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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "extensions/browser/api/cast_channel/cast_socket.h" | 5 #include "extensions/browser/api/cast_channel/cast_socket.h" |
6 | 6 |
7 #include <stdlib.h> | 7 #include <stdlib.h> |
8 #include <string.h> | 8 #include <string.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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59 // static | 59 // static |
60 template <> | 60 template <> |
61 BrowserContextKeyedAPIFactory< | 61 BrowserContextKeyedAPIFactory< |
62 ApiResourceManager<core_api::cast_channel::CastSocket> >* | 62 ApiResourceManager<core_api::cast_channel::CastSocket> >* |
63 ApiResourceManager<core_api::cast_channel::CastSocket>::GetFactoryInstance() { | 63 ApiResourceManager<core_api::cast_channel::CastSocket>::GetFactoryInstance() { |
64 return g_factory.Pointer(); | 64 return g_factory.Pointer(); |
65 } | 65 } |
66 | 66 |
67 namespace core_api { | 67 namespace core_api { |
68 namespace cast_channel { | 68 namespace cast_channel { |
69 | |
70 namespace { | 69 namespace { |
71 | |
72 proto::ReadyState ReadyStateToProto(ReadyState state) { | |
73 switch (state) { | |
74 case READY_STATE_NONE: | |
75 return proto::READY_STATE_NONE; | |
76 case READY_STATE_CONNECTING: | |
77 return proto::READY_STATE_CONNECTING; | |
78 case READY_STATE_OPEN: | |
79 return proto::READY_STATE_OPEN; | |
80 case READY_STATE_CLOSING: | |
81 return proto::READY_STATE_CLOSING; | |
82 case READY_STATE_CLOSED: | |
83 return proto::READY_STATE_CLOSED; | |
84 default: | |
85 NOTREACHED(); | |
86 return proto::READY_STATE_NONE; | |
87 } | |
88 } | |
89 | |
90 proto::ConnectionState ConnectStateToProto(CastSocket::ConnectionState state) { | |
91 switch (state) { | |
92 case CastSocket::CONN_STATE_NONE: | |
93 return proto::CONN_STATE_NONE; | |
94 case CastSocket::CONN_STATE_TCP_CONNECT: | |
95 return proto::CONN_STATE_TCP_CONNECT; | |
96 case CastSocket::CONN_STATE_TCP_CONNECT_COMPLETE: | |
97 return proto::CONN_STATE_TCP_CONNECT_COMPLETE; | |
98 case CastSocket::CONN_STATE_SSL_CONNECT: | |
99 return proto::CONN_STATE_SSL_CONNECT; | |
100 case CastSocket::CONN_STATE_SSL_CONNECT_COMPLETE: | |
101 return proto::CONN_STATE_SSL_CONNECT_COMPLETE; | |
102 case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND: | |
103 return proto::CONN_STATE_AUTH_CHALLENGE_SEND; | |
104 case CastSocket::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: | |
105 return proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE; | |
106 case CastSocket::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: | |
107 return proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE; | |
108 default: | |
109 NOTREACHED(); | |
110 return proto::CONN_STATE_NONE; | |
111 } | |
112 } | |
113 | |
114 proto::ReadState ReadStateToProto(CastSocket::ReadState state) { | |
115 switch (state) { | |
116 case CastSocket::READ_STATE_NONE: | |
117 return proto::READ_STATE_NONE; | |
118 case CastSocket::READ_STATE_READ: | |
119 return proto::READ_STATE_READ; | |
120 case CastSocket::READ_STATE_READ_COMPLETE: | |
121 return proto::READ_STATE_READ_COMPLETE; | |
122 case CastSocket::READ_STATE_DO_CALLBACK: | |
123 return proto::READ_STATE_DO_CALLBACK; | |
124 case CastSocket::READ_STATE_ERROR: | |
125 return proto::READ_STATE_ERROR; | |
126 default: | |
127 NOTREACHED(); | |
128 return proto::READ_STATE_NONE; | |
129 } | |
130 } | |
131 | |
132 proto::WriteState WriteStateToProto(CastSocket::WriteState state) { | |
133 switch (state) { | |
134 case CastSocket::WRITE_STATE_NONE: | |
135 return proto::WRITE_STATE_NONE; | |
136 case CastSocket::WRITE_STATE_WRITE: | |
137 return proto::WRITE_STATE_WRITE; | |
138 case CastSocket::WRITE_STATE_WRITE_COMPLETE: | |
139 return proto::WRITE_STATE_WRITE_COMPLETE; | |
140 case CastSocket::WRITE_STATE_DO_CALLBACK: | |
141 return proto::WRITE_STATE_DO_CALLBACK; | |
142 case CastSocket::WRITE_STATE_ERROR: | |
143 return proto::WRITE_STATE_ERROR; | |
144 default: | |
145 NOTREACHED(); | |
146 return proto::WRITE_STATE_NONE; | |
147 } | |
148 } | |
149 | |
150 proto::ErrorState ErrorStateToProto(ChannelError state) { | 70 proto::ErrorState ErrorStateToProto(ChannelError state) { |
151 switch (state) { | 71 switch (state) { |
152 case CHANNEL_ERROR_NONE: | 72 case CHANNEL_ERROR_NONE: |
153 return proto::CHANNEL_ERROR_NONE; | 73 return proto::CHANNEL_ERROR_NONE; |
154 case CHANNEL_ERROR_CHANNEL_NOT_OPEN: | 74 case CHANNEL_ERROR_CHANNEL_NOT_OPEN: |
155 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN; | 75 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN; |
156 case CHANNEL_ERROR_AUTHENTICATION_ERROR: | 76 case CHANNEL_ERROR_AUTHENTICATION_ERROR: |
157 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR; | 77 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR; |
158 case CHANNEL_ERROR_CONNECT_ERROR: | 78 case CHANNEL_ERROR_CONNECT_ERROR: |
159 return proto::CHANNEL_ERROR_CONNECT_ERROR; | 79 return proto::CHANNEL_ERROR_CONNECT_ERROR; |
160 case CHANNEL_ERROR_SOCKET_ERROR: | 80 case CHANNEL_ERROR_SOCKET_ERROR: |
161 return proto::CHANNEL_ERROR_SOCKET_ERROR; | 81 return proto::CHANNEL_ERROR_SOCKET_ERROR; |
162 case CHANNEL_ERROR_TRANSPORT_ERROR: | 82 case CHANNEL_ERROR_TRANSPORT_ERROR: |
163 return proto::CHANNEL_ERROR_TRANSPORT_ERROR; | 83 return proto::CHANNEL_ERROR_TRANSPORT_ERROR; |
164 case CHANNEL_ERROR_INVALID_MESSAGE: | 84 case CHANNEL_ERROR_INVALID_MESSAGE: |
165 return proto::CHANNEL_ERROR_INVALID_MESSAGE; | 85 return proto::CHANNEL_ERROR_INVALID_MESSAGE; |
166 case CHANNEL_ERROR_INVALID_CHANNEL_ID: | 86 case CHANNEL_ERROR_INVALID_CHANNEL_ID: |
167 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID; | 87 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID; |
168 case CHANNEL_ERROR_CONNECT_TIMEOUT: | 88 case CHANNEL_ERROR_CONNECT_TIMEOUT: |
169 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT; | 89 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT; |
170 case CHANNEL_ERROR_UNKNOWN: | 90 case CHANNEL_ERROR_UNKNOWN: |
171 return proto::CHANNEL_ERROR_UNKNOWN; | 91 return proto::CHANNEL_ERROR_UNKNOWN; |
172 default: | 92 default: |
173 NOTREACHED(); | 93 NOTREACHED(); |
174 return proto::CHANNEL_ERROR_NONE; | 94 return proto::CHANNEL_ERROR_NONE; |
175 } | 95 } |
176 } | 96 } |
177 | 97 |
98 proto::ReadyState ReadyStateToProto(ReadyState state) { | |
mark a. foltz
2014/09/16 18:09:21
Move this (and ErrorStateToProto) to logger_util.c
Kevin M
2014/09/16 19:50:33
Done.
| |
99 switch (state) { | |
100 case READY_STATE_NONE: | |
101 return proto::READY_STATE_NONE; | |
102 case READY_STATE_CONNECTING: | |
103 return proto::READY_STATE_CONNECTING; | |
104 case READY_STATE_OPEN: | |
105 return proto::READY_STATE_OPEN; | |
106 case READY_STATE_CLOSING: | |
107 return proto::READY_STATE_CLOSING; | |
108 case READY_STATE_CLOSED: | |
109 return proto::READY_STATE_CLOSED; | |
110 default: | |
111 NOTREACHED(); | |
112 return proto::READY_STATE_NONE; | |
113 } | |
114 } | |
178 } // namespace | 115 } // namespace |
179 | 116 |
180 CastSocket::CastSocket(const std::string& owner_extension_id, | 117 CastSocket::CastSocket(const std::string& owner_extension_id, |
181 const net::IPEndPoint& ip_endpoint, | 118 const net::IPEndPoint& ip_endpoint, |
182 ChannelAuthType channel_auth, | 119 ChannelAuthType channel_auth, |
183 CastSocket::Delegate* delegate, | 120 CastSocket::Delegate* delegate, |
184 net::NetLog* net_log, | 121 net::NetLog* net_log, |
185 const base::TimeDelta& timeout, | 122 const base::TimeDelta& timeout, |
186 const scoped_refptr<Logger>& logger) | 123 const scoped_refptr<Logger>& logger) |
187 : ApiResource(owner_extension_id), | 124 : ApiResource(owner_extension_id), |
188 channel_id_(0), | 125 channel_id_(0), |
189 ip_endpoint_(ip_endpoint), | 126 ip_endpoint_(ip_endpoint), |
190 channel_auth_(channel_auth), | 127 channel_auth_(channel_auth), |
191 delegate_(delegate), | 128 delegate_(delegate), |
192 net_log_(net_log), | 129 net_log_(net_log), |
193 logger_(logger), | 130 logger_(logger), |
194 connect_timeout_(timeout), | 131 connect_timeout_(timeout), |
195 connect_timeout_timer_(new base::OneShotTimer<CastSocket>), | 132 connect_timeout_timer_(new base::OneShotTimer<CastSocket>), |
196 is_canceled_(false), | 133 is_canceled_(false), |
197 connect_state_(CONN_STATE_NONE), | 134 connect_state_(proto::CONN_STATE_NONE), |
198 write_state_(WRITE_STATE_NONE), | 135 write_state_(proto::WRITE_STATE_NONE), |
199 read_state_(READ_STATE_NONE), | 136 read_state_(proto::READ_STATE_NONE), |
200 error_state_(CHANNEL_ERROR_NONE), | 137 error_state_(CHANNEL_ERROR_NONE), |
201 ready_state_(READY_STATE_NONE) { | 138 ready_state_(READY_STATE_NONE) { |
202 DCHECK(net_log_); | 139 DCHECK(net_log_); |
203 DCHECK(channel_auth_ == CHANNEL_AUTH_TYPE_SSL || | 140 DCHECK(channel_auth_ == CHANNEL_AUTH_TYPE_SSL || |
204 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED); | 141 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED); |
205 net_log_source_.type = net::NetLog::SOURCE_SOCKET; | 142 net_log_source_.type = net::NetLog::SOURCE_SOCKET; |
206 net_log_source_.id = net_log_->NextID(); | 143 net_log_source_.id = net_log_->NextID(); |
207 | 144 |
208 // Buffer is reused across messages. | 145 // Buffer is reused across messages. |
209 read_buffer_ = new net::GrowableIOBuffer(); | 146 read_buffer_ = new net::GrowableIOBuffer(); |
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297 VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_; | 234 VLOG_WITH_CONNECTION(1) << "Connect readyState = " << ready_state_; |
298 if (ready_state_ != READY_STATE_NONE) { | 235 if (ready_state_ != READY_STATE_NONE) { |
299 logger_->LogSocketEventWithDetails( | 236 logger_->LogSocketEventWithDetails( |
300 channel_id_, proto::CONNECT_FAILED, "ReadyState not NONE"); | 237 channel_id_, proto::CONNECT_FAILED, "ReadyState not NONE"); |
301 callback.Run(net::ERR_CONNECTION_FAILED); | 238 callback.Run(net::ERR_CONNECTION_FAILED); |
302 return; | 239 return; |
303 } | 240 } |
304 | 241 |
305 connect_callback_ = callback; | 242 connect_callback_ = callback; |
306 SetReadyState(READY_STATE_CONNECTING); | 243 SetReadyState(READY_STATE_CONNECTING); |
307 SetConnectState(CONN_STATE_TCP_CONNECT); | 244 SetConnectState(proto::CONN_STATE_TCP_CONNECT); |
308 | 245 |
309 if (connect_timeout_.InMicroseconds() > 0) { | 246 if (connect_timeout_.InMicroseconds() > 0) { |
310 DCHECK(connect_timeout_callback_.IsCancelled()); | 247 DCHECK(connect_timeout_callback_.IsCancelled()); |
311 connect_timeout_callback_.Reset( | 248 connect_timeout_callback_.Reset( |
312 base::Bind(&CastSocket::OnConnectTimeout, base::Unretained(this))); | 249 base::Bind(&CastSocket::OnConnectTimeout, base::Unretained(this))); |
313 GetTimer()->Start(FROM_HERE, | 250 GetTimer()->Start(FROM_HERE, |
314 connect_timeout_, | 251 connect_timeout_, |
315 connect_timeout_callback_.callback()); | 252 connect_timeout_callback_.callback()); |
316 } | 253 } |
317 DoConnectLoop(net::OK); | 254 DoConnectLoop(net::OK); |
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345 if (is_canceled_) { | 282 if (is_canceled_) { |
346 LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop."; | 283 LOG(ERROR) << "CANCELLED - Aborting DoConnectLoop."; |
347 return; | 284 return; |
348 } | 285 } |
349 // Network operations can either finish synchronously or asynchronously. | 286 // Network operations can either finish synchronously or asynchronously. |
350 // This method executes the state machine transitions in a loop so that | 287 // This method executes the state machine transitions in a loop so that |
351 // correct state transitions happen even when network operations finish | 288 // correct state transitions happen even when network operations finish |
352 // synchronously. | 289 // synchronously. |
353 int rv = result; | 290 int rv = result; |
354 do { | 291 do { |
355 ConnectionState state = connect_state_; | 292 proto::ConnectionState state = connect_state_; |
356 // Default to CONN_STATE_NONE, which breaks the processing loop if any | 293 // Default to CONN_STATE_NONE, which breaks the processing loop if any |
357 // handler fails to transition to another state to continue processing. | 294 // handler fails to transition to another state to continue processing. |
358 connect_state_ = CONN_STATE_NONE; | 295 connect_state_ = proto::CONN_STATE_NONE; |
359 switch (state) { | 296 switch (state) { |
360 case CONN_STATE_TCP_CONNECT: | 297 case proto::CONN_STATE_TCP_CONNECT: |
361 rv = DoTcpConnect(); | 298 rv = DoTcpConnect(); |
362 break; | 299 break; |
363 case CONN_STATE_TCP_CONNECT_COMPLETE: | 300 case proto::CONN_STATE_TCP_CONNECT_COMPLETE: |
364 rv = DoTcpConnectComplete(rv); | 301 rv = DoTcpConnectComplete(rv); |
365 break; | 302 break; |
366 case CONN_STATE_SSL_CONNECT: | 303 case proto::CONN_STATE_SSL_CONNECT: |
367 DCHECK_EQ(net::OK, rv); | 304 DCHECK_EQ(net::OK, rv); |
368 rv = DoSslConnect(); | 305 rv = DoSslConnect(); |
369 break; | 306 break; |
370 case CONN_STATE_SSL_CONNECT_COMPLETE: | 307 case proto::CONN_STATE_SSL_CONNECT_COMPLETE: |
371 rv = DoSslConnectComplete(rv); | 308 rv = DoSslConnectComplete(rv); |
372 break; | 309 break; |
373 case CONN_STATE_AUTH_CHALLENGE_SEND: | 310 case proto::CONN_STATE_AUTH_CHALLENGE_SEND: |
374 rv = DoAuthChallengeSend(); | 311 rv = DoAuthChallengeSend(); |
375 break; | 312 break; |
376 case CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: | 313 case proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE: |
377 rv = DoAuthChallengeSendComplete(rv); | 314 rv = DoAuthChallengeSendComplete(rv); |
378 break; | 315 break; |
379 case CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: | 316 case proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE: |
380 rv = DoAuthChallengeReplyComplete(rv); | 317 rv = DoAuthChallengeReplyComplete(rv); |
381 break; | 318 break; |
382 default: | 319 default: |
383 NOTREACHED() << "BUG in connect flow. Unknown state: " << state; | 320 NOTREACHED() << "BUG in connect flow. Unknown state: " << state; |
384 break; | 321 break; |
385 } | 322 } |
386 } while (rv != net::ERR_IO_PENDING && connect_state_ != CONN_STATE_NONE); | 323 } while (rv != net::ERR_IO_PENDING && |
387 // Get out of the loop either when: | 324 connect_state_ != proto::CONN_STATE_NONE); |
388 // a. A network operation is pending, OR | 325 // Get out of the loop either when: // a. A network operation is pending, OR |
389 // b. The Do* method called did not change state | 326 // b. The Do* method called did not change state |
390 | 327 |
391 // No state change occurred in do-while loop above. This means state has | 328 // No state change occurred in do-while loop above. This means state has |
392 // transitioned to NONE. | 329 // transitioned to NONE. |
393 if (connect_state_ == CONN_STATE_NONE) { | 330 if (connect_state_ == proto::CONN_STATE_NONE) { |
394 logger_->LogSocketConnectState(channel_id_, | 331 logger_->LogSocketConnectState(channel_id_, connect_state_); |
395 ConnectStateToProto(connect_state_)); | |
396 } | 332 } |
397 | 333 |
398 // Connect loop is finished: if there is no pending IO invoke the callback. | 334 // Connect loop is finished: if there is no pending IO invoke the callback. |
399 if (rv != net::ERR_IO_PENDING) { | 335 if (rv != net::ERR_IO_PENDING) { |
400 GetTimer()->Stop(); | 336 GetTimer()->Stop(); |
401 DoConnectCallback(rv); | 337 DoConnectCallback(rv); |
402 } | 338 } |
403 } | 339 } |
404 | 340 |
405 int CastSocket::DoTcpConnect() { | 341 int CastSocket::DoTcpConnect() { |
406 DCHECK(connect_loop_callback_.IsCancelled()); | 342 DCHECK(connect_loop_callback_.IsCancelled()); |
407 VLOG_WITH_CONNECTION(1) << "DoTcpConnect"; | 343 VLOG_WITH_CONNECTION(1) << "DoTcpConnect"; |
408 SetConnectState(CONN_STATE_TCP_CONNECT_COMPLETE); | 344 SetConnectState(proto::CONN_STATE_TCP_CONNECT_COMPLETE); |
409 tcp_socket_ = CreateTcpSocket(); | 345 tcp_socket_ = CreateTcpSocket(); |
410 | 346 |
411 int rv = tcp_socket_->Connect( | 347 int rv = tcp_socket_->Connect( |
412 base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this))); | 348 base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this))); |
413 logger_->LogSocketEventWithRv(channel_id_, proto::TCP_SOCKET_CONNECT, rv); | 349 logger_->LogSocketEventWithRv(channel_id_, proto::TCP_SOCKET_CONNECT, rv); |
414 return rv; | 350 return rv; |
415 } | 351 } |
416 | 352 |
417 int CastSocket::DoTcpConnectComplete(int result) { | 353 int CastSocket::DoTcpConnectComplete(int result) { |
418 VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result; | 354 VLOG_WITH_CONNECTION(1) << "DoTcpConnectComplete: " << result; |
419 if (result == net::OK) { | 355 if (result == net::OK) { |
420 // Enable TCP protocol-level keep-alive. | 356 // Enable TCP protocol-level keep-alive. |
421 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); | 357 bool result = tcp_socket_->SetKeepAlive(true, kTcpKeepAliveDelaySecs); |
422 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; | 358 LOG_IF(WARNING, !result) << "Failed to SetKeepAlive."; |
423 logger_->LogSocketEventWithRv( | 359 logger_->LogSocketEventWithRv( |
424 channel_id_, proto::TCP_SOCKET_SET_KEEP_ALIVE, result ? 1 : 0); | 360 channel_id_, proto::TCP_SOCKET_SET_KEEP_ALIVE, result ? 1 : 0); |
425 SetConnectState(CONN_STATE_SSL_CONNECT); | 361 SetConnectState(proto::CONN_STATE_SSL_CONNECT); |
426 } | 362 } |
427 return result; | 363 return result; |
428 } | 364 } |
429 | 365 |
430 int CastSocket::DoSslConnect() { | 366 int CastSocket::DoSslConnect() { |
431 DCHECK(connect_loop_callback_.IsCancelled()); | 367 DCHECK(connect_loop_callback_.IsCancelled()); |
432 VLOG_WITH_CONNECTION(1) << "DoSslConnect"; | 368 VLOG_WITH_CONNECTION(1) << "DoSslConnect"; |
433 SetConnectState(CONN_STATE_SSL_CONNECT_COMPLETE); | 369 SetConnectState(proto::CONN_STATE_SSL_CONNECT_COMPLETE); |
434 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); | 370 socket_ = CreateSslSocket(tcp_socket_.PassAs<net::StreamSocket>()); |
435 | 371 |
436 int rv = socket_->Connect( | 372 int rv = socket_->Connect( |
437 base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this))); | 373 base::Bind(&CastSocket::DoConnectLoop, base::Unretained(this))); |
438 logger_->LogSocketEventWithRv(channel_id_, proto::SSL_SOCKET_CONNECT, rv); | 374 logger_->LogSocketEventWithRv(channel_id_, proto::SSL_SOCKET_CONNECT, rv); |
439 return rv; | 375 return rv; |
440 } | 376 } |
441 | 377 |
442 int CastSocket::DoSslConnectComplete(int result) { | 378 int CastSocket::DoSslConnectComplete(int result) { |
443 VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result; | 379 VLOG_WITH_CONNECTION(1) << "DoSslConnectComplete: " << result; |
444 if (result == net::ERR_CERT_AUTHORITY_INVALID && | 380 if (result == net::ERR_CERT_AUTHORITY_INVALID && |
445 peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) { | 381 peer_cert_.empty() && ExtractPeerCert(&peer_cert_)) { |
446 SetConnectState(CONN_STATE_TCP_CONNECT); | 382 SetConnectState(proto::CONN_STATE_TCP_CONNECT); |
447 } else if (result == net::OK && | 383 } else if (result == net::OK && |
448 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) { | 384 channel_auth_ == CHANNEL_AUTH_TYPE_SSL_VERIFIED) { |
449 SetConnectState(CONN_STATE_AUTH_CHALLENGE_SEND); | 385 SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_SEND); |
450 } | 386 } |
451 return result; | 387 return result; |
452 } | 388 } |
453 | 389 |
454 int CastSocket::DoAuthChallengeSend() { | 390 int CastSocket::DoAuthChallengeSend() { |
455 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend"; | 391 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSend"; |
456 SetConnectState(CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE); | 392 SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_SEND_COMPLETE); |
457 | 393 |
458 CastMessage challenge_message; | 394 CastMessage challenge_message; |
459 CreateAuthChallengeMessage(&challenge_message); | 395 CreateAuthChallengeMessage(&challenge_message); |
460 VLOG_WITH_CONNECTION(1) << "Sending challenge: " | 396 VLOG_WITH_CONNECTION(1) << "Sending challenge: " |
461 << CastMessageToString(challenge_message); | 397 << CastMessageToString(challenge_message); |
462 // Post a task to send auth challenge so that DoWriteLoop is not nested inside | 398 // Post a task to send auth challenge so that DoWriteLoop is not nested inside |
463 // DoConnectLoop. This is not strictly necessary but keeps the write loop | 399 // DoConnectLoop. This is not strictly necessary but keeps the write loop |
464 // code decoupled from connect loop code. | 400 // code decoupled from connect loop code. |
465 DCHECK(send_auth_challenge_callback_.IsCancelled()); | 401 DCHECK(send_auth_challenge_callback_.IsCancelled()); |
466 send_auth_challenge_callback_.Reset( | 402 send_auth_challenge_callback_.Reset( |
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482 DCHECK_GT(result, 0); | 418 DCHECK_GT(result, 0); |
483 DCHECK_EQ(write_queue_.size(), 1UL); | 419 DCHECK_EQ(write_queue_.size(), 1UL); |
484 PostTaskToStartConnectLoop(result); | 420 PostTaskToStartConnectLoop(result); |
485 } | 421 } |
486 | 422 |
487 int CastSocket::DoAuthChallengeSendComplete(int result) { | 423 int CastSocket::DoAuthChallengeSendComplete(int result) { |
488 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result; | 424 VLOG_WITH_CONNECTION(1) << "DoAuthChallengeSendComplete: " << result; |
489 if (result < 0) { | 425 if (result < 0) { |
490 return result; | 426 return result; |
491 } | 427 } |
492 SetConnectState(CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE); | 428 SetConnectState(proto::CONN_STATE_AUTH_CHALLENGE_REPLY_COMPLETE); |
493 | 429 |
494 // Post a task to start read loop so that DoReadLoop is not nested inside | 430 // Post a task to start read loop so that DoReadLoop is not nested inside |
495 // DoConnectLoop. This is not strictly necessary but keeps the read loop | 431 // DoConnectLoop. This is not strictly necessary but keeps the read loop |
496 // code decoupled from connect loop code. | 432 // code decoupled from connect loop code. |
497 PostTaskToStartReadLoop(); | 433 PostTaskToStartReadLoop(); |
498 // Always return IO_PENDING since the result is always asynchronous. | 434 // Always return IO_PENDING since the result is always asynchronous. |
499 return net::ERR_IO_PENDING; | 435 return net::ERR_IO_PENDING; |
500 } | 436 } |
501 | 437 |
502 int CastSocket::DoAuthChallengeReplyComplete(int result) { | 438 int CastSocket::DoAuthChallengeReplyComplete(int result) { |
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608 callback.Run(net::ERR_FAILED); | 544 callback.Run(net::ERR_FAILED); |
609 return; | 545 return; |
610 } | 546 } |
611 | 547 |
612 write_queue_.push(write_request); | 548 write_queue_.push(write_request); |
613 logger_->LogSocketEventForMessage( | 549 logger_->LogSocketEventForMessage( |
614 channel_id_, | 550 channel_id_, |
615 proto::MESSAGE_ENQUEUED, | 551 proto::MESSAGE_ENQUEUED, |
616 message.namespace_(), | 552 message.namespace_(), |
617 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); | 553 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); |
618 if (write_state_ == WRITE_STATE_NONE) { | 554 if (write_state_ == proto::WRITE_STATE_NONE) { |
619 SetWriteState(WRITE_STATE_WRITE); | 555 SetWriteState(proto::WRITE_STATE_WRITE); |
620 DoWriteLoop(net::OK); | 556 DoWriteLoop(net::OK); |
621 } | 557 } |
622 } | 558 } |
623 | 559 |
624 void CastSocket::DoWriteLoop(int result) { | 560 void CastSocket::DoWriteLoop(int result) { |
625 DCHECK(CalledOnValidThread()); | 561 DCHECK(CalledOnValidThread()); |
626 VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size(); | 562 VLOG_WITH_CONNECTION(1) << "DoWriteLoop queue size: " << write_queue_.size(); |
627 | 563 |
628 if (write_queue_.empty()) { | 564 if (write_queue_.empty()) { |
629 SetWriteState(WRITE_STATE_NONE); | 565 SetWriteState(proto::WRITE_STATE_NONE); |
630 return; | 566 return; |
631 } | 567 } |
632 | 568 |
633 // Network operations can either finish synchronously or asynchronously. | 569 // Network operations can either finish synchronously or asynchronously. |
634 // This method executes the state machine transitions in a loop so that | 570 // This method executes the state machine transitions in a loop so that |
635 // write state transitions happen even when network operations finish | 571 // write state transitions happen even when network operations finish |
636 // synchronously. | 572 // synchronously. |
637 int rv = result; | 573 int rv = result; |
638 do { | 574 do { |
639 WriteState state = write_state_; | 575 proto::WriteState state = write_state_; |
640 write_state_ = WRITE_STATE_NONE; | 576 write_state_ = proto::WRITE_STATE_NONE; |
641 switch (state) { | 577 switch (state) { |
642 case WRITE_STATE_WRITE: | 578 case proto::WRITE_STATE_WRITE: |
643 rv = DoWrite(); | 579 rv = DoWrite(); |
644 break; | 580 break; |
645 case WRITE_STATE_WRITE_COMPLETE: | 581 case proto::WRITE_STATE_WRITE_COMPLETE: |
646 rv = DoWriteComplete(rv); | 582 rv = DoWriteComplete(rv); |
647 break; | 583 break; |
648 case WRITE_STATE_DO_CALLBACK: | 584 case proto::WRITE_STATE_DO_CALLBACK: |
649 rv = DoWriteCallback(); | 585 rv = DoWriteCallback(); |
650 break; | 586 break; |
651 case WRITE_STATE_ERROR: | 587 case proto::WRITE_STATE_ERROR: |
652 rv = DoWriteError(rv); | 588 rv = DoWriteError(rv); |
653 break; | 589 break; |
654 default: | 590 default: |
655 NOTREACHED() << "BUG in write flow. Unknown state: " << state; | 591 NOTREACHED() << "BUG in write flow. Unknown state: " << state; |
656 break; | 592 break; |
657 } | 593 } |
658 } while (!write_queue_.empty() && | 594 } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING && |
659 rv != net::ERR_IO_PENDING && | 595 write_state_ != proto::WRITE_STATE_NONE); |
660 write_state_ != WRITE_STATE_NONE); | |
661 | 596 |
662 // No state change occurred in do-while loop above. This means state has | 597 // No state change occurred in do-while loop above. This means state has |
663 // transitioned to NONE. | 598 // transitioned to NONE. |
664 if (write_state_ == WRITE_STATE_NONE) { | 599 if (write_state_ == proto::WRITE_STATE_NONE) { |
665 logger_->LogSocketWriteState(channel_id_, WriteStateToProto(write_state_)); | 600 logger_->LogSocketWriteState(channel_id_, write_state_); |
666 } | 601 } |
667 | 602 |
668 // If write loop is done because the queue is empty then set write | 603 // If write loop is done because the queue is empty then set write |
669 // state to NONE | 604 // state to NONE |
670 if (write_queue_.empty()) { | 605 if (write_queue_.empty()) { |
671 SetWriteState(WRITE_STATE_NONE); | 606 SetWriteState(proto::WRITE_STATE_NONE); |
672 } | 607 } |
673 | 608 |
674 // Write loop is done - if the result is ERR_FAILED then close with error. | 609 // Write loop is done - if the result is ERR_FAILED then close with error. |
675 if (rv == net::ERR_FAILED) { | 610 if (rv == net::ERR_FAILED) { |
676 CloseWithError(); | 611 CloseWithError(); |
677 } | 612 } |
678 } | 613 } |
679 | 614 |
680 int CastSocket::DoWrite() { | 615 int CastSocket::DoWrite() { |
681 DCHECK(!write_queue_.empty()); | 616 DCHECK(!write_queue_.empty()); |
682 WriteRequest& request = write_queue_.front(); | 617 WriteRequest& request = write_queue_.front(); |
683 | 618 |
684 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " | 619 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " |
685 << request.io_buffer->size() << " bytes_written " | 620 << request.io_buffer->size() << " bytes_written " |
686 << request.io_buffer->BytesConsumed(); | 621 << request.io_buffer->BytesConsumed(); |
687 | 622 |
688 SetWriteState(WRITE_STATE_WRITE_COMPLETE); | 623 SetWriteState(proto::WRITE_STATE_WRITE_COMPLETE); |
689 | 624 |
690 int rv = socket_->Write( | 625 int rv = socket_->Write( |
691 request.io_buffer.get(), | 626 request.io_buffer.get(), |
692 request.io_buffer->BytesRemaining(), | 627 request.io_buffer->BytesRemaining(), |
693 base::Bind(&CastSocket::DoWriteLoop, base::Unretained(this))); | 628 base::Bind(&CastSocket::DoWriteLoop, base::Unretained(this))); |
694 logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_WRITE, rv); | 629 logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_WRITE, rv); |
695 | 630 |
696 return rv; | 631 return rv; |
697 } | 632 } |
698 | 633 |
699 int CastSocket::DoWriteComplete(int result) { | 634 int CastSocket::DoWriteComplete(int result) { |
700 DCHECK(!write_queue_.empty()); | 635 DCHECK(!write_queue_.empty()); |
701 if (result <= 0) { // NOTE that 0 also indicates an error | 636 if (result <= 0) { // NOTE that 0 also indicates an error |
702 SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); | 637 SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); |
703 SetWriteState(WRITE_STATE_ERROR); | 638 SetWriteState(proto::WRITE_STATE_ERROR); |
704 return result == 0 ? net::ERR_FAILED : result; | 639 return result == 0 ? net::ERR_FAILED : result; |
705 } | 640 } |
706 | 641 |
707 // Some bytes were successfully written | 642 // Some bytes were successfully written |
708 WriteRequest& request = write_queue_.front(); | 643 WriteRequest& request = write_queue_.front(); |
709 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; | 644 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; |
710 io_buffer->DidConsume(result); | 645 io_buffer->DidConsume(result); |
711 if (io_buffer->BytesRemaining() == 0) { // Message fully sent | 646 if (io_buffer->BytesRemaining() == 0) { // Message fully sent |
712 SetWriteState(WRITE_STATE_DO_CALLBACK); | 647 SetWriteState(proto::WRITE_STATE_DO_CALLBACK); |
713 } else { | 648 } else { |
714 SetWriteState(WRITE_STATE_WRITE); | 649 SetWriteState(proto::WRITE_STATE_WRITE); |
715 } | 650 } |
716 | 651 |
717 return net::OK; | 652 return net::OK; |
718 } | 653 } |
719 | 654 |
720 int CastSocket::DoWriteCallback() { | 655 int CastSocket::DoWriteCallback() { |
721 DCHECK(!write_queue_.empty()); | 656 DCHECK(!write_queue_.empty()); |
722 | 657 |
723 SetWriteState(WRITE_STATE_WRITE); | 658 SetWriteState(proto::WRITE_STATE_WRITE); |
724 | 659 |
725 WriteRequest& request = write_queue_.front(); | 660 WriteRequest& request = write_queue_.front(); |
726 int bytes_consumed = request.io_buffer->BytesConsumed(); | 661 int bytes_consumed = request.io_buffer->BytesConsumed(); |
727 logger_->LogSocketEventForMessage( | 662 logger_->LogSocketEventForMessage( |
728 channel_id_, | 663 channel_id_, |
729 proto::MESSAGE_WRITTEN, | 664 proto::MESSAGE_WRITTEN, |
730 request.message_namespace, | 665 request.message_namespace, |
731 base::StringPrintf("Bytes: %d", bytes_consumed)); | 666 base::StringPrintf("Bytes: %d", bytes_consumed)); |
732 request.callback.Run(bytes_consumed); | 667 request.callback.Run(bytes_consumed); |
733 write_queue_.pop(); | 668 write_queue_.pop(); |
(...skipping 28 matching lines...) Expand all Loading... | |
762 DCHECK(read_loop_callback_.IsCancelled()); | 697 DCHECK(read_loop_callback_.IsCancelled()); |
763 read_loop_callback_.Reset(base::Bind(&CastSocket::StartReadLoop, | 698 read_loop_callback_.Reset(base::Bind(&CastSocket::StartReadLoop, |
764 base::Unretained(this))); | 699 base::Unretained(this))); |
765 base::MessageLoop::current()->PostTask(FROM_HERE, | 700 base::MessageLoop::current()->PostTask(FROM_HERE, |
766 read_loop_callback_.callback()); | 701 read_loop_callback_.callback()); |
767 } | 702 } |
768 | 703 |
769 void CastSocket::StartReadLoop() { | 704 void CastSocket::StartReadLoop() { |
770 read_loop_callback_.Cancel(); | 705 read_loop_callback_.Cancel(); |
771 // Read loop would have already been started if read state is not NONE | 706 // Read loop would have already been started if read state is not NONE |
772 if (read_state_ == READ_STATE_NONE) { | 707 if (read_state_ == proto::READ_STATE_NONE) { |
773 SetReadState(READ_STATE_READ); | 708 SetReadState(proto::READ_STATE_READ); |
774 DoReadLoop(net::OK); | 709 DoReadLoop(net::OK); |
775 } | 710 } |
776 } | 711 } |
777 | 712 |
778 void CastSocket::DoReadLoop(int result) { | 713 void CastSocket::DoReadLoop(int result) { |
779 DCHECK(CalledOnValidThread()); | 714 DCHECK(CalledOnValidThread()); |
780 // Network operations can either finish synchronously or asynchronously. | 715 // Network operations can either finish synchronously or asynchronously. |
781 // This method executes the state machine transitions in a loop so that | 716 // This method executes the state machine transitions in a loop so that |
782 // write state transitions happen even when network operations finish | 717 // write state transitions happen even when network operations finish |
783 // synchronously. | 718 // synchronously. |
784 int rv = result; | 719 int rv = result; |
785 do { | 720 do { |
786 ReadState state = read_state_; | 721 proto::ReadState state = read_state_; |
787 read_state_ = READ_STATE_NONE; | 722 read_state_ = proto::READ_STATE_NONE; |
788 | 723 |
789 switch (state) { | 724 switch (state) { |
790 case READ_STATE_READ: | 725 case proto::READ_STATE_READ: |
791 rv = DoRead(); | 726 rv = DoRead(); |
792 break; | 727 break; |
793 case READ_STATE_READ_COMPLETE: | 728 case proto::READ_STATE_READ_COMPLETE: |
794 rv = DoReadComplete(rv); | 729 rv = DoReadComplete(rv); |
795 break; | 730 break; |
796 case READ_STATE_DO_CALLBACK: | 731 case proto::READ_STATE_DO_CALLBACK: |
797 rv = DoReadCallback(); | 732 rv = DoReadCallback(); |
798 break; | 733 break; |
799 case READ_STATE_ERROR: | 734 case proto::READ_STATE_ERROR: |
800 rv = DoReadError(rv); | 735 rv = DoReadError(rv); |
801 DCHECK_EQ(read_state_, READ_STATE_NONE); | 736 DCHECK_EQ(read_state_, proto::READ_STATE_NONE); |
802 break; | 737 break; |
803 default: | 738 default: |
804 NOTREACHED() << "BUG in read flow. Unknown state: " << state; | 739 NOTREACHED() << "BUG in read flow. Unknown state: " << state; |
805 break; | 740 break; |
806 } | 741 } |
807 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); | 742 } while (rv != net::ERR_IO_PENDING && read_state_ != proto::READ_STATE_NONE); |
808 | 743 |
809 // No state change occurred in do-while loop above. This means state has | 744 // No state change occurred in do-while loop above. This means state has |
810 // transitioned to NONE. | 745 // transitioned to NONE. |
811 if (read_state_ == READ_STATE_NONE) { | 746 if (read_state_ == proto::READ_STATE_NONE) { |
812 logger_->LogSocketReadState(channel_id_, ReadStateToProto(read_state_)); | 747 logger_->LogSocketReadState(channel_id_, read_state_); |
813 } | 748 } |
814 | 749 |
815 if (rv == net::ERR_FAILED) { | 750 if (rv == net::ERR_FAILED) { |
816 if (ready_state_ == READY_STATE_CONNECTING) { | 751 if (ready_state_ == READY_STATE_CONNECTING) { |
817 // Read errors during the handshake should notify the caller via the | 752 // Read errors during the handshake should notify the caller via the |
818 // connect callback. This will also send error status via the OnError | 753 // connect callback. This will also send error status via the OnError |
819 // delegate. | 754 // delegate. |
820 PostTaskToStartConnectLoop(net::ERR_FAILED); | 755 PostTaskToStartConnectLoop(net::ERR_FAILED); |
821 } else { | 756 } else { |
822 // Connection is already established. Close and send error status via the | 757 // Connection is already established. Close and send error status via the |
823 // OnError delegate. | 758 // OnError delegate. |
824 CloseWithError(); | 759 CloseWithError(); |
825 } | 760 } |
826 } | 761 } |
827 } | 762 } |
828 | 763 |
829 int CastSocket::DoRead() { | 764 int CastSocket::DoRead() { |
830 SetReadState(READ_STATE_READ_COMPLETE); | 765 SetReadState(proto::READ_STATE_READ_COMPLETE); |
831 | 766 |
832 // Determine how many bytes need to be read. | 767 // Determine how many bytes need to be read. |
833 size_t num_bytes_to_read = framer_->BytesRequested(); | 768 size_t num_bytes_to_read = framer_->BytesRequested(); |
834 | 769 |
835 // Read up to num_bytes_to_read into |current_read_buffer_|. | 770 // Read up to num_bytes_to_read into |current_read_buffer_|. |
836 int rv = socket_->Read( | 771 int rv = socket_->Read( |
837 read_buffer_.get(), | 772 read_buffer_.get(), |
838 base::checked_cast<uint32>(num_bytes_to_read), | 773 base::checked_cast<uint32>(num_bytes_to_read), |
839 base::Bind(&CastSocket::DoReadLoop, base::Unretained(this))); | 774 base::Bind(&CastSocket::DoReadLoop, base::Unretained(this))); |
840 logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_READ, rv); | 775 logger_->LogSocketEventWithRv(channel_id_, proto::SOCKET_READ, rv); |
841 | 776 |
842 return rv; | 777 return rv; |
843 } | 778 } |
844 | 779 |
845 int CastSocket::DoReadComplete(int result) { | 780 int CastSocket::DoReadComplete(int result) { |
846 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result; | 781 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result; |
847 | 782 |
848 if (result <= 0) { // 0 means EOF: the peer closed the socket | 783 if (result <= 0) { // 0 means EOF: the peer closed the socket |
849 VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket"; | 784 VLOG_WITH_CONNECTION(1) << "Read error, peer closed the socket"; |
850 SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); | 785 SetErrorState(CHANNEL_ERROR_SOCKET_ERROR); |
851 SetReadState(READ_STATE_ERROR); | 786 SetReadState(proto::READ_STATE_ERROR); |
852 return result == 0 ? net::ERR_FAILED : result; | 787 return result == 0 ? net::ERR_FAILED : result; |
853 } | 788 } |
854 | 789 |
855 size_t message_size; | 790 size_t message_size; |
856 DCHECK(current_message_.get() == NULL); | 791 DCHECK(current_message_.get() == NULL); |
857 current_message_ = framer_->Ingest(result, &message_size, &error_state_); | 792 current_message_ = framer_->Ingest(result, &message_size, &error_state_); |
858 if (current_message_.get()) { | 793 if (current_message_.get()) { |
859 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE); | 794 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE); |
860 DCHECK_GT(message_size, static_cast<size_t>(0)); | 795 DCHECK_GT(message_size, static_cast<size_t>(0)); |
861 logger_->LogSocketEventForMessage( | 796 logger_->LogSocketEventForMessage( |
862 channel_id_, | 797 channel_id_, |
863 proto::MESSAGE_READ, | 798 proto::MESSAGE_READ, |
864 current_message_->namespace_(), | 799 current_message_->namespace_(), |
865 base::StringPrintf("Message size: %u", | 800 base::StringPrintf("Message size: %u", |
866 static_cast<uint32>(message_size))); | 801 static_cast<uint32>(message_size))); |
867 SetReadState(READ_STATE_DO_CALLBACK); | 802 SetReadState(proto::READ_STATE_DO_CALLBACK); |
868 } else if (error_state_ != CHANNEL_ERROR_NONE) { | 803 } else if (error_state_ != CHANNEL_ERROR_NONE) { |
869 DCHECK(current_message_.get() == NULL); | 804 DCHECK(current_message_.get() == NULL); |
870 SetReadState(READ_STATE_ERROR); | 805 SetReadState(proto::READ_STATE_ERROR); |
871 } else { | 806 } else { |
872 DCHECK(current_message_.get() == NULL); | 807 DCHECK(current_message_.get() == NULL); |
873 SetReadState(READ_STATE_READ); | 808 SetReadState(proto::READ_STATE_READ); |
874 } | 809 } |
875 return net::OK; | 810 return net::OK; |
876 } | 811 } |
877 | 812 |
878 int CastSocket::DoReadCallback() { | 813 int CastSocket::DoReadCallback() { |
879 SetReadState(READ_STATE_READ); | 814 SetReadState(proto::READ_STATE_READ); |
880 const CastMessage& message = *current_message_; | 815 const CastMessage& message = *current_message_; |
881 if (ready_state_ == READY_STATE_CONNECTING) { | 816 if (ready_state_ == READY_STATE_CONNECTING) { |
882 if (IsAuthMessage(message)) { | 817 if (IsAuthMessage(message)) { |
883 challenge_reply_.reset(new CastMessage(message)); | 818 challenge_reply_.reset(new CastMessage(message)); |
884 logger_->LogSocketEvent(channel_id_, proto::RECEIVED_CHALLENGE_REPLY); | 819 logger_->LogSocketEvent(channel_id_, proto::RECEIVED_CHALLENGE_REPLY); |
885 PostTaskToStartConnectLoop(net::OK); | 820 PostTaskToStartConnectLoop(net::OK); |
886 current_message_.reset(); | 821 current_message_.reset(); |
887 return net::OK; | 822 return net::OK; |
888 } else { | 823 } else { |
889 SetReadState(READ_STATE_ERROR); | 824 SetReadState(proto::READ_STATE_ERROR); |
890 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); | 825 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
891 current_message_.reset(); | 826 current_message_.reset(); |
892 return net::ERR_INVALID_RESPONSE; | 827 return net::ERR_INVALID_RESPONSE; |
893 } | 828 } |
894 } | 829 } |
895 | 830 |
896 MessageInfo message_info; | 831 MessageInfo message_info; |
897 if (!CastMessageToMessageInfo(message, &message_info)) { | 832 if (!CastMessageToMessageInfo(message, &message_info)) { |
898 current_message_.reset(); | 833 current_message_.reset(); |
899 SetReadState(READ_STATE_ERROR); | 834 SetReadState(proto::READ_STATE_ERROR); |
900 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); | 835 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); |
901 return net::ERR_INVALID_RESPONSE; | 836 return net::ERR_INVALID_RESPONSE; |
902 } | 837 } |
903 | 838 |
904 logger_->LogSocketEventForMessage(channel_id_, | 839 logger_->LogSocketEventForMessage(channel_id_, |
905 proto::NOTIFY_ON_MESSAGE, | 840 proto::NOTIFY_ON_MESSAGE, |
906 message.namespace_(), | 841 message.namespace_(), |
907 std::string()); | 842 std::string()); |
908 delegate_->OnMessage(this, message_info); | 843 delegate_->OnMessage(this, message_info); |
909 current_message_.reset(); | 844 current_message_.reset(); |
(...skipping 22 matching lines...) Expand all Loading... | |
932 } | 867 } |
933 | 868 |
934 bool CastSocket::CalledOnValidThread() const { | 869 bool CastSocket::CalledOnValidThread() const { |
935 return thread_checker_.CalledOnValidThread(); | 870 return thread_checker_.CalledOnValidThread(); |
936 } | 871 } |
937 | 872 |
938 base::Timer* CastSocket::GetTimer() { | 873 base::Timer* CastSocket::GetTimer() { |
939 return connect_timeout_timer_.get(); | 874 return connect_timeout_timer_.get(); |
940 } | 875 } |
941 | 876 |
942 void CastSocket::SetConnectState(ConnectionState connect_state) { | 877 void CastSocket::SetConnectState(proto::ConnectionState connect_state) { |
943 if (connect_state_ != connect_state) { | 878 if (connect_state_ != connect_state) { |
944 connect_state_ = connect_state; | 879 connect_state_ = connect_state; |
945 logger_->LogSocketConnectState(channel_id_, | 880 logger_->LogSocketConnectState(channel_id_, connect_state_); |
946 ConnectStateToProto(connect_state_)); | |
947 } | 881 } |
948 } | 882 } |
949 | 883 |
950 void CastSocket::SetReadyState(ReadyState ready_state) { | 884 void CastSocket::SetReadyState(ReadyState ready_state) { |
951 if (ready_state_ != ready_state) { | 885 if (ready_state_ != ready_state) { |
952 ready_state_ = ready_state; | 886 ready_state_ = ready_state; |
953 logger_->LogSocketReadyState(channel_id_, ReadyStateToProto(ready_state_)); | 887 logger_->LogSocketReadyState(channel_id_, ReadyStateToProto(ready_state_)); |
954 } | 888 } |
955 } | 889 } |
956 | 890 |
957 void CastSocket::SetErrorState(ChannelError error_state) { | 891 void CastSocket::SetErrorState(ChannelError error_state) { |
958 if (error_state_ != error_state) { | 892 if (error_state_ != error_state) { |
959 error_state_ = error_state; | 893 error_state_ = error_state; |
960 logger_->LogSocketErrorState(channel_id_, ErrorStateToProto(error_state_)); | 894 logger_->LogSocketErrorState(channel_id_, ErrorStateToProto(error_state_)); |
961 } | 895 } |
962 } | 896 } |
963 | 897 |
964 void CastSocket::SetReadState(ReadState read_state) { | 898 void CastSocket::SetReadState(proto::ReadState read_state) { |
965 if (read_state_ != read_state) { | 899 if (read_state_ != read_state) { |
966 read_state_ = read_state; | 900 read_state_ = read_state; |
967 logger_->LogSocketReadState(channel_id_, ReadStateToProto(read_state_)); | 901 logger_->LogSocketReadState(channel_id_, read_state_); |
968 } | 902 } |
969 } | 903 } |
970 | 904 |
971 void CastSocket::SetWriteState(WriteState write_state) { | 905 void CastSocket::SetWriteState(proto::WriteState write_state) { |
972 if (write_state_ != write_state) { | 906 if (write_state_ != write_state) { |
973 write_state_ = write_state; | 907 write_state_ = write_state; |
974 logger_->LogSocketWriteState(channel_id_, WriteStateToProto(write_state_)); | 908 logger_->LogSocketWriteState(channel_id_, write_state_); |
975 } | 909 } |
976 } | 910 } |
977 | 911 |
978 CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback) | 912 CastSocket::WriteRequest::WriteRequest(const net::CompletionCallback& callback) |
979 : callback(callback) { } | 913 : callback(callback) { } |
980 | 914 |
981 bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) { | 915 bool CastSocket::WriteRequest::SetContent(const CastMessage& message_proto) { |
982 DCHECK(!io_buffer.get()); | 916 DCHECK(!io_buffer.get()); |
983 std::string message_data; | 917 std::string message_data; |
984 if (!MessageFramer::Serialize(message_proto, &message_data)) { | 918 if (!MessageFramer::Serialize(message_proto, &message_data)) { |
985 return false; | 919 return false; |
986 } | 920 } |
987 message_namespace = message_proto.namespace_(); | 921 message_namespace = message_proto.namespace_(); |
988 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), | 922 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(message_data), |
989 message_data.size()); | 923 message_data.size()); |
990 return true; | 924 return true; |
991 } | 925 } |
992 | 926 |
993 CastSocket::WriteRequest::~WriteRequest() { } | 927 CastSocket::WriteRequest::~WriteRequest() { } |
994 } // namespace cast_channel | 928 } // namespace cast_channel |
995 } // namespace core_api | 929 } // namespace core_api |
996 } // namespace extensions | 930 } // namespace extensions |
997 | 931 |
998 #undef VLOG_WITH_CONNECTION | 932 #undef VLOG_WITH_CONNECTION |
OLD | NEW |