Index: Source/core/rendering/compositing/CompositedLayerMapping.h |
diff --git a/Source/core/rendering/compositing/CompositedLayerMapping.h b/Source/core/rendering/compositing/CompositedLayerMapping.h |
index 07c53c1b360f7446fbb1b099e4c23d571ab3d6fc..e429ea279af30e0093b858a029b807518b3fac5a 100644 |
--- a/Source/core/rendering/compositing/CompositedLayerMapping.h |
+++ b/Source/core/rendering/compositing/CompositedLayerMapping.h |
@@ -75,7 +75,7 @@ public: |
RenderLayer& owningLayer() const { return m_owningLayer; } |
bool updateGraphicsLayerConfiguration(); |
- void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
+ void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, LayersNeedingPaintInvalidation&); |
// Update whether layer needs blending. |
void updateContentsOpaque(); |
@@ -211,7 +211,7 @@ private: |
// Helper methods to updateGraphicsLayerGeometry: |
void computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation); |
- void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
+ void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offsetFromTransformedAncestor, LayersNeedingPaintInvalidation&); |
void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation); |
void updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation); |
void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext); |
@@ -221,7 +221,7 @@ private: |
void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds); |
void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox); |
void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize); |
- void updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation); |
+ void updateReflectionLayerGeometry(LayersNeedingPaintInvalidation&); |
void updateScrollingLayerGeometry(const IntRect& localCompositingBounds); |
void updateChildClippingMaskLayerGeometry(); |