| Index: Source/core/rendering/RenderSelectionInfo.h
|
| diff --git a/Source/core/rendering/RenderSelectionInfo.h b/Source/core/rendering/RenderSelectionInfo.h
|
| index 051f553b06d5fe010005f70de3c80d53103e4396..66467c0fc46c81edccfe9bbcfbdb7eb3db0f7de5 100644
|
| --- a/Source/core/rendering/RenderSelectionInfo.h
|
| +++ b/Source/core/rendering/RenderSelectionInfo.h
|
| @@ -66,11 +66,11 @@ protected:
|
| // This struct is used when the selection changes to cache the old and new state of the selection for each RenderObject.
|
| class RenderSelectionInfo FINAL : public RenderSelectionInfoBase {
|
| public:
|
| - RenderSelectionInfo(RenderObject* o, bool clipToVisibleContent)
|
| + RenderSelectionInfo(RenderObject* o)
|
| : RenderSelectionInfoBase(o)
|
| {
|
| if (m_paintInvalidationContainer && o->canUpdateSelectionOnRootLineBoxes()) {
|
| - m_rect = o->selectionRectForPaintInvalidation(m_paintInvalidationContainer, clipToVisibleContent);
|
| + m_rect = o->selectionRectForPaintInvalidation(m_paintInvalidationContainer);
|
| // FIXME: groupedMapping() leaks the squashing abstraction. See RenderBlockSelectionInfo for more details.
|
| if (m_paintInvalidationContainer->layer()->groupedMapping())
|
| RenderLayer::mapRectToPaintBackingCoordinates(m_paintInvalidationContainer, m_rect);
|
|
|