Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(111)

Unified Diff: ppapi/lib/gl/gles2/gles2.c

Issue 573953002: command_buffer: infer all generated c/c++ source files to clang-format (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 6 years, 3 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: ppapi/lib/gl/gles2/gles2.c
diff --git a/ppapi/lib/gl/gles2/gles2.c b/ppapi/lib/gl/gles2/gles2.c
index faefb0958e0f416c19e650ab1f5f6c0172ec07e9..b7b2bbf9a45f03b9ab4ad44b9dc246a07b583cf7 100644
--- a/ppapi/lib/gl/gles2/gles2.c
+++ b/ppapi/lib/gl/gles2/gles2.c
@@ -25,7 +25,7 @@ void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) {
}
void GL_APIENTRY
-glBindAttribLocation(GLuint program, GLuint index, const char* name) {
+ glBindAttribLocation(GLuint program, GLuint index, const char* name) {
dmichael (off chromium) 2014/09/29 15:25:23 This is a little weird; I would've thought that it
glGetInterfacePPAPI()->BindAttribLocation(
glGetCurrentContextPPAPI(), program, index, name);
}
@@ -50,7 +50,7 @@ void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) {
}
void GL_APIENTRY
-glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
glGetInterfacePPAPI()->BlendColor(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -77,8 +77,10 @@ void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB,
glGetCurrentContextPPAPI(), srcRGB, dstRGB, srcAlpha, dstAlpha);
}
-void GL_APIENTRY
-glBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+void GL_APIENTRY glBufferData(GLenum target,
+ GLsizeiptr size,
+ const void* data,
+ GLenum usage) {
glGetInterfacePPAPI()->BufferData(
glGetCurrentContextPPAPI(), target, size, data, usage);
}
@@ -101,7 +103,7 @@ void GL_APIENTRY glClear(GLbitfield mask) {
}
void GL_APIENTRY
-glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
glGetInterfacePPAPI()->ClearColor(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -114,8 +116,10 @@ void GL_APIENTRY glClearStencil(GLint s) {
glGetInterfacePPAPI()->ClearStencil(glGetCurrentContextPPAPI(), s);
}
-void GL_APIENTRY
-glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+void GL_APIENTRY glColorMask(GLboolean red,
+ GLboolean green,
+ GLboolean blue,
+ GLboolean alpha) {
glGetInterfacePPAPI()->ColorMask(
glGetCurrentContextPPAPI(), red, green, blue, alpha);
}
@@ -272,8 +276,10 @@ void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) {
glGetCurrentContextPPAPI(), mode, first, count);
}
-void GL_APIENTRY
-glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) {
+void GL_APIENTRY glDrawElements(GLenum mode,
+ GLsizei count,
+ GLenum type,
+ const void* indices) {
glGetInterfacePPAPI()->DrawElements(
glGetCurrentContextPPAPI(), mode, count, type, indices);
}
@@ -397,7 +403,7 @@ void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) {
}
void GL_APIENTRY
-glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetBufferParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -436,7 +442,7 @@ void GL_APIENTRY glGetProgramInfoLog(GLuint program,
}
void GL_APIENTRY
-glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetRenderbufferParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -475,19 +481,19 @@ const GLubyte* GL_APIENTRY glGetString(GLenum name) {
}
void GL_APIENTRY
-glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
+ glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
glGetInterfacePPAPI()->GetTexParameterfv(
glGetCurrentContextPPAPI(), target, pname, params);
}
void GL_APIENTRY
-glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
+ glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetTexParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
void GL_APIENTRY
-glGetUniformfv(GLuint program, GLint location, GLfloat* params) {
+ glGetUniformfv(GLuint program, GLint location, GLfloat* params) {
glGetInterfacePPAPI()->GetUniformfv(
glGetCurrentContextPPAPI(), program, location, params);
}
@@ -503,19 +509,19 @@ GLint GL_APIENTRY glGetUniformLocation(GLuint program, const char* name) {
}
void GL_APIENTRY
-glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
+ glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
glGetInterfacePPAPI()->GetVertexAttribfv(
glGetCurrentContextPPAPI(), index, pname, params);
}
void GL_APIENTRY
-glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
+ glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
glGetInterfacePPAPI()->GetVertexAttribiv(
glGetCurrentContextPPAPI(), index, pname, params);
}
void GL_APIENTRY
-glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
+ glGetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
glGetInterfacePPAPI()->GetVertexAttribPointerv(
glGetCurrentContextPPAPI(), index, pname, pointer);
}
@@ -627,7 +633,7 @@ void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) {
}
void GL_APIENTRY
-glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
glGetInterfacePPAPI()->StencilFuncSeparate(
glGetCurrentContextPPAPI(), face, func, ref, mask);
}
@@ -647,7 +653,7 @@ void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
}
void GL_APIENTRY
-glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
glGetInterfacePPAPI()->StencilOpSeparate(
glGetCurrentContextPPAPI(), face, fail, zfail, zpass);
}
@@ -679,7 +685,7 @@ void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) {
}
void GL_APIENTRY
-glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
+ glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
glGetInterfacePPAPI()->TexParameterfv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -690,7 +696,7 @@ void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) {
}
void GL_APIENTRY
-glTexParameteriv(GLenum target, GLenum pname, const GLint* params) {
+ glTexParameteriv(GLenum target, GLenum pname, const GLint* params) {
glGetInterfacePPAPI()->TexParameteriv(
glGetCurrentContextPPAPI(), target, pname, params);
}
@@ -773,7 +779,7 @@ void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) {
}
void GL_APIENTRY
-glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
glGetInterfacePPAPI()->Uniform4f(
glGetCurrentContextPPAPI(), location, x, y, z, w);
}
@@ -784,7 +790,7 @@ void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) {
}
void GL_APIENTRY
-glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
glGetInterfacePPAPI()->Uniform4i(
glGetCurrentContextPPAPI(), location, x, y, z, w);
}
@@ -845,7 +851,7 @@ void GL_APIENTRY glVertexAttrib2fv(GLuint indx, const GLfloat* values) {
}
void GL_APIENTRY
-glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
glGetInterfacePPAPI()->VertexAttrib3f(
glGetCurrentContextPPAPI(), indx, x, y, z);
}
@@ -856,7 +862,7 @@ void GL_APIENTRY glVertexAttrib3fv(GLuint indx, const GLfloat* values) {
}
void GL_APIENTRY
-glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
glGetInterfacePPAPI()->VertexAttrib4f(
glGetCurrentContextPPAPI(), indx, x, y, z, w);
}
@@ -961,7 +967,7 @@ void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint* params) {
}
void GL_APIENTRY
-glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) {
+ glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) {
const struct PPB_OpenGLES2Query* ext = glGetQueryInterfacePPAPI();
if (ext)
ext->GetQueryObjectuivEXT(glGetCurrentContextPPAPI(), id, pname, params);

Powered by Google App Engine
This is Rietveld 408576698