| Index: src/gpu/GrPathRange.cpp
|
| diff --git a/src/gpu/GrPathRange.cpp b/src/gpu/GrPathRange.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3d0f7cf27e3f09c968797080b98a20dff66e9e6f
|
| --- /dev/null
|
| +++ b/src/gpu/GrPathRange.cpp
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| @@ -0,0 +1,70 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrPathRange.h"
|
| +#include "SkPath.h"
|
| +
|
| +enum {
|
| + kPathsPerGroup = 16 // Paths get tracked in groups of 16 for lazy loading.
|
| +};
|
| +
|
| +GrPathRange::GrPathRange(GrGpu* gpu,
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| + PathGenerator* pathGenerator,
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| + const SkStrokeRec& stroke)
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| + : INHERITED(gpu, kIsWrapped),
|
| + fPathGenerator(SkRef(pathGenerator)),
|
| + fNumPaths(fPathGenerator->getNumPaths()),
|
| + fStroke(stroke) {
|
| + const int numGroups = (fNumPaths + kPathsPerGroup - 1) / kPathsPerGroup;
|
| + fGeneratedPaths.reset((numGroups + 7) / 8); // 1 bit per path group.
|
| + memset(&fGeneratedPaths.front(), 0, fGeneratedPaths.count());
|
| +}
|
| +
|
| +GrPathRange::GrPathRange(GrGpu* gpu,
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| + int numPaths,
|
| + const SkStrokeRec& stroke)
|
| + : INHERITED(gpu, kIsWrapped),
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| + fNumPaths(numPaths),
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| + fStroke(stroke) {
|
| +}
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| +
|
| +void GrPathRange::willDrawPaths(const uint32_t indices[], int count) const {
|
| + if (NULL == fPathGenerator.get()) {
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| + return;
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| + }
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| +
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| + bool didLoadPaths = false;
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| +
|
| + for (int i = 0; i < count; ++i) {
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| + SkASSERT(indices[i] < static_cast<uint32_t>(fNumPaths));
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| +
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| + const int groupIndex = indices[i] / kPathsPerGroup;
|
| + const int groupByte = groupIndex / 8;
|
| + const uint8_t groupBit = 1 << (groupIndex % 8);
|
| +
|
| + const bool hasPath = SkToBool(fGeneratedPaths[groupByte] & groupBit);
|
| + if (!hasPath) {
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| + // We track which paths are loaded in groups of kPathsPerGroup. To
|
| + // mark a path as loaded we need to load the entire group.
|
| + const int groupFirstPath = groupIndex * kPathsPerGroup;
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| + const int groupLastPath = SkTMin(groupFirstPath + kPathsPerGroup, fNumPaths) - 1;
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| +
|
| + SkPath path;
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| + for (int pathIdx = groupFirstPath; pathIdx <= groupLastPath; ++pathIdx) {
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| + fPathGenerator->generatePath(pathIdx, &path);
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| + this->onInitPath(pathIdx, path);
|
| + }
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| +
|
| + fGeneratedPaths[groupByte] |= groupBit;
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| + didLoadPaths = true;
|
| + }
|
| + }
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| +
|
| + if (didLoadPaths) {
|
| + this->didChangeGpuMemorySize();
|
| + }
|
| +}
|
|
|