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Unified Diff: src/compiler/common-operator.h

Issue 565753004: [turbofan] Some common operators are globally shared singletons. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fixes2 Created 6 years, 3 months ago
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Index: src/compiler/common-operator.h
diff --git a/src/compiler/common-operator.h b/src/compiler/common-operator.h
index 95bed128015213784e7f32c14117028fc2f01782..137155e0f6f2302fd36925c2c31533ac0520cbf1 100644
--- a/src/compiler/common-operator.h
+++ b/src/compiler/common-operator.h
@@ -5,48 +5,26 @@
#ifndef V8_COMPILER_COMMON_OPERATOR_H_
#define V8_COMPILER_COMMON_OPERATOR_H_
-#include "src/assembler.h"
-#include "src/compiler/linkage.h"
#include "src/compiler/machine-type.h"
-#include "src/compiler/opcodes.h"
-#include "src/compiler/operator.h"
-#include "src/unique.h"
namespace v8 {
namespace internal {
+// Forward declarations.
+class ExternalReference;
class OStream;
+template <typename>
+class Unique;
+class Zone;
+
namespace compiler {
-class ControlOperator FINAL : public Operator1<int> {
- public:
- ControlOperator(IrOpcode::Value opcode, Properties properties, int inputs,
- int outputs, int controls, const char* mnemonic)
- : Operator1<int>(opcode, properties, inputs, outputs, mnemonic,
- controls) {}
-
- virtual OStream& PrintParameter(OStream& os) const OVERRIDE { // NOLINT
- return os;
- }
- int ControlInputCount() const { return parameter(); }
-};
+// Forward declarations.
+class CallDescriptor;
+struct CommonOperatorBuilderImpl;
+class Operator;
-class CallOperator FINAL : public Operator1<CallDescriptor*> {
- public:
- // TODO(titzer): Operator still uses int, whereas CallDescriptor uses size_t.
- CallOperator(CallDescriptor* descriptor, const char* mnemonic)
- : Operator1<CallDescriptor*>(
- IrOpcode::kCall, descriptor->properties(),
- static_cast<int>(descriptor->InputCount() +
- descriptor->FrameStateCount()),
- static_cast<int>(descriptor->ReturnCount()), mnemonic, descriptor) {
- }
-
- virtual OStream& PrintParameter(OStream& os) const OVERRIDE { // NOLINT
- return os << "[" << *parameter() << "]";
- }
-};
// Flag that describes how to combine the current environment with
// the output of a node to obtain a framestate for lazy bailout.
@@ -56,7 +34,7 @@ enum OutputFrameStateCombine {
};
-class FrameStateCallInfo {
+class FrameStateCallInfo FINAL {
public:
FrameStateCallInfo(BailoutId bailout_id,
OutputFrameStateCombine state_combine)
@@ -70,122 +48,49 @@ class FrameStateCallInfo {
OutputFrameStateCombine frame_state_combine_;
};
+
// Interface for building common operators that can be used at any level of IR,
// including JavaScript, mid-level, and low-level.
-// TODO(titzer): Move the mnemonics into SimpleOperator and Operator1 classes.
-class CommonOperatorBuilder {
+class CommonOperatorBuilder FINAL {
public:
- explicit CommonOperatorBuilder(Zone* zone) : zone_(zone) {}
-
-#define CONTROL_OP(name, inputs, controls) \
- return new (zone_) ControlOperator(IrOpcode::k##name, Operator::kFoldable, \
- inputs, 0, controls, #name);
-
- const Operator* Start(int num_formal_parameters) {
- // Outputs are formal parameters, plus context, receiver, and JSFunction.
- int outputs = num_formal_parameters + 3;
- return new (zone_) ControlOperator(IrOpcode::kStart, Operator::kFoldable, 0,
- outputs, 0, "Start");
- }
- const Operator* Dead() { CONTROL_OP(Dead, 0, 0); }
- const Operator* End() { CONTROL_OP(End, 0, 1); }
- const Operator* Branch() { CONTROL_OP(Branch, 1, 1); }
- const Operator* IfTrue() { CONTROL_OP(IfTrue, 0, 1); }
- const Operator* IfFalse() { CONTROL_OP(IfFalse, 0, 1); }
- const Operator* Throw() { CONTROL_OP(Throw, 1, 1); }
-
- const Operator* Return() {
- return new (zone_) ControlOperator(
- IrOpcode::kReturn, Operator::kNoProperties, 1, 0, 1, "Return");
- }
-
- const Operator* Merge(int controls) {
- return new (zone_) ControlOperator(IrOpcode::kMerge, Operator::kFoldable, 0,
- 0, controls, "Merge");
- }
-
- const Operator* Loop(int controls) {
- return new (zone_) ControlOperator(IrOpcode::kLoop, Operator::kFoldable, 0,
- 0, controls, "Loop");
- }
-
- const Operator* Parameter(int index) {
- return new (zone_) Operator1<int>(IrOpcode::kParameter, Operator::kPure, 1,
- 1, "Parameter", index);
- }
- const Operator* Int32Constant(int32_t value) {
- return new (zone_)
- Operator1<int32_t>(IrOpcode::kInt32Constant, Operator::kPure, 0, 1,
- "Int32Constant", value);
- }
- const Operator* Int64Constant(int64_t value) {
- return new (zone_)
- Operator1<int64_t>(IrOpcode::kInt64Constant, Operator::kPure, 0, 1,
- "Int64Constant", value);
- }
- const Operator* Float64Constant(double value) {
- return new (zone_)
- Operator1<double>(IrOpcode::kFloat64Constant, Operator::kPure, 0, 1,
- "Float64Constant", value);
- }
- const Operator* ExternalConstant(ExternalReference value) {
- return new (zone_) Operator1<ExternalReference>(IrOpcode::kExternalConstant,
- Operator::kPure, 0, 1,
- "ExternalConstant", value);
- }
- const Operator* NumberConstant(double value) {
- return new (zone_)
- Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
- "NumberConstant", value);
- }
- const Operator* HeapConstant(Unique<Object> value) {
- return new (zone_) Operator1<Unique<Object> >(
- IrOpcode::kHeapConstant, Operator::kPure, 0, 1, "HeapConstant", value);
- }
- const Operator* Phi(MachineType type, int arguments) {
- DCHECK(arguments > 0); // Disallow empty phis.
- return new (zone_) Operator1<MachineType>(IrOpcode::kPhi, Operator::kPure,
- arguments, 1, "Phi", type);
- }
- const Operator* EffectPhi(int arguments) {
- DCHECK(arguments > 0); // Disallow empty phis.
- return new (zone_) Operator1<int>(IrOpcode::kEffectPhi, Operator::kPure, 0,
- 0, "EffectPhi", arguments);
- }
- const Operator* ControlEffect() {
- return new (zone_) SimpleOperator(IrOpcode::kControlEffect, Operator::kPure,
- 0, 0, "ControlEffect");
- }
- const Operator* ValueEffect(int arguments) {
- DCHECK(arguments > 0); // Disallow empty value effects.
- return new (zone_) SimpleOperator(IrOpcode::kValueEffect, Operator::kPure,
- arguments, 0, "ValueEffect");
- }
- const Operator* Finish(int arguments) {
- DCHECK(arguments > 0); // Disallow empty finishes.
- return new (zone_) Operator1<int>(IrOpcode::kFinish, Operator::kPure, 1, 1,
- "Finish", arguments);
- }
- const Operator* StateValues(int arguments) {
- return new (zone_) Operator1<int>(IrOpcode::kStateValues, Operator::kPure,
- arguments, 1, "StateValues", arguments);
- }
+ explicit CommonOperatorBuilder(Zone* zone);
+
+ const Operator* Dead();
+ const Operator* End();
+ const Operator* Branch();
+ const Operator* IfTrue();
+ const Operator* IfFalse();
+ const Operator* Throw();
+ const Operator* Return();
+
+ const Operator* Start(int num_formal_parameters);
+ const Operator* Merge(int controls);
+ const Operator* Loop(int controls);
+ const Operator* Parameter(int index);
+
+ const Operator* Int32Constant(int32_t);
+ const Operator* Int64Constant(int64_t);
+ const Operator* Float64Constant(volatile double);
+ const Operator* ExternalConstant(const ExternalReference&);
+ const Operator* NumberConstant(volatile double);
+ const Operator* HeapConstant(const Unique<Object>&);
+
+ const Operator* Phi(MachineType type, int arguments);
+ const Operator* EffectPhi(int arguments);
+ const Operator* ControlEffect();
+ const Operator* ValueEffect(int arguments);
+ const Operator* Finish(int arguments);
+ const Operator* StateValues(int arguments);
const Operator* FrameState(BailoutId bailout_id,
- OutputFrameStateCombine combine) {
- return new (zone_) Operator1<FrameStateCallInfo>(
- IrOpcode::kFrameState, Operator::kPure, 4, 1, "FrameState",
- FrameStateCallInfo(bailout_id, combine));
- }
- const Operator* Call(CallDescriptor* descriptor) {
- return new (zone_) CallOperator(descriptor, "Call");
- }
- const Operator* Projection(size_t index) {
- return new (zone_) Operator1<size_t>(IrOpcode::kProjection, Operator::kPure,
- 1, 1, "Projection", index);
- }
+ OutputFrameStateCombine combine);
+ const Operator* Call(const CallDescriptor* descriptor);
+ const Operator* Projection(size_t index);
private:
- Zone* zone_;
+ Zone* zone() const { return zone_; }
+
+ const CommonOperatorBuilderImpl& impl_;
+ Zone* const zone_;
};
} // namespace compiler

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