| Index: Source/core/animation/css/CSSAnimations.h
|
| diff --git a/Source/core/animation/css/CSSAnimations.h b/Source/core/animation/css/CSSAnimations.h
|
| index 57be20ae367bb596ae71221f0219d10b8df32b0d..58bbf1165f5d5d73362ffa08e0b74cda697c48eb 100644
|
| --- a/Source/core/animation/css/CSSAnimations.h
|
| +++ b/Source/core/animation/css/CSSAnimations.h
|
| @@ -175,7 +175,7 @@ public:
|
| static const StylePropertyShorthand& animatableProperties();
|
| static bool isAllowedAnimation(CSSPropertyID);
|
| // FIXME: We should change the Element* to a const Element*
|
| - static PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> calculateUpdate(Element*, const Element& parentElement, const RenderStyle&, RenderStyle* parentStyle, StyleResolver*);
|
| + static PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> calculateUpdate(const Element* animatingElement, Element&, const RenderStyle&, RenderStyle* parentStyle, StyleResolver*);
|
|
|
| void setPendingUpdate(PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> update) { m_pendingUpdate = update; }
|
| void maybeApplyPendingUpdate(Element*);
|
| @@ -210,12 +210,12 @@ private:
|
|
|
| WillBeHeapHashMap<CSSPropertyID, RefPtrWillBeMember<Interpolation> > m_previousActiveInterpolationsForAnimations;
|
|
|
| - static void calculateAnimationUpdate(CSSAnimationUpdate*, Element*, const Element& parentElement, const RenderStyle&, RenderStyle* parentStyle, StyleResolver*);
|
| - static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element*, const RenderStyle&);
|
| + static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* animatingElement, Element&, const RenderStyle&, RenderStyle* parentStyle, StyleResolver*);
|
| + static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* animatingElement, const RenderStyle&);
|
| static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyID eventId, const CSSTransitionData&, size_t transitionIndex, const RenderStyle& oldStyle, const RenderStyle&, const TransitionMap* activeTransitions, CSSAnimationUpdate*, const Element*);
|
|
|
| - static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, const Element*, double timelineCurrentTime);
|
| - static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, const Element*, double timelineCurrentTime);
|
| + static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, const Element* animatingElement, double timelineCurrentTime);
|
| + static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, const Element* animatingElement, double timelineCurrentTime);
|
|
|
| class AnimationEventDelegate FINAL : public AnimationNode::EventDelegate {
|
| public:
|
|
|