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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "extensions/browser/api/cast_channel/cast_transport.h" | |
6 | |
7 #include <string> | |
8 | |
9 #include "base/bind.h" | |
10 #include "base/format_macros.h" | |
11 #include "base/numerics/safe_conversions.h" | |
12 #include "base/strings/stringprintf.h" | |
13 #include "extensions/browser/api/cast_channel/cast_channel.pb.h" | |
14 #include "extensions/browser/api/cast_channel/cast_framer.h" | |
15 #include "extensions/browser/api/cast_channel/cast_message_util.h" | |
16 #include "extensions/browser/api/cast_channel/logger.h" | |
17 #include "extensions/browser/api/cast_channel/logger_util.h" | |
18 #include "net/base/net_errors.h" | |
19 | |
20 #define VLOG_WITH_CONNECTION(level) \ | |
21 VLOG(level) << "[" << socket_->ip_endpoint().ToString() \ | |
22 << ", auth=" << socket_->channel_auth() << "] " | |
23 | |
24 namespace extensions { | |
25 namespace core_api { | |
26 namespace cast_channel { | |
27 | |
28 CastTransport::CastTransport(CastSocketInterface* socket, | |
29 Delegate* read_delegate, | |
30 scoped_refptr<Logger> logger) | |
31 : socket_(socket), | |
32 read_delegate_(read_delegate), | |
33 write_state_(WRITE_STATE_NONE), | |
34 read_state_(READ_STATE_NONE), | |
35 logger_(logger) { | |
36 DCHECK(socket); | |
37 DCHECK(read_delegate); | |
38 | |
39 // Buffer is reused across messages to minimize unnecessary buffer | |
40 // [re]allocations. | |
41 read_buffer_ = new net::GrowableIOBuffer(); | |
42 read_buffer_->SetCapacity(MessageFramer::MessageHeader::max_message_size()); | |
43 framer_.reset(new MessageFramer(read_buffer_)); | |
44 } | |
45 | |
46 CastTransport::~CastTransport() { | |
47 DCHECK(thread_checker_.CalledOnValidThread()); | |
48 FlushWriteQueue(); | |
49 } | |
50 | |
51 // static | |
52 proto::ReadState CastTransport::ReadStateToProto( | |
53 CastTransport::ReadState state) { | |
54 switch (state) { | |
55 case CastTransport::READ_STATE_NONE: | |
56 return proto::READ_STATE_NONE; | |
57 case CastTransport::READ_STATE_READ: | |
58 return proto::READ_STATE_READ; | |
59 case CastTransport::READ_STATE_READ_COMPLETE: | |
60 return proto::READ_STATE_READ_COMPLETE; | |
61 case CastTransport::READ_STATE_DO_CALLBACK: | |
62 return proto::READ_STATE_DO_CALLBACK; | |
63 case CastTransport::READ_STATE_ERROR: | |
64 return proto::READ_STATE_ERROR; | |
65 default: | |
66 NOTREACHED(); | |
67 return proto::READ_STATE_NONE; | |
68 } | |
69 } | |
70 | |
71 // static | |
72 proto::WriteState CastTransport::WriteStateToProto( | |
73 CastTransport::WriteState state) { | |
74 switch (state) { | |
75 case CastTransport::WRITE_STATE_NONE: | |
76 return proto::WRITE_STATE_NONE; | |
77 case CastTransport::WRITE_STATE_WRITE: | |
78 return proto::WRITE_STATE_WRITE; | |
79 case CastTransport::WRITE_STATE_WRITE_COMPLETE: | |
80 return proto::WRITE_STATE_WRITE_COMPLETE; | |
81 case CastTransport::WRITE_STATE_DO_CALLBACK: | |
82 return proto::WRITE_STATE_DO_CALLBACK; | |
83 case CastTransport::WRITE_STATE_ERROR: | |
84 return proto::WRITE_STATE_ERROR; | |
85 default: | |
86 NOTREACHED(); | |
87 return proto::WRITE_STATE_NONE; | |
88 } | |
89 } | |
90 | |
91 // static | |
92 proto::ErrorState CastTransport::ErrorStateToProto(ChannelError state) { | |
93 switch (state) { | |
94 case CHANNEL_ERROR_NONE: | |
95 return proto::CHANNEL_ERROR_NONE; | |
96 case CHANNEL_ERROR_CHANNEL_NOT_OPEN: | |
97 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN; | |
98 case CHANNEL_ERROR_AUTHENTICATION_ERROR: | |
99 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR; | |
100 case CHANNEL_ERROR_CONNECT_ERROR: | |
101 return proto::CHANNEL_ERROR_CONNECT_ERROR; | |
102 case CHANNEL_ERROR_SOCKET_ERROR: | |
103 return proto::CHANNEL_ERROR_SOCKET_ERROR; | |
104 case CHANNEL_ERROR_TRANSPORT_ERROR: | |
105 return proto::CHANNEL_ERROR_TRANSPORT_ERROR; | |
106 case CHANNEL_ERROR_INVALID_MESSAGE: | |
107 return proto::CHANNEL_ERROR_INVALID_MESSAGE; | |
108 case CHANNEL_ERROR_INVALID_CHANNEL_ID: | |
109 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID; | |
110 case CHANNEL_ERROR_CONNECT_TIMEOUT: | |
111 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT; | |
112 case CHANNEL_ERROR_UNKNOWN: | |
113 return proto::CHANNEL_ERROR_UNKNOWN; | |
114 default: | |
115 NOTREACHED(); | |
116 return proto::CHANNEL_ERROR_NONE; | |
117 } | |
118 } | |
119 | |
120 void CastTransport::FlushWriteQueue() { | |
121 for (; !write_queue_.empty(); write_queue_.pop()) { | |
122 net::CompletionCallback& callback = write_queue_.front().callback; | |
123 callback.Run(net::ERR_FAILED); | |
124 callback.Reset(); | |
125 } | |
126 } | |
127 | |
128 void CastTransport::SendMessage(const CastMessage& message, | |
129 const net::CompletionCallback& callback) { | |
130 DCHECK(thread_checker_.CalledOnValidThread()); | |
131 std::string serialized_message; | |
132 if (!MessageFramer::Serialize(message, &serialized_message)) { | |
133 logger_->LogSocketEventForMessage(socket_->id(), | |
134 proto::SEND_MESSAGE_FAILED, | |
135 message.namespace_(), | |
136 "Error when serializing message."); | |
137 callback.Run(net::ERR_FAILED); | |
138 return; | |
139 } | |
140 WriteRequest write_request( | |
141 message.namespace_(), serialized_message, callback); | |
142 | |
143 write_queue_.push(write_request); | |
144 logger_->LogSocketEventForMessage( | |
145 socket_->id(), | |
146 proto::MESSAGE_ENQUEUED, | |
147 message.namespace_(), | |
148 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size())); | |
149 if (write_state_ == WRITE_STATE_NONE) { | |
150 SetWriteState(WRITE_STATE_WRITE); | |
151 OnWriteResult(net::OK); | |
152 } | |
153 } | |
154 | |
155 CastTransport::WriteRequest::WriteRequest( | |
156 const std::string& namespace_, | |
157 const std::string& payload, | |
158 const net::CompletionCallback& callback) | |
159 : message_namespace(namespace_), callback(callback) { | |
160 VLOG(2) << "WriteRequest size: " << payload.size(); | |
161 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(payload), | |
162 payload.size()); | |
163 } | |
164 | |
165 CastTransport::WriteRequest::~WriteRequest() { | |
166 } | |
167 | |
168 void CastTransport::SetReadState(ReadState read_state) { | |
169 if (read_state_ != read_state) { | |
170 read_state_ = read_state; | |
171 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); | |
172 } | |
173 } | |
174 | |
175 void CastTransport::SetWriteState(WriteState write_state) { | |
176 if (write_state_ != write_state) { | |
177 write_state_ = write_state; | |
178 logger_->LogSocketWriteState(socket_->id(), | |
179 WriteStateToProto(write_state_)); | |
180 } | |
181 } | |
182 | |
183 void CastTransport::SetErrorState(ChannelError error_state) { | |
184 if (error_state_ != error_state) { | |
185 error_state_ = error_state; | |
186 logger_->LogSocketErrorState(socket_->id(), | |
187 ErrorStateToProto(error_state_)); | |
188 } | |
189 } | |
190 | |
191 void CastTransport::OnWriteResult(int result) { | |
192 DCHECK(thread_checker_.CalledOnValidThread()); | |
193 VLOG_WITH_CONNECTION(1) << "OnWriteResult queue size: " | |
194 << write_queue_.size(); | |
195 | |
196 if (write_queue_.empty()) { | |
197 SetWriteState(WRITE_STATE_NONE); | |
198 return; | |
199 } | |
200 | |
201 // Network operations can either finish synchronously or asynchronously. | |
202 // This method executes the state machine transitions in a loop so that | |
203 // write state transitions happen even when network operations finish | |
204 // synchronously. | |
205 int rv = result; | |
206 do { | |
207 WriteState state = write_state_; | |
208 write_state_ = WRITE_STATE_NONE; | |
209 switch (state) { | |
210 case WRITE_STATE_WRITE: | |
211 rv = DoWrite(); | |
212 break; | |
213 case WRITE_STATE_WRITE_COMPLETE: | |
214 rv = DoWriteComplete(rv); | |
215 break; | |
216 case WRITE_STATE_DO_CALLBACK: | |
217 rv = DoWriteCallback(); | |
218 break; | |
219 case WRITE_STATE_ERROR: | |
220 rv = DoWriteError(rv); | |
221 break; | |
222 default: | |
223 NOTREACHED() << "BUG in write flow. Unknown state: " << state; | |
224 break; | |
225 } | |
226 } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING && | |
227 write_state_ != WRITE_STATE_NONE); | |
228 | |
229 // No state change occurred in do-while loop above. This means state has | |
230 // transitioned to NONE. | |
231 if (write_state_ == WRITE_STATE_NONE) { | |
232 logger_->LogSocketWriteState(socket_->id(), | |
233 WriteStateToProto(write_state_)); | |
234 } | |
235 | |
236 // If write loop is done because the queue is empty then set write | |
237 // state to NONE | |
238 if (write_queue_.empty()) { | |
239 SetWriteState(WRITE_STATE_NONE); | |
240 } | |
241 | |
242 // Write loop is done - if the result is ERR_FAILED then close with error. | |
243 if (rv == net::ERR_FAILED) { | |
244 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); | |
245 socket_->CloseWithError(error_state_); | |
246 FlushWriteQueue(); | |
247 } | |
248 } | |
249 | |
250 int CastTransport::DoWrite() { | |
251 DCHECK(!write_queue_.empty()); | |
252 WriteRequest& request = write_queue_.front(); | |
253 | |
254 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = " | |
255 << request.io_buffer->size() << " bytes_written " | |
256 << request.io_buffer->BytesConsumed(); | |
257 | |
258 SetWriteState(WRITE_STATE_WRITE_COMPLETE); | |
259 | |
260 int rv = socket_->Write( | |
261 request.io_buffer.get(), | |
262 request.io_buffer->BytesRemaining(), | |
263 base::Bind(&CastTransport::OnWriteResult, base::Unretained(this))); | |
264 logger_->LogSocketEventWithRv(socket_->id(), proto::SOCKET_WRITE, rv); | |
265 | |
266 return rv; | |
267 } | |
268 | |
269 int CastTransport::DoWriteComplete(int result) { | |
270 VLOG_WITH_CONNECTION(2) << "DoWriteComplete result=" << result; | |
271 DCHECK(!write_queue_.empty()); | |
272 if (result <= 0) { // NOTE that 0 also indicates an error | |
273 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); | |
274 SetWriteState(WRITE_STATE_ERROR); | |
275 return result == 0 ? net::ERR_FAILED : result; | |
276 } | |
277 | |
278 // Some bytes were successfully written | |
279 WriteRequest& request = write_queue_.front(); | |
280 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer; | |
281 io_buffer->DidConsume(result); | |
282 if (io_buffer->BytesRemaining() == 0) { // Message fully sent | |
283 SetWriteState(WRITE_STATE_DO_CALLBACK); | |
284 } else { | |
285 SetWriteState(WRITE_STATE_WRITE); | |
286 } | |
287 | |
288 return net::OK; | |
289 } | |
290 | |
291 int CastTransport::DoWriteCallback() { | |
292 VLOG_WITH_CONNECTION(2) << "DoWriteCallback"; | |
293 DCHECK(!write_queue_.empty()); | |
294 | |
295 SetWriteState(WRITE_STATE_WRITE); | |
296 | |
297 WriteRequest& request = write_queue_.front(); | |
298 int bytes_consumed = request.io_buffer->BytesConsumed(); | |
299 logger_->LogSocketEventForMessage( | |
300 socket_->id(), | |
301 proto::MESSAGE_WRITTEN, | |
302 request.message_namespace, | |
303 base::StringPrintf("Bytes: %d", bytes_consumed)); | |
304 request.callback.Run(net::OK); | |
305 write_queue_.pop(); | |
306 return net::OK; | |
307 } | |
308 | |
309 int CastTransport::DoWriteError(int result) { | |
310 VLOG_WITH_CONNECTION(2) << "DoWriteError result=" << result; | |
311 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); | |
312 DCHECK_LT(result, 0); | |
313 return net::ERR_FAILED; | |
314 } | |
315 | |
316 void CastTransport::StartReadLoop() { | |
317 DCHECK(thread_checker_.CalledOnValidThread()); | |
318 // Read loop would have already been started if read state is not NONE | |
319 if (read_state_ == READ_STATE_NONE) { | |
320 SetReadState(READ_STATE_READ); | |
321 OnReadResult(net::OK); | |
322 } | |
323 } | |
324 | |
325 void CastTransport::OnReadResult(int result) { | |
326 DCHECK(thread_checker_.CalledOnValidThread()); | |
327 // Network operations can either finish synchronously or asynchronously. | |
328 // This method executes the state machine transitions in a loop so that | |
329 // write state transitions happen even when network operations finish | |
330 // synchronously. | |
331 int rv = result; | |
332 do { | |
333 ReadState state = read_state_; | |
334 read_state_ = READ_STATE_NONE; | |
335 | |
336 switch (state) { | |
337 case READ_STATE_READ: | |
338 rv = DoRead(); | |
339 break; | |
340 case READ_STATE_READ_COMPLETE: | |
341 rv = DoReadComplete(rv); | |
342 break; | |
343 case READ_STATE_DO_CALLBACK: | |
344 rv = DoReadCallback(); | |
345 break; | |
346 case READ_STATE_ERROR: | |
347 rv = DoReadError(rv); | |
348 DCHECK_EQ(read_state_, READ_STATE_NONE); | |
349 break; | |
350 default: | |
351 NOTREACHED() << "BUG in read flow. Unknown state: " << state; | |
352 break; | |
353 } | |
354 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE); | |
355 | |
356 // No state change occurred in do-while loop above. This means state has | |
357 // transitioned to NONE. | |
358 if (read_state_ == READ_STATE_NONE) { | |
359 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_)); | |
360 } | |
361 | |
362 if (rv == net::ERR_FAILED) { | |
363 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); | |
364 socket_->CloseWithError(error_state_); | |
365 FlushWriteQueue(); | |
366 read_delegate_->OnError( | |
367 socket_, error_state_, logger_->GetLastErrors(socket_->id())); | |
368 } | |
369 } | |
370 | |
371 int CastTransport::DoRead() { | |
372 VLOG_WITH_CONNECTION(2) << "DoRead"; | |
373 SetReadState(READ_STATE_READ_COMPLETE); | |
374 | |
375 // Determine how many bytes need to be read. | |
376 size_t num_bytes_to_read = framer_->BytesRequested(); | |
377 | |
378 // Read up to num_bytes_to_read into |current_read_buffer_|. | |
379 int rv = socket_->Read( | |
380 read_buffer_.get(), | |
381 base::checked_cast<uint32>(num_bytes_to_read), | |
382 base::Bind(&CastTransport::OnReadResult, base::Unretained(this))); | |
383 | |
384 return rv; | |
385 } | |
386 | |
387 int CastTransport::DoReadComplete(int result) { | |
388 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result; | |
389 | |
390 if (result <= 0) { | |
391 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR); | |
392 SetReadState(READ_STATE_ERROR); | |
393 return result == 0 ? net::ERR_FAILED : result; | |
394 } | |
395 | |
396 size_t message_size; | |
397 DCHECK(current_message_.get() == NULL); | |
398 current_message_ = framer_->Ingest(result, &message_size, &error_state_); | |
399 if (current_message_.get()) { | |
400 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE); | |
401 DCHECK_GT(message_size, static_cast<size_t>(0)); | |
402 logger_->LogSocketEventForMessage( | |
403 socket_->id(), | |
404 proto::MESSAGE_READ, | |
405 current_message_->namespace_(), | |
406 base::StringPrintf("Message size: %zu", message_size)); | |
407 SetReadState(READ_STATE_DO_CALLBACK); | |
408 } else if (error_state_ != CHANNEL_ERROR_NONE) { | |
409 DCHECK(current_message_.get() == NULL); | |
410 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); | |
411 SetReadState(READ_STATE_ERROR); | |
412 } else { | |
413 DCHECK(current_message_.get() == NULL); | |
414 SetReadState(READ_STATE_READ); | |
415 } | |
416 return net::OK; | |
417 } | |
418 | |
419 int CastTransport::DoReadCallback() { | |
420 VLOG_WITH_CONNECTION(2) << "DoReadCallback"; | |
421 SetReadState(READ_STATE_READ); | |
422 if (!IsCastMessageValid(*current_message_)) { | |
423 SetReadState(READ_STATE_ERROR); | |
424 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE); | |
425 return net::ERR_INVALID_RESPONSE; | |
426 } | |
427 logger_->LogSocketEventForMessage(socket_->id(), | |
428 proto::NOTIFY_ON_MESSAGE, | |
429 current_message_->namespace_(), | |
430 std::string()); | |
431 read_delegate_->OnMessage(socket_, *current_message_); | |
432 current_message_.reset(); | |
433 return net::OK; | |
434 } | |
435 | |
436 int CastTransport::DoReadError(int result) { | |
437 VLOG_WITH_CONNECTION(2) << "DoReadError"; | |
438 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_); | |
439 DCHECK_LE(result, 0); | |
440 return net::ERR_FAILED; | |
441 } | |
Wez
2014/09/20 00:41:30
nit: Blank line between this and the cast channel
Kevin M
2014/09/22 19:56:51
u can haz
| |
442 } // namespace cast_channel | |
443 } // namespace core_api | |
444 } // namespace extensions | |
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