| Index: Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| diff --git a/Source/core/rendering/svg/RenderSVGResourceClipper.h b/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| index 08cadf82c7aec2c7eabdcabde2ea221d2d61a4f6..f2138a0845d23169bda3debd6d447e69a7e9c2cd 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| +++ b/Source/core/rendering/svg/RenderSVGResourceClipper.h
|
| @@ -44,7 +44,7 @@ public:
|
| virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE;
|
|
|
| virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE;
|
| - virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
|
| + virtual void postApplyResource(RenderObject*, GraphicsContext*&) OVERRIDE;
|
|
|
| // FIXME: Filters are also stateful resources that could benefit from having their state managed
|
| // on the caller stack instead of the current hashmap. We should look at refactoring these
|
|
|