Index: Source/core/rendering/svg/RenderSVGResourceClipper.h |
diff --git a/Source/core/rendering/svg/RenderSVGResourceClipper.h b/Source/core/rendering/svg/RenderSVGResourceClipper.h |
index 08cadf82c7aec2c7eabdcabde2ea221d2d61a4f6..f2138a0845d23169bda3debd6d447e69a7e9c2cd 100644 |
--- a/Source/core/rendering/svg/RenderSVGResourceClipper.h |
+++ b/Source/core/rendering/svg/RenderSVGResourceClipper.h |
@@ -44,7 +44,7 @@ public: |
virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) OVERRIDE; |
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short resourceMode) OVERRIDE; |
- virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE; |
+ virtual void postApplyResource(RenderObject*, GraphicsContext*&) OVERRIDE; |
// FIXME: Filters are also stateful resources that could benefit from having their state managed |
// on the caller stack instead of the current hashmap. We should look at refactoring these |