Index: Source/core/paint/BlockPainter.h |
diff --git a/Source/core/paint/BlockPainter.h b/Source/core/paint/BlockPainter.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..0364e7250e70013fc79280f04f9fef70d855615b |
--- /dev/null |
+++ b/Source/core/paint/BlockPainter.h |
@@ -0,0 +1,45 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BlockPainter_h |
+#define BlockPainter_h |
+ |
+#include "core/rendering/RenderBlock.h" |
+ |
+namespace blink { |
+ |
+struct PaintInfo; |
+class LayoutPoint; |
+ |
+class BlockPainter { |
+public: |
+ BlockPainter(RenderBlock& block) : m_renderBlock(block) { } |
+ |
+ void paint(PaintInfo&, const LayoutPoint& paintOffset); |
+ void paintObject(PaintInfo&, const LayoutPoint&); |
+ void paintChildren(PaintInfo&, const LayoutPoint&); |
+ void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&); |
+ |
+ // inline-block elements paint all phases atomically. This function ensures that. Certain other elements |
+ // (grid items, flex items) require this behavior as well, and this function exists as a helper for them. |
+ // It is expected that the caller will call this function independent of the value of paintInfo.phase. |
+ static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&); |
+ |
+private: |
+ LayoutRect overflowRectForPaintRejection() const; |
+ bool hasCaret() const; |
+ void paintCarets(PaintInfo&, const LayoutPoint&); |
+ void paintContents(PaintInfo&, const LayoutPoint&); |
+ void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats = false); |
+ void paintColumnRules(PaintInfo&, const LayoutPoint&); |
+ void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&); |
+ void paintSelection(PaintInfo&, const LayoutPoint&); |
+ void paintContinuationOutlines(PaintInfo&, const LayoutPoint&); |
+ |
+ RenderBlock& m_renderBlock; |
+}; |
+ |
+} // namespace blink |
+ |
+#endif // BlockPainter_h |