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Unified Diff: src/core/SkBitmapProcShader.h

Issue 563563002: make set3DMask virtual, so we can safely notify the shadercontext (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: ad gm Created 6 years, 3 months ago
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Index: src/core/SkBitmapProcShader.h
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index d445f56f14168bba973d89b973ccfed6b099725f..d293c50303f505029130ed5accee0b6080ec54ad 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -73,7 +73,7 @@ private:
// an Sk3DBlitter in SkDraw.cpp
// Note that some contexts may contain other contexts (e.g. for compose shaders), but we've not
// yet found a situation where the size below isn't big enough.
-typedef SkSmallAllocator<3, 768> SkTBlitterAllocator;
+typedef SkSmallAllocator<3, 1024> SkTBlitterAllocator;
// If alloc is non-NULL, it will be used to allocate the returned SkShader, and MUST outlive
// the SkShader.
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