an error |
| SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); |
| - SetWriteState(WRITE_STATE_ERROR); |
| + SetWriteState(proto::WRITE_STATE_ERROR); |
| return result == 0 ? net::ERR_FAILED : result; |
| } |
| @@ -709,9 +644,9 @@ int CastSocket::DoWriteComplete(int result) { |
| scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
| io_buffer->DidConsume(result); |
| if (io_buffer->BytesRemaining() == 0) { // Message fully sent |
| - SetWriteState(WRITE_STATE_DO_CALLBACK); |
| + SetWriteState(proto::WRITE_STATE_DO_CALLBACK); |
| } else { |
| - SetWriteState(WRITE_STATE_WRITE); |
| + SetWriteState(proto::WRITE_STATE_WRITE); |
| } |
| return net::OK; |
| @@ -720,7 +655,7 @@ int CastSocket::DoWriteComplete(int result) { |
| int CastSocket::DoWriteCallback() { |
| DCHECK(!write_queue_.empty()); |
| - SetWriteState(WRITE_STATE_WRITE); |
| + SetWriteState(proto::WRITE_STATE_WRITE); |
| WriteRequest& request = write_queue_.front(); |
| int bytes_consumed = request.io_buffer->BytesConsumed(); |
| @@ -769,8 +704,8 @@ void CastSocket::PostTaskToStartReadLoop() { |
| void CastSocket::StartReadLoop() { |
| read_loop_callback_.Cancel(); |
| // Read loop would have already been started if read state is not NONE |
| - if (read_state_ == READ_STATE_NONE) { |
| - SetReadState(READ_STATE_READ); |
| + if (read_state_ == proto::READ_STATE_NONE) { |
| + SetReadState(proto::READ_STATE_READ); |
| DoReadLoop(net::OK); |
| } |
| } |
| @@ -783,33 +718,33 @@ void CastSocket::DoReadLoop(int result) { |
| // synchronously. |
| int rv = result; |
| do { |
| - ReadState state = read_state_; |
| - read_state_ = READ_STATE_NONE; |
| + proto::ReadState state = read_state_; |
| + read_state_ = proto::READ_STATE_NONE; |
| switch (state) { |
| - case READ_STATE_READ: |
| + case proto::READ_STATE_READ: |
| rv = DoRead(); |
| break; |
| - case READ_STATE_READ_COMPLETE: |
| + case proto::READ_STATE_READ_COMPLETE: |
| rv = DoReadComplete(rv); |
| break; |
| - case READ_STATE_DO_CALLBACK: |
| + case proto::READ_STATE_DO_CALLBACK: |
| rv = DoReadCallback(); |
| break; |
| - case READ_STATE_ERROR: |
| + case proto::READ_STATE_ERROR: |
| rv = DoReadError(rv); |
| - DCHECK_EQ(read_state_, READ_STATE_NONE); |
| + DCHECK_EQ(read_state_, proto::READ_STATE_NONE); |
| break; |
| default: |
| NOTREACHED() << "BUG in read flow. Unknown state: " << state; |
| break; |
| } |
| - } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); |
| + } while (rv != net::ERR_IO_PENDING && read_state_ != proto::READ_STATE_NONE); |
| // No state change occurred in do-while loop above. This means state has |
| // transitioned to NONE. |
| - if (read_state_ == READ_STATE_NONE) { |
| - logger_->LogSocketReadState(channel_id_, ReadStateToProto(read_state_)); |
| + if (read_state_ == proto::READ_STATE_NONE) { |
| + logger_->LogSocketReadState(channel_id_, read_state_); |
| } |
| if (rv == net::ERR_FAILED) { |
| @@ -827,7 +762,7 @@ void CastSocket::DoReadLoop(int result) { |
| } |
| int CastSocket::DoRead() { |
| - SetReadState(READ_STATE_READ_COMPLETE); |
| + SetReadState(proto::READ_STATE_READ_COMPLETE); |
| // Determine how many bytes need to be read. |
| size_t num_bytes_to_read = framer_->BytesRequested(); |
| @@ -848,7 +783,7 @@ int CastSocket::DoReadComplete(int result) { |
| if (result <= 0) { // 0 means EOF: the peer closed the socket |
| VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket"; |
| SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); |
| - SetReadState(READ_STATE_ERROR); |
| + SetReadState(proto::READ_STATE_ERROR); |
| return result == 0 ? net::ERR_FAILED : result; |
| } |
| @@ -864,19 +799,19 @@ int CastSocket::DoReadComplete(int result) { |
| current_message_->namespace_(), |
| base::StringPrintf("Message size: %u", |
| static_cast<uint32>(message_size))); |
| - SetReadState(READ_STATE_DO_CALLBACK); |
| + SetReadState(proto::READ_STATE_DO_CALLBACK); |
| } else if (error_state_ != CHANNEL_ERROR_NONE) { |
| DCHECK(current_message_.get() == NULL); |
| - SetReadState(READ_STATE_ERROR); |
| + SetReadState(proto::READ_STATE_ERROR); |
| } else { |
| DCHECK(current_message_.get() == NULL); |
| - SetReadState(READ_STATE_READ); |
| + SetReadState(proto::READ_STATE_READ); |
| } |
| return net::OK; |
| } |
| int CastSocket::DoReadCallback() { |
| - SetReadState(READ_STATE_READ); |
| + SetReadState(proto::READ_STATE_READ); |
| const CastMessage& message = *current_message_; |
| if (ready_state_ == READY_STATE_CONNECTING) { |
| if (IsAuthMessage(message)) { |
| @@ -886,7 +821,7 @@ int CastSocket::DoReadCallback() { |
| current_message_.reset(); |
| return net::OK; |
| } else { |
| - SetReadState(READ_STATE_ERROR); |
| + SetReadState(proto::READ_STATE_ERROR); |
| SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
| current_message_.reset(); |
| return net::ERR_INVALID_RESPONSE; |
| @@ -896,7 +831,7 @@ int CastSocket::DoReadCallback() { |
| MessageInfo message_info; |
| if (!CastMessageToMessageInfo(message, &message_info)) { |
| current_message_.reset(); |
| - SetReadState(READ_STATE_ERROR); |
| + SetReadState(proto::READ_STATE_ERROR); |
| SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
| return net::ERR_INVALID_RESPONSE; |
| } |
| @@ -939,11 +874,10 @@ base::Timer* CastSocket::GetTimer() { |
| return connect_timeout_timer_.get(); |
| } |
| -void CastSocket::SetConnectState(ConnectionState connect_state) { |
| +void CastSocket::SetConnectState(proto::ConnectionState connect_state) { |
| if (connect_state_ != connect_state) { |
| connect_state_ = connect_state; |
| - logger_->LogSocketConnectState(channel_id_, |
| - ConnectStateToProto(connect_state_)); |
| + logger_->LogSocketConnectState(channel_id_, connect_state_); |
| } |
| } |
| @@ -961,17 +895,17 @@ void CastSocket::SetErrorState(ChannelError error_state) { |
| } |
| } |
| -void CastSocket::SetReadState(ReadState read_state) { |
| +void CastSocket::SetReadState(proto::ReadState read_state) { |
| if (read_state_ != read_state) { |
| read_state_ = read_state; |
| - logger_->LogSocketReadState(channel_id_, ReadStateToProto(read_state_)); |
| + logger_->LogSocketReadState(channel_id_, read_state_); |
| } |
| } |
| -void CastSocket::SetWriteState(WriteState write_state) { |
| +void CastSocket::SetWriteState(proto::WriteState write_state) { |
| if (write_state_ != write_state) { |
| write_state_ = write_state; |
| - logger_->LogSocketWriteState(channel_id_, WriteStateToProto(write_state_)); |
| + logger_->LogSocketWriteState(channel_id_, write_state_); |
| } |
| } |