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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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68 // but this is likely to evolve soon. | 68 // but this is likely to evolve soon. |
69 class CompositedLayerMapping FINAL : public GraphicsLayerClient { | 69 class CompositedLayerMapping FINAL : public GraphicsLayerClient { |
70 WTF_MAKE_NONCOPYABLE(CompositedLayerMapping); WTF_MAKE_FAST_ALLOCATED; | 70 WTF_MAKE_NONCOPYABLE(CompositedLayerMapping); WTF_MAKE_FAST_ALLOCATED; |
71 public: | 71 public: |
72 explicit CompositedLayerMapping(RenderLayer&); | 72 explicit CompositedLayerMapping(RenderLayer&); |
73 virtual ~CompositedLayerMapping(); | 73 virtual ~CompositedLayerMapping(); |
74 | 74 |
75 RenderLayer& owningLayer() const { return m_owningLayer; } | 75 RenderLayer& owningLayer() const { return m_owningLayer; } |
76 | 76 |
77 bool updateGraphicsLayerConfiguration(); | 77 bool updateGraphicsLayerConfiguration(); |
78 void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, co
nst RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeeding
PaintInvalidation); | 78 void updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, co
nst RenderLayer* compositingStackingContext, LayersNeedingPaintInvalidation&); |
79 | 79 |
80 // Update whether layer needs blending. | 80 // Update whether layer needs blending. |
81 void updateContentsOpaque(); | 81 void updateContentsOpaque(); |
82 | 82 |
83 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); } | 83 GraphicsLayer* mainGraphicsLayer() const { return m_graphicsLayer.get(); } |
84 | 84 |
85 // Layer to clip children | 85 // Layer to clip children |
86 bool hasClippingLayer() const { return m_childContainmentLayer; } | 86 bool hasClippingLayer() const { return m_childContainmentLayer; } |
87 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get();
} | 87 GraphicsLayer* clippingLayer() const { return m_childContainmentLayer.get();
} |
88 | 88 |
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204 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. | 204 // If there is a squashed layer painting into this CLM that is an ancestor o
f the given RenderObject, return it. Otherwise return 0. |
205 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); | 205 const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObject*); |
206 | 206 |
207 void updateScrollingBlockSelection(); | 207 void updateScrollingBlockSelection(); |
208 | 208 |
209 private: | 209 private: |
210 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); | 210 static const GraphicsLayerPaintInfo* containingSquashedLayer(const RenderObj
ect*, const Vector<GraphicsLayerPaintInfo>& layers); |
211 | 211 |
212 // Helper methods to updateGraphicsLayerGeometry: | 212 // Helper methods to updateGraphicsLayerGeometry: |
213 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); | 213 void computeGraphicsLayerParentLocation(const RenderLayer* compositingContai
ner, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLoca
tion); |
214 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
; | 214 void updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAnc
estor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& reference
Layer, Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer*, LayoutPoint* offs
etFromTransformedAncestor, LayersNeedingPaintInvalidation&); |
215 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLoc
ation); | 215 void updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBound
s, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLoc
ation); |
216 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); | 216 void updateAncestorClippingLayerGeometry(const RenderLayer* compositingConta
iner, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLay
erParentLocation); |
217 void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingS
tackingContext); | 217 void updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingS
tackingContext); |
218 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); | 218 void updateChildContainmentLayerGeometry(const IntRect& clippingBox, const I
ntRect& localCompositingBounds); |
219 void updateChildTransformLayerGeometry(); | 219 void updateChildTransformLayerGeometry(); |
220 void updateMaskLayerGeometry(); | 220 void updateMaskLayerGeometry(); |
221 void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAnce
stor, const IntRect& relativeCompositingBounds); | 221 void updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAnce
stor, const IntRect& relativeCompositingBounds); |
222 void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize, const IntRect& clippingBox); | 222 void updateForegroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize, const IntRect& clippingBox); |
223 void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize); | 223 void updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBound
sSize); |
224 void updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintI
nvalidation); | 224 void updateReflectionLayerGeometry(LayersNeedingPaintInvalidation&); |
225 void updateScrollingLayerGeometry(const IntRect& localCompositingBounds); | 225 void updateScrollingLayerGeometry(const IntRect& localCompositingBounds); |
226 void updateChildClippingMaskLayerGeometry(); | 226 void updateChildClippingMaskLayerGeometry(); |
227 | 227 |
228 void createPrimaryGraphicsLayer(); | 228 void createPrimaryGraphicsLayer(); |
229 void destroyGraphicsLayers(); | 229 void destroyGraphicsLayers(); |
230 | 230 |
231 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); | 231 PassOwnPtr<GraphicsLayer> createGraphicsLayer(CompositingReasons); |
232 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C
ompositingReasons); | 232 bool toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>&, bool needsLayer, C
ompositingReasons); |
233 | 233 |
234 RenderLayerModelObject* renderer() const { return m_owningLayer.renderer();
} | 234 RenderLayerModelObject* renderer() const { return m_owningLayer.renderer();
} |
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423 unsigned m_isMainFrameRenderViewLayer : 1; | 423 unsigned m_isMainFrameRenderViewLayer : 1; |
424 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1; | 424 unsigned m_requiresOwnBackingStoreForIntrinsicReasons : 1; |
425 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1; | 425 unsigned m_requiresOwnBackingStoreForAncestorReasons : 1; |
426 unsigned m_backgroundLayerPaintsFixedRootBackground : 1; | 426 unsigned m_backgroundLayerPaintsFixedRootBackground : 1; |
427 unsigned m_scrollingContentsAreEmpty : 1; | 427 unsigned m_scrollingContentsAreEmpty : 1; |
428 }; | 428 }; |
429 | 429 |
430 } // namespace blink | 430 } // namespace blink |
431 | 431 |
432 #endif // CompositedLayerMapping_h | 432 #endif // CompositedLayerMapping_h |
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