| Index: Source/core/rendering/compositing/CompositedLayerMapping.h
|
| diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| index 07c53c1b360f7446fbb1b099e4c23d571ab3d6fc..e429ea279af30e0093b858a029b807518b3fac5a 100644
|
| --- a/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| +++ b/Source/core/rendering/compositing/CompositedLayerMapping.h
|
| @@ -75,7 +75,7 @@ public:
|
| RenderLayer& owningLayer() const { return m_owningLayer; }
|
|
|
| bool updateGraphicsLayerConfiguration();
|
| - void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, LayersNeedingPaintInvalidation&);
|
|
|
| // Update whether layer needs blending.
|
| void updateContentsOpaque();
|
| @@ -211,7 +211,7 @@ private:
|
|
|
| // Helper methods to updateGraphicsLayerGeometry:
|
| void computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation);
|
| - void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offsetFromTransformedAncestor, LayersNeedingPaintInvalidation&);
|
| void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation);
|
| void updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation);
|
| void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext);
|
| @@ -221,7 +221,7 @@ private:
|
| void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds);
|
| void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox);
|
| void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize);
|
| - void updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation);
|
| + void updateReflectionLayerGeometry(LayersNeedingPaintInvalidation&);
|
| void updateScrollingLayerGeometry(const IntRect& localCompositingBounds);
|
| void updateChildClippingMaskLayerGeometry();
|
|
|
|
|