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Unified Diff: extensions/browser/api/cast_channel/cast_transport.cc

Issue 555283002: Create new class "CastTransport", which encapsulates the message read and write event loops. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressed wez's feedback. Created 6 years, 3 months ago
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Index: extensions/browser/api/cast_channel/cast_transport.cc
diff --git a/extensions/browser/api/cast_channel/cast_transport.cc b/extensions/browser/api/cast_channel/cast_transport.cc
new file mode 100644
index 0000000000000000000000000000000000000000..9b344679a31486e5b55b6fb990ac6ed1237fc7a9
--- /dev/null
+++ b/extensions/browser/api/cast_channel/cast_transport.cc
@@ -0,0 +1,444 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "extensions/browser/api/cast_channel/cast_transport.h"
+
+#include <string>
+
+#include "base/bind.h"
+#include "base/format_macros.h"
+#include "base/numerics/safe_conversions.h"
+#include "base/strings/stringprintf.h"
+#include "extensions/browser/api/cast_channel/cast_channel.pb.h"
+#include "extensions/browser/api/cast_channel/cast_framer.h"
+#include "extensions/browser/api/cast_channel/cast_message_util.h"
+#include "extensions/browser/api/cast_channel/logger.h"
+#include "extensions/browser/api/cast_channel/logger_util.h"
+#include "net/base/net_errors.h"
+
+#define VLOG_WITH_CONNECTION(level) \
+ VLOG(level) << "[" << socket_->ip_endpoint().ToString() \
+ << ", auth=" << socket_->channel_auth() << "] "
+
+namespace extensions {
+namespace core_api {
+namespace cast_channel {
+
+CastTransport::CastTransport(CastSocketInterface* socket,
+ Delegate* read_delegate,
+ scoped_refptr<Logger> logger)
+ : socket_(socket),
+ read_delegate_(read_delegate),
+ write_state_(WRITE_STATE_NONE),
+ read_state_(READ_STATE_NONE),
+ logger_(logger) {
+ DCHECK(socket);
+ DCHECK(read_delegate);
+
+ // Buffer is reused across messages to minimize unnecessary buffer
+ // [re]allocations.
+ read_buffer_ = new net::GrowableIOBuffer();
+ read_buffer_->SetCapacity(MessageFramer::MessageHeader::max_message_size());
+ framer_.reset(new MessageFramer(read_buffer_));
+}
+
+CastTransport::~CastTransport() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ FlushWriteQueue();
+}
+
+// static
+proto::ReadState CastTransport::ReadStateToProto(
+ CastTransport::ReadState state) {
+ switch (state) {
+ case CastTransport::READ_STATE_NONE:
+ return proto::READ_STATE_NONE;
+ case CastTransport::READ_STATE_READ:
+ return proto::READ_STATE_READ;
+ case CastTransport::READ_STATE_READ_COMPLETE:
+ return proto::READ_STATE_READ_COMPLETE;
+ case CastTransport::READ_STATE_DO_CALLBACK:
+ return proto::READ_STATE_DO_CALLBACK;
+ case CastTransport::READ_STATE_ERROR:
+ return proto::READ_STATE_ERROR;
+ default:
+ NOTREACHED();
+ return proto::READ_STATE_NONE;
+ }
+}
+
+// static
+proto::WriteState CastTransport::WriteStateToProto(
+ CastTransport::WriteState state) {
+ switch (state) {
+ case CastTransport::WRITE_STATE_NONE:
+ return proto::WRITE_STATE_NONE;
+ case CastTransport::WRITE_STATE_WRITE:
+ return proto::WRITE_STATE_WRITE;
+ case CastTransport::WRITE_STATE_WRITE_COMPLETE:
+ return proto::WRITE_STATE_WRITE_COMPLETE;
+ case CastTransport::WRITE_STATE_DO_CALLBACK:
+ return proto::WRITE_STATE_DO_CALLBACK;
+ case CastTransport::WRITE_STATE_ERROR:
+ return proto::WRITE_STATE_ERROR;
+ default:
+ NOTREACHED();
+ return proto::WRITE_STATE_NONE;
+ }
+}
+
+// static
+proto::ErrorState CastTransport::ErrorStateToProto(ChannelError state) {
+ switch (state) {
+ case CHANNEL_ERROR_NONE:
+ return proto::CHANNEL_ERROR_NONE;
+ case CHANNEL_ERROR_CHANNEL_NOT_OPEN:
+ return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN;
+ case CHANNEL_ERROR_AUTHENTICATION_ERROR:
+ return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR;
+ case CHANNEL_ERROR_CONNECT_ERROR:
+ return proto::CHANNEL_ERROR_CONNECT_ERROR;
+ case CHANNEL_ERROR_SOCKET_ERROR:
+ return proto::CHANNEL_ERROR_SOCKET_ERROR;
+ case CHANNEL_ERROR_TRANSPORT_ERROR:
+ return proto::CHANNEL_ERROR_TRANSPORT_ERROR;
+ case CHANNEL_ERROR_INVALID_MESSAGE:
+ return proto::CHANNEL_ERROR_INVALID_MESSAGE;
+ case CHANNEL_ERROR_INVALID_CHANNEL_ID:
+ return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID;
+ case CHANNEL_ERROR_CONNECT_TIMEOUT:
+ return proto::CHANNEL_ERROR_CONNECT_TIMEOUT;
+ case CHANNEL_ERROR_UNKNOWN:
+ return proto::CHANNEL_ERROR_UNKNOWN;
+ default:
+ NOTREACHED();
+ return proto::CHANNEL_ERROR_NONE;
+ }
+}
+
+void CastTransport::FlushWriteQueue() {
+ for (; !write_queue_.empty(); write_queue_.pop()) {
+ net::CompletionCallback& callback = write_queue_.front().callback;
+ callback.Run(net::ERR_FAILED);
+ callback.Reset();
+ }
+}
+
+void CastTransport::SendMessage(const CastMessage& message,
+ const net::CompletionCallback& callback) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ std::string serialized_message;
+ if (!MessageFramer::Serialize(message, &serialized_message)) {
+ logger_->LogSocketEventForMessage(socket_->id(),
+ proto::SEND_MESSAGE_FAILED,
+ message.namespace_(),
+ "Error when serializing message.");
+ callback.Run(net::ERR_FAILED);
+ return;
+ }
+ WriteRequest write_request(
+ message.namespace_(), serialized_message, callback);
+
+ write_queue_.push(write_request);
+ logger_->LogSocketEventForMessage(
+ socket_->id(),
+ proto::MESSAGE_ENQUEUED,
+ message.namespace_(),
+ base::StringPrintf("Queue size: %" PRIuS, write_queue_.size()));
+ if (write_state_ == WRITE_STATE_NONE) {
+ SetWriteState(WRITE_STATE_WRITE);
+ OnWriteResult(net::OK);
+ }
+}
+
+CastTransport::WriteRequest::WriteRequest(
+ const std::string& namespace_,
+ const std::string& payload,
+ const net::CompletionCallback& callback)
+ : message_namespace(namespace_), callback(callback) {
+ VLOG(2) << "WriteRequest size: " << payload.size();
+ io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(payload),
+ payload.size());
+}
+
+CastTransport::WriteRequest::~WriteRequest() {
+}
+
+void CastTransport::SetReadState(ReadState read_state) {
+ if (read_state_ != read_state) {
+ read_state_ = read_state;
+ logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_));
+ }
+}
+
+void CastTransport::SetWriteState(WriteState write_state) {
+ if (write_state_ != write_state) {
+ write_state_ = write_state;
+ logger_->LogSocketWriteState(socket_->id(),
+ WriteStateToProto(write_state_));
+ }
+}
+
+void CastTransport::SetErrorState(ChannelError error_state) {
+ if (error_state_ != error_state) {
+ error_state_ = error_state;
+ logger_->LogSocketErrorState(socket_->id(),
+ ErrorStateToProto(error_state_));
+ }
+}
+
+void CastTransport::OnWriteResult(int result) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ VLOG_WITH_CONNECTION(1) << "OnWriteResult queue size: "
+ << write_queue_.size();
+
+ if (write_queue_.empty()) {
+ SetWriteState(WRITE_STATE_NONE);
+ return;
+ }
+
+ // Network operations can either finish synchronously or asynchronously.
+ // This method executes the state machine transitions in a loop so that
+ // write state transitions happen even when network operations finish
+ // synchronously.
+ int rv = result;
+ do {
+ WriteState state = write_state_;
+ write_state_ = WRITE_STATE_NONE;
+ switch (state) {
+ case WRITE_STATE_WRITE:
+ rv = DoWrite();
+ break;
+ case WRITE_STATE_WRITE_COMPLETE:
+ rv = DoWriteComplete(rv);
+ break;
+ case WRITE_STATE_DO_CALLBACK:
+ rv = DoWriteCallback();
+ break;
+ case WRITE_STATE_ERROR:
+ rv = DoWriteError(rv);
+ break;
+ default:
+ NOTREACHED() << "BUG in write flow. Unknown state: " << state;
+ break;
+ }
+ } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING &&
+ write_state_ != WRITE_STATE_NONE);
+
+ // No state change occurred in do-while loop above. This means state has
+ // transitioned to NONE.
+ if (write_state_ == WRITE_STATE_NONE) {
+ logger_->LogSocketWriteState(socket_->id(),
+ WriteStateToProto(write_state_));
+ }
+
+ // If write loop is done because the queue is empty then set write
+ // state to NONE
+ if (write_queue_.empty()) {
+ SetWriteState(WRITE_STATE_NONE);
+ }
+
+ // Write loop is done - if the result is ERR_FAILED then close with error.
+ if (rv == net::ERR_FAILED) {
+ DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
+ socket_->CloseWithError(error_state_);
+ FlushWriteQueue();
+ }
+}
+
+int CastTransport::DoWrite() {
+ DCHECK(!write_queue_.empty());
+ WriteRequest& request = write_queue_.front();
+
+ VLOG_WITH_CONNECTION(2) << "WriteData byte_count = "
+ << request.io_buffer->size() << " bytes_written "
+ << request.io_buffer->BytesConsumed();
+
+ SetWriteState(WRITE_STATE_WRITE_COMPLETE);
+
+ int rv = socket_->Write(
+ request.io_buffer.get(),
+ request.io_buffer->BytesRemaining(),
+ base::Bind(&CastTransport::OnWriteResult, base::Unretained(this)));
+ logger_->LogSocketEventWithRv(socket_->id(), proto::SOCKET_WRITE, rv);
+
+ return rv;
+}
+
+int CastTransport::DoWriteComplete(int result) {
+ VLOG_WITH_CONNECTION(2) << "DoWriteComplete result=" << result;
+ DCHECK(!write_queue_.empty());
+ if (result <= 0) { // NOTE that 0 also indicates an error
+ SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR);
+ SetWriteState(WRITE_STATE_ERROR);
+ return result == 0 ? net::ERR_FAILED : result;
+ }
+
+ // Some bytes were successfully written
+ WriteRequest& request = write_queue_.front();
+ scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer;
+ io_buffer->DidConsume(result);
+ if (io_buffer->BytesRemaining() == 0) { // Message fully sent
+ SetWriteState(WRITE_STATE_DO_CALLBACK);
+ } else {
+ SetWriteState(WRITE_STATE_WRITE);
+ }
+
+ return net::OK;
+}
+
+int CastTransport::DoWriteCallback() {
+ VLOG_WITH_CONNECTION(2) << "DoWriteCallback";
+ DCHECK(!write_queue_.empty());
+
+ SetWriteState(WRITE_STATE_WRITE);
+
+ WriteRequest& request = write_queue_.front();
+ int bytes_consumed = request.io_buffer->BytesConsumed();
+ logger_->LogSocketEventForMessage(
+ socket_->id(),
+ proto::MESSAGE_WRITTEN,
+ request.message_namespace,
+ base::StringPrintf("Bytes: %d", bytes_consumed));
+ request.callback.Run(net::OK);
+ write_queue_.pop();
+ return net::OK;
+}
+
+int CastTransport::DoWriteError(int result) {
+ VLOG_WITH_CONNECTION(2) << "DoWriteError result=" << result;
+ DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
+ DCHECK_LT(result, 0);
+ return net::ERR_FAILED;
+}
+
+void CastTransport::StartReadLoop() {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ // Read loop would have already been started if read state is not NONE
+ if (read_state_ == READ_STATE_NONE) {
+ SetReadState(READ_STATE_READ);
+ OnReadResult(net::OK);
+ }
+}
+
+void CastTransport::OnReadResult(int result) {
+ DCHECK(thread_checker_.CalledOnValidThread());
+ // Network operations can either finish synchronously or asynchronously.
+ // This method executes the state machine transitions in a loop so that
+ // write state transitions happen even when network operations finish
+ // synchronously.
+ int rv = result;
+ do {
+ ReadState state = read_state_;
+ read_state_ = READ_STATE_NONE;
+
+ switch (state) {
+ case READ_STATE_READ:
+ rv = DoRead();
+ break;
+ case READ_STATE_READ_COMPLETE:
+ rv = DoReadComplete(rv);
+ break;
+ case READ_STATE_DO_CALLBACK:
+ rv = DoReadCallback();
+ break;
+ case READ_STATE_ERROR:
+ rv = DoReadError(rv);
+ DCHECK_EQ(read_state_, READ_STATE_NONE);
+ break;
+ default:
+ NOTREACHED() << "BUG in read flow. Unknown state: " << state;
+ break;
+ }
+ } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE);
+
+ // No state change occurred in do-while loop above. This means state has
+ // transitioned to NONE.
+ if (read_state_ == READ_STATE_NONE) {
+ logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_));
+ }
+
+ if (rv == net::ERR_FAILED) {
+ DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
+ socket_->CloseWithError(error_state_);
+ FlushWriteQueue();
+ read_delegate_->OnError(
+ socket_, error_state_, logger_->GetLastErrors(socket_->id()));
+ }
+}
+
+int CastTransport::DoRead() {
+ VLOG_WITH_CONNECTION(2) << "DoRead";
+ SetReadState(READ_STATE_READ_COMPLETE);
+
+ // Determine how many bytes need to be read.
+ size_t num_bytes_to_read = framer_->BytesRequested();
+
+ // Read up to num_bytes_to_read into |current_read_buffer_|.
+ int rv = socket_->Read(
+ read_buffer_.get(),
+ base::checked_cast<uint32>(num_bytes_to_read),
+ base::Bind(&CastTransport::OnReadResult, base::Unretained(this)));
+
+ return rv;
+}
+
+int CastTransport::DoReadComplete(int result) {
+ VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result;
+
+ if (result <= 0) {
+ SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR);
+ SetReadState(READ_STATE_ERROR);
+ return result == 0 ? net::ERR_FAILED : result;
+ }
+
+ size_t message_size;
+ DCHECK(current_message_.get() == NULL);
+ current_message_ = framer_->Ingest(result, &message_size, &error_state_);
+ if (current_message_.get()) {
+ DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE);
+ DCHECK_GT(message_size, static_cast<size_t>(0));
+ logger_->LogSocketEventForMessage(
+ socket_->id(),
+ proto::MESSAGE_READ,
+ current_message_->namespace_(),
+ base::StringPrintf("Message size: %zu", message_size));
+ SetReadState(READ_STATE_DO_CALLBACK);
+ } else if (error_state_ != CHANNEL_ERROR_NONE) {
+ DCHECK(current_message_.get() == NULL);
+ SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE);
+ SetReadState(READ_STATE_ERROR);
+ } else {
+ DCHECK(current_message_.get() == NULL);
+ SetReadState(READ_STATE_READ);
+ }
+ return net::OK;
+}
+
+int CastTransport::DoReadCallback() {
+ VLOG_WITH_CONNECTION(2) << "DoReadCallback";
+ SetReadState(READ_STATE_READ);
+ if (!IsCastMessageValid(*current_message_)) {
+ SetReadState(READ_STATE_ERROR);
+ SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE);
+ return net::ERR_INVALID_RESPONSE;
+ }
+ logger_->LogSocketEventForMessage(socket_->id(),
+ proto::NOTIFY_ON_MESSAGE,
+ current_message_->namespace_(),
+ std::string());
+ read_delegate_->OnMessage(socket_, *current_message_);
+ current_message_.reset();
+ return net::OK;
+}
+
+int CastTransport::DoReadError(int result) {
+ VLOG_WITH_CONNECTION(2) << "DoReadError";
+ DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
+ DCHECK_LE(result, 0);
+ return net::ERR_FAILED;
+}
Wez 2014/09/20 00:41:30 nit: Blank line between this and the cast channel
Kevin M 2014/09/22 19:56:51 u can haz
+} // namespace cast_channel
+} // namespace core_api
+} // namespace extensions

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