| Index: Source/core/paint/BlockPainter.cpp
|
| diff --git a/Source/core/paint/BlockPainter.cpp b/Source/core/paint/BlockPainter.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..14fa73d53c4715e3f21835f435ede5424492c508
|
| --- /dev/null
|
| +++ b/Source/core/paint/BlockPainter.cpp
|
| @@ -0,0 +1,476 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "config.h"
|
| +#include "core/paint/BlockPainter.h"
|
| +
|
| +#include "core/editing/Caret.h"
|
| +#include "core/editing/FrameSelection.h"
|
| +#include "core/frame/LocalFrame.h"
|
| +#include "core/frame/Settings.h"
|
| +#include "core/page/Page.h"
|
| +#include "core/paint/BoxPainter.h"
|
| +#include "core/rendering/GraphicsContextAnnotator.h"
|
| +#include "core/rendering/PaintInfo.h"
|
| +#include "core/rendering/RenderBlock.h"
|
| +#include "core/rendering/RenderInline.h"
|
| +#include "core/rendering/RenderLayer.h"
|
| +#include "platform/geometry/LayoutPoint.h"
|
| +#include "platform/geometry/LayoutRect.h"
|
| +#include "platform/graphics/GraphicsContextCullSaver.h"
|
| +#include "platform/graphics/GraphicsContextStateSaver.h"
|
| +
|
| +namespace blink {
|
| +
|
| +void BlockPainter::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + ANNOTATE_GRAPHICS_CONTEXT(paintInfo, &m_renderBlock);
|
| +
|
| + LayoutPoint adjustedPaintOffset = paintOffset + m_renderBlock.location();
|
| +
|
| + PaintPhase phase = paintInfo.phase;
|
| +
|
| + LayoutRect overflowBox;
|
| + // Check if we need to do anything at all.
|
| + // FIXME: Could eliminate the isDocumentElement() check if we fix background painting so that the RenderView
|
| + // paints the root's background.
|
| + if (!m_renderBlock.isDocumentElement()) {
|
| + overflowBox = overflowRectForPaintRejection();
|
| + m_renderBlock.flipForWritingMode(overflowBox);
|
| + overflowBox.moveBy(adjustedPaintOffset);
|
| + if (!overflowBox.intersects(paintInfo.rect))
|
| + return;
|
| + }
|
| +
|
| + // There are some cases where not all clipped visual overflow is accounted for.
|
| + // FIXME: reduce the number of such cases.
|
| + ContentsClipBehavior contentsClipBehavior = ForceContentsClip;
|
| + if (m_renderBlock.hasOverflowClip() && !m_renderBlock.hasControlClip() && !(m_renderBlock.shouldPaintSelectionGaps() && phase == PaintPhaseForeground) && !hasCaret())
|
| + contentsClipBehavior = SkipContentsClipIfPossible;
|
| +
|
| + bool pushedClip = m_renderBlock.pushContentsClip(paintInfo, adjustedPaintOffset, contentsClipBehavior);
|
| + {
|
| + GraphicsContextCullSaver cullSaver(*paintInfo.context);
|
| + // Cull if we have more than one child and we didn't already clip.
|
| + bool shouldCull = m_renderBlock.document().settings()->containerCullingEnabled() && !pushedClip && !m_renderBlock.isDocumentElement()
|
| + && m_renderBlock.firstChild() && m_renderBlock.lastChild() && m_renderBlock.firstChild() != m_renderBlock.lastChild();
|
| + if (shouldCull)
|
| + cullSaver.cull(overflowBox);
|
| +
|
| + m_renderBlock.paintObject(paintInfo, adjustedPaintOffset);
|
| + }
|
| + // FIXME: move popContentsClip out of RenderBox.
|
| + if (pushedClip)
|
| + m_renderBlock.popContentsClip(paintInfo, phase, adjustedPaintOffset);
|
| +
|
| + // Our scrollbar widgets paint exactly when we tell them to, so that they work properly with
|
| + // z-index. We paint after we painted the background/border, so that the scrollbars will
|
| + // sit above the background/border.
|
| + if (m_renderBlock.hasOverflowClip() && m_renderBlock.style()->visibility() == VISIBLE && (phase == PaintPhaseBlockBackground || phase == PaintPhaseChildBlockBackground) && paintInfo.shouldPaintWithinRoot(&m_renderBlock) && !paintInfo.paintRootBackgroundOnly())
|
| + m_renderBlock.layer()->scrollableArea()->paintOverflowControls(paintInfo.context, roundedIntPoint(adjustedPaintOffset), paintInfo.rect, false /* paintingOverlayControls */);
|
| +}
|
| +
|
| +void BlockPainter::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + for (RenderBox* child = m_renderBlock.firstChildBox(); child; child = child->nextSiblingBox())
|
| + paintChild(child, paintInfo, paintOffset);
|
| +}
|
| +
|
| +void BlockPainter::paintChild(RenderBox* child, PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + LayoutPoint childPoint = m_renderBlock.flipForWritingModeForChild(child, paintOffset);
|
| + if (!child->hasSelfPaintingLayer() && !child->isFloating())
|
| + child->paint(paintInfo, childPoint);
|
| +}
|
| +
|
| +void BlockPainter::paintChildAsInlineBlock(RenderBox* child, PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + LayoutPoint childPoint = m_renderBlock.flipForWritingModeForChild(child, paintOffset);
|
| + if (!child->hasSelfPaintingLayer() && !child->isFloating())
|
| + paintAsInlineBlock(child, paintInfo, childPoint);
|
| +}
|
| +
|
| +void BlockPainter::paintAsInlineBlock(RenderObject* renderer, PaintInfo& paintInfo, const LayoutPoint& childPoint)
|
| +{
|
| + if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection)
|
| + return;
|
| +
|
| + // Paint all phases atomically, as though the element established its own
|
| + // stacking context. (See Appendix E.2, section 7.2.1.4 on
|
| + // inline block/table/replaced elements in the CSS2.1 specification.)
|
| + // This is also used by other elements (e.g. flex items and grid items).
|
| + bool preservePhase = paintInfo.phase == PaintPhaseSelection || paintInfo.phase == PaintPhaseTextClip;
|
| + PaintInfo info(paintInfo);
|
| + info.phase = preservePhase ? paintInfo.phase : PaintPhaseBlockBackground;
|
| + renderer->paint(info, childPoint);
|
| + if (!preservePhase) {
|
| + info.phase = PaintPhaseChildBlockBackgrounds;
|
| + renderer->paint(info, childPoint);
|
| + info.phase = PaintPhaseFloat;
|
| + renderer->paint(info, childPoint);
|
| + info.phase = PaintPhaseForeground;
|
| + renderer->paint(info, childPoint);
|
| + info.phase = PaintPhaseOutline;
|
| + renderer->paint(info, childPoint);
|
| + }
|
| +}
|
| +
|
| +void BlockPainter::paintObject(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + PaintPhase paintPhase = paintInfo.phase;
|
| +
|
| + // Adjust our painting position if we're inside a scrolled layer (e.g., an overflow:auto div).
|
| + LayoutPoint scrolledOffset = paintOffset;
|
| + if (m_renderBlock.hasOverflowClip())
|
| + scrolledOffset.move(-m_renderBlock.scrolledContentOffset());
|
| +
|
| + // 1. paint background, borders etc
|
| + if ((paintPhase == PaintPhaseBlockBackground || paintPhase == PaintPhaseChildBlockBackground) && m_renderBlock.style()->visibility() == VISIBLE) {
|
| + if (m_renderBlock.hasBoxDecorationBackground())
|
| + m_renderBlock.paintBoxDecorationBackground(paintInfo, paintOffset);
|
| + if (m_renderBlock.hasColumns() && !paintInfo.paintRootBackgroundOnly())
|
| + paintColumnRules(paintInfo, scrolledOffset);
|
| + }
|
| +
|
| + if (paintPhase == PaintPhaseMask && m_renderBlock.style()->visibility() == VISIBLE) {
|
| + m_renderBlock.paintMask(paintInfo, paintOffset);
|
| + return;
|
| + }
|
| +
|
| + if (paintPhase == PaintPhaseClippingMask && m_renderBlock.style()->visibility() == VISIBLE) {
|
| + m_renderBlock.paintClippingMask(paintInfo, paintOffset);
|
| + return;
|
| + }
|
| +
|
| + // We're done. We don't bother painting any children.
|
| + if (paintPhase == PaintPhaseBlockBackground || paintInfo.paintRootBackgroundOnly())
|
| + return;
|
| +
|
| + // 2. paint contents
|
| + if (paintPhase != PaintPhaseSelfOutline) {
|
| + if (m_renderBlock.hasColumns())
|
| + paintColumnContents(paintInfo, scrolledOffset);
|
| + else
|
| + paintContents(paintInfo, scrolledOffset);
|
| + }
|
| +
|
| + // 3. paint selection
|
| + // FIXME: Make this work with multi column layouts. For now don't fill gaps.
|
| + bool isPrinting = m_renderBlock.document().printing();
|
| + if (!isPrinting && !m_renderBlock.hasColumns())
|
| + paintSelection(paintInfo, scrolledOffset); // Fill in gaps in selection on lines and between blocks.
|
| +
|
| + // 4. paint floats.
|
| + if (paintPhase == PaintPhaseFloat || paintPhase == PaintPhaseSelection || paintPhase == PaintPhaseTextClip) {
|
| + if (m_renderBlock.hasColumns())
|
| + paintColumnContents(paintInfo, scrolledOffset, true);
|
| + else
|
| + m_renderBlock.paintFloats(paintInfo, scrolledOffset, paintPhase == PaintPhaseSelection || paintPhase == PaintPhaseTextClip);
|
| + }
|
| +
|
| + // 5. paint outline.
|
| + if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline) && m_renderBlock.style()->hasOutline() && m_renderBlock.style()->visibility() == VISIBLE) {
|
| + // Don't paint focus ring for anonymous block continuation because the
|
| + // inline element having outline-style:auto paints the whole focus ring.
|
| + if (!m_renderBlock.style()->outlineStyleIsAuto() || !m_renderBlock.isAnonymousBlockContinuation())
|
| + m_renderBlock.paintOutline(paintInfo, LayoutRect(paintOffset, m_renderBlock.size()));
|
| + }
|
| +
|
| + // 6. paint continuation outlines.
|
| + if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseChildOutlines))
|
| + paintContinuationOutlines(paintInfo, paintOffset);
|
| +
|
| + // 7. paint caret.
|
| + // If the caret's node's render object's containing block is this block, and the paint action is PaintPhaseForeground,
|
| + // then paint the caret.
|
| + if (paintPhase == PaintPhaseForeground)
|
| + paintCarets(paintInfo, paintOffset);
|
| +}
|
| +
|
| +static inline bool caretBrowsingEnabled(const Frame* frame)
|
| +{
|
| + Settings* settings = frame->settings();
|
| + return settings && settings->caretBrowsingEnabled();
|
| +}
|
| +
|
| +static inline bool hasCursorCaret(const FrameSelection& selection, const RenderBlock* block, bool caretBrowsing)
|
| +{
|
| + return selection.caretRenderer() == block && (selection.hasEditableStyle() || caretBrowsing);
|
| +}
|
| +
|
| +static inline bool hasDragCaret(const DragCaretController& dragCaretController, const RenderBlock* block, bool caretBrowsing)
|
| +{
|
| + return dragCaretController.caretRenderer() == block && (dragCaretController.isContentEditable() || caretBrowsing);
|
| +}
|
| +
|
| +void BlockPainter::paintCarets(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + bool caretBrowsing = caretBrowsingEnabled(m_renderBlock.frame());
|
| +
|
| + FrameSelection& selection = m_renderBlock.frame()->selection();
|
| + if (hasCursorCaret(selection, &m_renderBlock, caretBrowsing)) {
|
| + selection.paintCaret(paintInfo.context, paintOffset, paintInfo.rect);
|
| + }
|
| +
|
| + DragCaretController& dragCaretController = m_renderBlock.frame()->page()->dragCaretController();
|
| + if (hasDragCaret(dragCaretController, &m_renderBlock, caretBrowsing)) {
|
| + dragCaretController.paintDragCaret(m_renderBlock.frame(), paintInfo.context, paintOffset, paintInfo.rect);
|
| + }
|
| +}
|
| +
|
| +LayoutRect BlockPainter::overflowRectForPaintRejection() const
|
| +{
|
| + LayoutRect overflowRect = m_renderBlock.visualOverflowRect();
|
| + if (!m_renderBlock.hasRenderOverflow() || !m_renderBlock.usesCompositedScrolling())
|
| + return overflowRect;
|
| +
|
| + overflowRect.unite(m_renderBlock.layoutOverflowRect());
|
| + overflowRect.move(-m_renderBlock.scrolledContentOffset());
|
| + return overflowRect;
|
| +}
|
| +
|
| +bool BlockPainter::hasCaret() const
|
| +{
|
| + bool caretBrowsing = caretBrowsingEnabled(m_renderBlock.frame());
|
| + return hasCursorCaret(m_renderBlock.frame()->selection(), &m_renderBlock, caretBrowsing)
|
| + || hasDragCaret(m_renderBlock.frame()->page()->dragCaretController(), &m_renderBlock, caretBrowsing);
|
| +}
|
| +
|
| +void BlockPainter::paintColumnRules(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + const Color& ruleColor = m_renderBlock.resolveColor(CSSPropertyWebkitColumnRuleColor);
|
| + bool ruleTransparent = m_renderBlock.style()->columnRuleIsTransparent();
|
| + EBorderStyle ruleStyle = m_renderBlock.style()->columnRuleStyle();
|
| + LayoutUnit ruleThickness = m_renderBlock.style()->columnRuleWidth();
|
| + LayoutUnit colGap = m_renderBlock.columnGap();
|
| + bool renderRule = ruleStyle > BHIDDEN && !ruleTransparent;
|
| + if (!renderRule)
|
| + return;
|
| +
|
| + ColumnInfo* colInfo = m_renderBlock.columnInfo();
|
| + unsigned colCount = m_renderBlock.columnCount(colInfo);
|
| +
|
| + bool antialias = BoxPainter::shouldAntialiasLines(paintInfo.context);
|
| +
|
| + if (colInfo->progressionAxis() == ColumnInfo::InlineAxis) {
|
| + bool leftToRight = m_renderBlock.style()->isLeftToRightDirection();
|
| + LayoutUnit currLogicalLeftOffset = leftToRight ? LayoutUnit() : m_renderBlock.contentLogicalWidth();
|
| + LayoutUnit ruleAdd = m_renderBlock.logicalLeftOffsetForContent();
|
| + LayoutUnit ruleLogicalLeft = leftToRight ? LayoutUnit() : m_renderBlock.contentLogicalWidth();
|
| + LayoutUnit inlineDirectionSize = colInfo->desiredColumnWidth();
|
| + BoxSide boxSide = m_renderBlock.isHorizontalWritingMode()
|
| + ? leftToRight ? BSLeft : BSRight
|
| + : leftToRight ? BSTop : BSBottom;
|
| +
|
| + for (unsigned i = 0; i < colCount; i++) {
|
| + // Move to the next position.
|
| + if (leftToRight) {
|
| + ruleLogicalLeft += inlineDirectionSize + colGap / 2;
|
| + currLogicalLeftOffset += inlineDirectionSize + colGap;
|
| + } else {
|
| + ruleLogicalLeft -= (inlineDirectionSize + colGap / 2);
|
| + currLogicalLeftOffset -= (inlineDirectionSize + colGap);
|
| + }
|
| +
|
| + // Now paint the column rule.
|
| + if (i < colCount - 1) {
|
| + LayoutUnit ruleLeft = m_renderBlock.isHorizontalWritingMode() ? paintOffset.x() + ruleLogicalLeft - ruleThickness / 2 + ruleAdd : paintOffset.x() + m_renderBlock.borderLeft() + m_renderBlock.paddingLeft();
|
| + LayoutUnit ruleRight = m_renderBlock.isHorizontalWritingMode() ? ruleLeft + ruleThickness : ruleLeft + m_renderBlock.contentWidth();
|
| + LayoutUnit ruleTop = m_renderBlock.isHorizontalWritingMode() ? paintOffset.y() + m_renderBlock.borderTop() + m_renderBlock.paddingTop() : paintOffset.y() + ruleLogicalLeft - ruleThickness / 2 + ruleAdd;
|
| + LayoutUnit ruleBottom = m_renderBlock.isHorizontalWritingMode() ? ruleTop + m_renderBlock.contentHeight() : ruleTop + ruleThickness;
|
| + IntRect pixelSnappedRuleRect = pixelSnappedIntRectFromEdges(ruleLeft, ruleTop, ruleRight, ruleBottom);
|
| + m_renderBlock.drawLineForBoxSide(paintInfo.context, pixelSnappedRuleRect.x(), pixelSnappedRuleRect.y(), pixelSnappedRuleRect.maxX(), pixelSnappedRuleRect.maxY(), boxSide, ruleColor, ruleStyle, 0, 0, antialias);
|
| + }
|
| +
|
| + ruleLogicalLeft = currLogicalLeftOffset;
|
| + }
|
| + } else {
|
| + bool topToBottom = !m_renderBlock.style()->isFlippedBlocksWritingMode();
|
| + LayoutUnit ruleLeft = m_renderBlock.isHorizontalWritingMode()
|
| + ? m_renderBlock.borderLeft() + m_renderBlock.paddingLeft()
|
| + : colGap / 2 - colGap - ruleThickness / 2 + m_renderBlock.borderBefore() + m_renderBlock.paddingBefore();
|
| + LayoutUnit ruleWidth = m_renderBlock.isHorizontalWritingMode() ? m_renderBlock.contentWidth() : ruleThickness;
|
| + LayoutUnit ruleTop = m_renderBlock.isHorizontalWritingMode()
|
| + ? colGap / 2 - colGap - ruleThickness / 2 + m_renderBlock.borderBefore() + m_renderBlock.paddingBefore()
|
| + : m_renderBlock.borderStart() + m_renderBlock.paddingStart();
|
| + LayoutUnit ruleHeight = m_renderBlock.isHorizontalWritingMode() ? ruleThickness : m_renderBlock.contentHeight();
|
| + LayoutRect ruleRect(ruleLeft, ruleTop, ruleWidth, ruleHeight);
|
| +
|
| + if (!topToBottom) {
|
| + if (m_renderBlock.isHorizontalWritingMode())
|
| + ruleRect.setY(m_renderBlock.height() - ruleRect.maxY());
|
| + else
|
| + ruleRect.setX(m_renderBlock.width() - ruleRect.maxX());
|
| + }
|
| +
|
| + ruleRect.moveBy(paintOffset);
|
| +
|
| + BoxSide boxSide = m_renderBlock.isHorizontalWritingMode()
|
| + ? topToBottom ? BSTop : BSBottom
|
| + : topToBottom ? BSLeft : BSRight;
|
| +
|
| + LayoutSize step(0, topToBottom ? colInfo->columnHeight() + colGap : -(colInfo->columnHeight() + colGap));
|
| + if (!m_renderBlock.isHorizontalWritingMode())
|
| + step = step.transposedSize();
|
| +
|
| + for (unsigned i = 1; i < colCount; i++) {
|
| + ruleRect.move(step);
|
| + IntRect pixelSnappedRuleRect = pixelSnappedIntRect(ruleRect);
|
| + m_renderBlock.drawLineForBoxSide(paintInfo.context, pixelSnappedRuleRect.x(), pixelSnappedRuleRect.y(), pixelSnappedRuleRect.maxX(), pixelSnappedRuleRect.maxY(), boxSide, ruleColor, ruleStyle, 0, 0, antialias);
|
| + }
|
| + }
|
| +}
|
| +
|
| +void BlockPainter::paintColumnContents(PaintInfo& paintInfo, const LayoutPoint& paintOffset, bool paintingFloats)
|
| +{
|
| + // We need to do multiple passes, breaking up our child painting into strips.
|
| + GraphicsContext* context = paintInfo.context;
|
| + ColumnInfo* colInfo = m_renderBlock.columnInfo();
|
| + unsigned colCount = m_renderBlock.columnCount(colInfo);
|
| + if (!colCount)
|
| + return;
|
| + LayoutUnit currLogicalTopOffset = 0;
|
| + LayoutUnit colGap = m_renderBlock.columnGap();
|
| + for (unsigned i = 0; i < colCount; i++) {
|
| + // For each rect, we clip to the rect, and then we adjust our coords.
|
| + LayoutRect colRect = m_renderBlock.columnRectAt(colInfo, i);
|
| + m_renderBlock.flipForWritingMode(colRect);
|
| + LayoutUnit logicalLeftOffset = (m_renderBlock.isHorizontalWritingMode() ? colRect.x() : colRect.y()) - m_renderBlock.logicalLeftOffsetForContent();
|
| + LayoutSize offset = m_renderBlock.isHorizontalWritingMode() ? LayoutSize(logicalLeftOffset, currLogicalTopOffset) : LayoutSize(currLogicalTopOffset, logicalLeftOffset);
|
| + if (colInfo->progressionAxis() == ColumnInfo::BlockAxis) {
|
| + if (m_renderBlock.isHorizontalWritingMode())
|
| + offset.expand(0, colRect.y() - m_renderBlock.borderTop() - m_renderBlock.paddingTop());
|
| + else
|
| + offset.expand(colRect.x() - m_renderBlock.borderLeft() - m_renderBlock.paddingLeft(), 0);
|
| + }
|
| + colRect.moveBy(paintOffset);
|
| + PaintInfo info(paintInfo);
|
| + info.rect.intersect(enclosingIntRect(colRect));
|
| +
|
| + if (!info.rect.isEmpty()) {
|
| + GraphicsContextStateSaver stateSaver(*context);
|
| + LayoutRect clipRect(colRect);
|
| +
|
| + if (i < colCount - 1) {
|
| + if (m_renderBlock.isHorizontalWritingMode())
|
| + clipRect.expand(colGap / 2, 0);
|
| + else
|
| + clipRect.expand(0, colGap / 2);
|
| + }
|
| + // Each strip pushes a clip, since column boxes are specified as being
|
| + // like overflow:hidden.
|
| + // FIXME: Content and column rules that extend outside column boxes at the edges of the multi-column element
|
| + // are clipped according to the 'overflow' property.
|
| + context->clip(enclosingIntRect(clipRect));
|
| +
|
| + // Adjust our x and y when painting.
|
| + LayoutPoint adjustedPaintOffset = paintOffset + offset;
|
| + if (paintingFloats)
|
| + m_renderBlock.paintFloats(info, adjustedPaintOffset, paintInfo.phase == PaintPhaseSelection || paintInfo.phase == PaintPhaseTextClip);
|
| + else
|
| + paintContents(info, adjustedPaintOffset);
|
| + }
|
| +
|
| + LayoutUnit blockDelta = (m_renderBlock.isHorizontalWritingMode() ? colRect.height() : colRect.width());
|
| + if (m_renderBlock.style()->isFlippedBlocksWritingMode())
|
| + currLogicalTopOffset += blockDelta;
|
| + else
|
| + currLogicalTopOffset -= blockDelta;
|
| + }
|
| +}
|
| +
|
| +void BlockPainter::paintContents(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + // Avoid painting descendants of the root element when stylesheets haven't loaded. This eliminates FOUC.
|
| + // It's ok not to draw, because later on, when all the stylesheets do load, styleResolverChanged() on the Document
|
| + // will do a full paint invalidation.
|
| + if (m_renderBlock.document().didLayoutWithPendingStylesheets() && !m_renderBlock.isRenderView())
|
| + return;
|
| +
|
| + if (m_renderBlock.childrenInline()) {
|
| + m_renderBlock.lineBoxes()->paint(&m_renderBlock, paintInfo, paintOffset);
|
| + } else {
|
| + PaintPhase newPhase = (paintInfo.phase == PaintPhaseChildOutlines) ? PaintPhaseOutline : paintInfo.phase;
|
| + newPhase = (newPhase == PaintPhaseChildBlockBackgrounds) ? PaintPhaseChildBlockBackground : newPhase;
|
| +
|
| + // We don't paint our own background, but we do let the kids paint their backgrounds.
|
| + PaintInfo paintInfoForChild(paintInfo);
|
| + paintInfoForChild.phase = newPhase;
|
| + paintInfoForChild.updatePaintingRootForChildren(&m_renderBlock);
|
| + m_renderBlock.paintChildren(paintInfoForChild, paintOffset);
|
| + }
|
| +}
|
| +
|
| +void BlockPainter::paintSelection(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
|
| +{
|
| + if (m_renderBlock.shouldPaintSelectionGaps() && paintInfo.phase == PaintPhaseForeground) {
|
| + LayoutUnit lastTop = 0;
|
| + LayoutUnit lastLeft = m_renderBlock.logicalLeftSelectionOffset(&m_renderBlock, lastTop);
|
| + LayoutUnit lastRight = m_renderBlock.logicalRightSelectionOffset(&m_renderBlock, lastTop);
|
| + GraphicsContextStateSaver stateSaver(*paintInfo.context);
|
| +
|
| + LayoutRect gapRectsBounds = m_renderBlock.selectionGaps(&m_renderBlock, paintOffset, LayoutSize(), lastTop, lastLeft, lastRight, &paintInfo);
|
| + if (!gapRectsBounds.isEmpty()) {
|
| + RenderLayer* layer = m_renderBlock.enclosingLayer();
|
| + gapRectsBounds.moveBy(-paintOffset);
|
| + if (!m_renderBlock.hasLayer()) {
|
| + LayoutRect localBounds(gapRectsBounds);
|
| + m_renderBlock.flipForWritingMode(localBounds);
|
| + gapRectsBounds = m_renderBlock.localToContainerQuad(FloatRect(localBounds), layer->renderer()).enclosingBoundingBox();
|
| + if (layer->renderer()->hasOverflowClip())
|
| + gapRectsBounds.move(layer->renderBox()->scrolledContentOffset());
|
| + }
|
| + layer->addBlockSelectionGapsBounds(gapRectsBounds);
|
| + }
|
| + }
|
| +}
|
| +
|
| +void BlockPainter::paintContinuationOutlines(PaintInfo& info, const LayoutPoint& paintOffset)
|
| +{
|
| + RenderInline* inlineCont = m_renderBlock.inlineElementContinuation();
|
| + if (inlineCont && inlineCont->style()->hasOutline() && inlineCont->style()->visibility() == VISIBLE) {
|
| + RenderInline* inlineRenderer = toRenderInline(inlineCont->node()->renderer());
|
| + RenderBlock* cb = m_renderBlock.containingBlock();
|
| +
|
| + bool inlineEnclosedInSelfPaintingLayer = false;
|
| + for (RenderBoxModelObject* box = inlineRenderer; box != cb; box = box->parent()->enclosingBoxModelObject()) {
|
| + if (box->hasSelfPaintingLayer()) {
|
| + inlineEnclosedInSelfPaintingLayer = true;
|
| + break;
|
| + }
|
| + }
|
| +
|
| + // Do not add continuations for outline painting by our containing block if we are a relative positioned
|
| + // anonymous block (i.e. have our own layer), paint them straightaway instead. This is because a block depends on renderers in its continuation table being
|
| + // in the same layer.
|
| + if (!inlineEnclosedInSelfPaintingLayer && !m_renderBlock.hasLayer())
|
| + cb->addContinuationWithOutline(inlineRenderer);
|
| + else if (!inlineRenderer->firstLineBox() || (!inlineEnclosedInSelfPaintingLayer && m_renderBlock.hasLayer()))
|
| + inlineRenderer->paintOutline(info, paintOffset - m_renderBlock.locationOffset() + inlineRenderer->containingBlock()->location());
|
| + }
|
| +
|
| + ContinuationOutlineTableMap* table = continuationOutlineTable();
|
| + if (table->isEmpty())
|
| + return;
|
| +
|
| + OwnPtr<ListHashSet<RenderInline*> > continuations = table->take(&m_renderBlock);
|
| + if (!continuations)
|
| + return;
|
| +
|
| + LayoutPoint accumulatedPaintOffset = paintOffset;
|
| + // Paint each continuation outline.
|
| + ListHashSet<RenderInline*>::iterator end = continuations->end();
|
| + for (ListHashSet<RenderInline*>::iterator it = continuations->begin(); it != end; ++it) {
|
| + // Need to add in the coordinates of the intervening blocks.
|
| + RenderInline* flow = *it;
|
| + RenderBlock* block = flow->containingBlock();
|
| + for ( ; block && block != &m_renderBlock; block = block->containingBlock())
|
| + accumulatedPaintOffset.moveBy(block->location());
|
| + ASSERT(block);
|
| + flow->paintOutline(info, accumulatedPaintOffset);
|
| + }
|
| +}
|
| +
|
| +
|
| +} // namespace blink
|
|
|