| Index: build/config/BUILDCONFIG.gn
|
| diff --git a/build/config/BUILDCONFIG.gn b/build/config/BUILDCONFIG.gn
|
| index b01924565cb50e4d9c9bdde4f608c99295ec7824..633283dfd708a2d283451f914990f20447d9d3d7 100644
|
| --- a/build/config/BUILDCONFIG.gn
|
| +++ b/build/config/BUILDCONFIG.gn
|
| @@ -22,7 +22,8 @@ declare_args() {
|
| # 2 means regular build with symbols.
|
| # 1 means minimal symbols, usually enough for backtraces only.
|
| # 0 means no symbols.
|
| - symbol_level = 2
|
| + # -1 means auto-set (off in release, regular in debug).
|
| + symbol_level = -1
|
|
|
| # Component build.
|
| is_component_build = false
|
| @@ -354,6 +355,17 @@ if (is_debug) {
|
| }
|
| _native_compiler_configs += [ _default_optimization_config ]
|
|
|
| +# If it wasn't manually set, set to an appropriate default.
|
| +if (symbol_level == -1) {
|
| + # Linux is slowed by having symbols as part of the target binary, whereas
|
| + # Mac and Windows have them separate, so in Release Linux, default them off.
|
| + if (is_debug || !is_linux) {
|
| + symbol_level = 2
|
| + } else {
|
| + symbol_level = 0
|
| + }
|
| +}
|
| +
|
| # Symbol setup.
|
| if (symbol_level == 2) {
|
| _default_symbols_config = "//build/config/compiler:symbols"
|
|
|