| Index: ash/wm/toplevel_window_event_handler_unittest.cc
|
| diff --git a/ash/wm/toplevel_window_event_handler_unittest.cc b/ash/wm/toplevel_window_event_handler_unittest.cc
|
| index 99e7418bb9dfb30430a3a50b28146bb533114515..81972ae3a7649df7131252b90b1d85547ad9d0a8 100644
|
| --- a/ash/wm/toplevel_window_event_handler_unittest.cc
|
| +++ b/ash/wm/toplevel_window_event_handler_unittest.cc
|
| @@ -405,6 +405,10 @@ TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) {
|
| EXPECT_EQ(snapped_bounds.ToString(), target->bounds().ToString());
|
| }
|
|
|
| + // Resetting the bounds avoids a situation when the initial drag before
|
| + // the fling results in target getting stuck at the edge and fling
|
| + // incrementing the snapping sequence against our assumptions.
|
| + target->SetBounds(gfx::Rect(700, 0, 100, 100));
|
| old_bounds = target->bounds();
|
|
|
| // Snap left.
|
|
|