Index: ppapi/lib/gl/gles2/gles2.c |
diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c |
index faefb0958e0f416c19e650ab1f5f6c0172ec07e9..b7b2bbf9a45f03b9ab4ad44b9dc246a07b583cf7 100644 |
--- a/ppapi/lib/gl/gles2/gles2.c |
+++ b/ppapi/lib/gl/gles2/gles2.c |
@@ -25,7 +25,7 @@ void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) { |
} |
void GL_APIENTRY |
-glBindAttribLocation(GLuint program, GLuint index, const char* name) { |
+ glBindAttribLocation(GLuint program, GLuint index, const char* name) { |
dmichael (off chromium)
2014/09/29 15:25:23
This is a little weird; I would've thought that it
|
glGetInterfacePPAPI()->BindAttribLocation( |
glGetCurrentContextPPAPI(), program, index, name); |
} |
@@ -50,7 +50,7 @@ void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) { |
} |
void GL_APIENTRY |
-glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
+ glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
glGetInterfacePPAPI()->BlendColor( |
glGetCurrentContextPPAPI(), red, green, blue, alpha); |
} |
@@ -77,8 +77,10 @@ void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, |
glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha); |
} |
-void GL_APIENTRY |
-glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) { |
+void GL_APIENTRY glBufferData(GLenum target, |
+ GLsizeiptr size, |
+ const void* data, |
+ GLenum usage) { |
glGetInterfacePPAPI()->BufferData( |
glGetCurrentContextPPAPI(), target, size, data, usage); |
} |
@@ -101,7 +103,7 @@ void GL_APIENTRY glClear(GLbitfield mask) { |
} |
void GL_APIENTRY |
-glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
+ glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
glGetInterfacePPAPI()->ClearColor( |
glGetCurrentContextPPAPI(), red, green, blue, alpha); |
} |
@@ -114,8 +116,10 @@ void GL_APIENTRY glClearStencil(GLint s) { |
glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s); |
} |
-void GL_APIENTRY |
-glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { |
+void GL_APIENTRY glColorMask(GLboolean red, |
+ GLboolean green, |
+ GLboolean blue, |
+ GLboolean alpha) { |
glGetInterfacePPAPI()->ColorMask( |
glGetCurrentContextPPAPI(), red, green, blue, alpha); |
} |
@@ -272,8 +276,10 @@ void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) { |
glGetCurrentContextPPAPI(), mode, first, count); |
} |
-void GL_APIENTRY |
-glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) { |
+void GL_APIENTRY glDrawElements(GLenum mode, |
+ GLsizei count, |
+ GLenum type, |
+ const void* indices) { |
glGetInterfacePPAPI()->DrawElements( |
glGetCurrentContextPPAPI(), mode, count, type, indices); |
} |
@@ -397,7 +403,7 @@ void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) { |
} |
void GL_APIENTRY |
-glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
+ glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
glGetInterfacePPAPI()->GetBufferParameteriv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
@@ -436,7 +442,7 @@ void GL_APIENTRY glGetProgramInfoLog(GLuint program, |
} |
void GL_APIENTRY |
-glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
+ glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { |
glGetInterfacePPAPI()->GetRenderbufferParameteriv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
@@ -475,19 +481,19 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) { |
} |
void GL_APIENTRY |
-glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { |
+ glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { |
glGetInterfacePPAPI()->GetTexParameterfv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
void GL_APIENTRY |
-glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { |
+ glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) { |
glGetInterfacePPAPI()->GetTexParameteriv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
void GL_APIENTRY |
-glGetUniformfv(GLuint program, GLint location, GLfloat* params) { |
+ glGetUniformfv(GLuint program, GLint location, GLfloat* params) { |
glGetInterfacePPAPI()->GetUniformfv( |
glGetCurrentContextPPAPI(), program, location, params); |
} |
@@ -503,19 +509,19 @@ GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) { |
} |
void GL_APIENTRY |
-glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { |
+ glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { |
glGetInterfacePPAPI()->GetVertexAttribfv( |
glGetCurrentContextPPAPI(), index, pname, params); |
} |
void GL_APIENTRY |
-glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { |
+ glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { |
glGetInterfacePPAPI()->GetVertexAttribiv( |
glGetCurrentContextPPAPI(), index, pname, params); |
} |
void GL_APIENTRY |
-glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
+ glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
glGetInterfacePPAPI()->GetVertexAttribPointerv( |
glGetCurrentContextPPAPI(), index, pname, pointer); |
} |
@@ -627,7 +633,7 @@ void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) { |
} |
void GL_APIENTRY |
-glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { |
+ glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { |
glGetInterfacePPAPI()->StencilFuncSeparate( |
glGetCurrentContextPPAPI(), face, func, ref, mask); |
} |
@@ -647,7 +653,7 @@ void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { |
} |
void GL_APIENTRY |
-glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { |
+ glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { |
glGetInterfacePPAPI()->StencilOpSeparate( |
glGetCurrentContextPPAPI(), face, fail, zfail, zpass); |
} |
@@ -679,7 +685,7 @@ void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) { |
} |
void GL_APIENTRY |
-glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { |
+ glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { |
glGetInterfacePPAPI()->TexParameterfv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
@@ -690,7 +696,7 @@ void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) { |
} |
void GL_APIENTRY |
-glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { |
+ glTexParameteriv(GLenum target, GLenum pname, const GLint* params) { |
glGetInterfacePPAPI()->TexParameteriv( |
glGetCurrentContextPPAPI(), target, pname, params); |
} |
@@ -773,7 +779,7 @@ void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) { |
} |
void GL_APIENTRY |
-glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
+ glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
glGetInterfacePPAPI()->Uniform4f( |
glGetCurrentContextPPAPI(), location, x, y, z, w); |
} |
@@ -784,7 +790,7 @@ void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) { |
} |
void GL_APIENTRY |
-glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { |
+ glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { |
glGetInterfacePPAPI()->Uniform4i( |
glGetCurrentContextPPAPI(), location, x, y, z, w); |
} |
@@ -845,7 +851,7 @@ void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) { |
} |
void GL_APIENTRY |
-glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
+ glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { |
glGetInterfacePPAPI()->VertexAttrib3f( |
glGetCurrentContextPPAPI(), indx, x, y, z); |
} |
@@ -856,7 +862,7 @@ void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) { |
} |
void GL_APIENTRY |
-glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
+ glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { |
glGetInterfacePPAPI()->VertexAttrib4f( |
glGetCurrentContextPPAPI(), indx, x, y, z, w); |
} |
@@ -961,7 +967,7 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) { |
} |
void GL_APIENTRY |
-glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { |
+ glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { |
const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI(); |
if (ext) |
ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params); |