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Unified Diff: src/gpu/GrPathRange.cpp

Issue 563283004: Use per-typeface sets of glyphs for nvpr text (Closed) Base URL: https://skia.googlesource.com/skia.git@upload_glyphmemorypath
Patch Set: Fix builds Created 6 years, 3 months ago
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Index: src/gpu/GrPathRange.cpp
diff --git a/src/gpu/GrPathRange.cpp b/src/gpu/GrPathRange.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..3d0f7cf27e3f09c968797080b98a20dff66e9e6f
--- /dev/null
+++ b/src/gpu/GrPathRange.cpp
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "GrPathRange.h"
+#include "SkPath.h"
+
+enum {
+ kPathsPerGroup = 16 // Paths get tracked in groups of 16 for lazy loading.
+};
+
+GrPathRange::GrPathRange(GrGpu* gpu,
+ PathGenerator* pathGenerator,
+ const SkStrokeRec& stroke)
+ : INHERITED(gpu, kIsWrapped),
+ fPathGenerator(SkRef(pathGenerator)),
+ fNumPaths(fPathGenerator->getNumPaths()),
+ fStroke(stroke) {
+ const int numGroups = (fNumPaths + kPathsPerGroup - 1) / kPathsPerGroup;
+ fGeneratedPaths.reset((numGroups + 7) / 8); // 1 bit per path group.
+ memset(&fGeneratedPaths.front(), 0, fGeneratedPaths.count());
+}
+
+GrPathRange::GrPathRange(GrGpu* gpu,
+ int numPaths,
+ const SkStrokeRec& stroke)
+ : INHERITED(gpu, kIsWrapped),
+ fNumPaths(numPaths),
+ fStroke(stroke) {
+}
+
+void GrPathRange::willDrawPaths(const uint32_t indices[], int count) const {
+ if (NULL == fPathGenerator.get()) {
+ return;
+ }
+
+ bool didLoadPaths = false;
+
+ for (int i = 0; i < count; ++i) {
+ SkASSERT(indices[i] < static_cast<uint32_t>(fNumPaths));
+
+ const int groupIndex = indices[i] / kPathsPerGroup;
+ const int groupByte = groupIndex / 8;
+ const uint8_t groupBit = 1 << (groupIndex % 8);
+
+ const bool hasPath = SkToBool(fGeneratedPaths[groupByte] & groupBit);
+ if (!hasPath) {
+ // We track which paths are loaded in groups of kPathsPerGroup. To
+ // mark a path as loaded we need to load the entire group.
+ const int groupFirstPath = groupIndex * kPathsPerGroup;
+ const int groupLastPath = SkTMin(groupFirstPath + kPathsPerGroup, fNumPaths) - 1;
+
+ SkPath path;
+ for (int pathIdx = groupFirstPath; pathIdx <= groupLastPath; ++pathIdx) {
+ fPathGenerator->generatePath(pathIdx, &path);
+ this->onInitPath(pathIdx, path);
+ }
+
+ fGeneratedPaths[groupByte] |= groupBit;
+ didLoadPaths = true;
+ }
+ }
+
+ if (didLoadPaths) {
+ this->didChangeGpuMemorySize();
+ }
+}
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